/* * Copyright (C) 1996-2024 The Squid Software Foundation and contributors * * Squid software is distributed under GPLv2+ license and includes * contributions from numerous individuals and organizations. * Please see the COPYING and CONTRIBUTORS files for details. */ #ifndef SQUID_SRC_BANDWIDTHBUCKET_H #define SQUID_SRC_BANDWIDTHBUCKET_H #if USE_DELAY_POOLS #include "comm/IoCallback.h" class fde; /// Base class for Squid-to-client bandwidth limiting class BandwidthBucket { public: BandwidthBucket(const int speed, const int initialLevelPercent, const double sizeLimit); virtual ~BandwidthBucket() {} static BandwidthBucket *SelectBucket(fde *f); /// \returns the number of bytes this bucket allows to write, /// also considering aggregates, if any. Negative quota means /// no limitations by this bucket. virtual int quota() = 0; /// Adjusts nleft to not exceed the current bucket quota value, /// if needed. virtual bool applyQuota(int &nleft, Comm::IoCallback *state); /// Will plan another write call. virtual void scheduleWrite(Comm::IoCallback *state) = 0; /// Performs cleanup when the related file descriptor becomes closed. virtual void onFdClosed() { selectWaiting = false; } /// Decreases the bucket level. virtual void reduceBucket(const int len); /// Whether this bucket will not do bandwidth limiting. bool noLimit() const { return writeSpeedLimit < 0; } protected: /// Increases the bucket level with the writeSpeedLimit speed. void refillBucket(); public: double bucketLevel; ///< how much can be written now bool selectWaiting; ///< is between commSetSelect and commHandleWrite protected: double prevTime; ///< previous time when we checked double writeSpeedLimit; ///< Write speed limit in bytes per second. double bucketSizeLimit; ///< maximum bucket size }; #endif /* USE_DELAY_POOLS */ #endif /* SQUID_SRC_BANDWIDTHBUCKET_H */