[General]
Type = PRJ_PIXEL
Colour1 = 123,123,123
Trail = TRL_SMOKE

[Hit]
Type = Explode
Damage = 4
Projectiles = true
Projectiles2 = true
Shake = 2
sound = exp2.ogg

[PlayerHit]
Type = Injure
Damage = 4
Projectiles3 = true
Projectiles4 = true

[Projectile]
Angle = 0
Amount = 10
Speed = 50
Spread = 360
Xoffset = 0
Yoffset = 0
Projectile = p_greybits.txt

[Projectile2]
Angle = 0
Amount = 10
Speed = 100
Spread = 360
Xoffset = 0
Yoffset = 0
Projectile = p_greybits.txt

[Projectile3]
Angle = 0
Amount = 10
Speed = 150
Spread = 360
Xoffset = 0
Yoffset = 0
Projectile = p_greybits.txt

[Projectile4]
Angle = 0
Amount = 10
Speed = 200
Spread = 360
Xoffset = 0
Yoffset = 0
Projectile = p_greybits.txt