/* * DEBUG: section 47 Store Directory Routines * AUTHOR: Duane Wessels * * SQUID Web Proxy Cache http://www.squid-cache.org/ * ---------------------------------------------------------- * * Squid is the result of efforts by numerous individuals from * the Internet community; see the CONTRIBUTORS file for full * details. Many organizations have provided support for Squid's * development; see the SPONSORS file for full details. Squid is * Copyrighted (C) 2001 by the Regents of the University of * California; see the COPYRIGHT file for full details. Squid * incorporates software developed and/or copyrighted by other * sources; see the CREDITS file for full details. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111, USA. * */ #include "squid.h" #include "globals.h" #include "mem_node.h" #include "MemObject.h" #include "MemStore.h" #include "profiler/Profiler.h" #include "SquidConfig.h" #include "SquidMath.h" #include "SquidTime.h" #include "Store.h" #include "store_key_md5.h" #include "StoreHashIndex.h" #include "SwapDir.h" #include "swap_log_op.h" #include "tools.h" #if HAVE_STATVFS #if HAVE_SYS_STATVFS_H #include #endif #endif /* HAVE_STATVFS */ /* statfs() needs and on BSD systems */ #if HAVE_SYS_PARAM_H #include #endif #if HAVE_LIMITS_H #include #endif #if HAVE_SYS_MOUNT_H #include #endif /* Windows and Linux use sys/vfs.h */ #if HAVE_SYS_VFS_H #include #endif #if HAVE_SYS_WAIT_H #include #endif #if HAVE_ERRNO_H #include #endif static STDIRSELECT storeDirSelectSwapDirRoundRobin; static STDIRSELECT storeDirSelectSwapDirLeastLoad; /* * store_dirs_rebuilding is initialized to _1_ as a hack so that * storeDirWriteCleanLogs() doesn't try to do anything unless _all_ * cache_dirs have been read. For example, without this hack, Squid * will try to write clean log files if -kparse fails (becasue it * calls fatal()). */ int StoreController::store_dirs_rebuilding = 1; StoreController::StoreController() : swapDir (new StoreHashIndex()) , memStore(NULL) {} StoreController::~StoreController() { delete memStore; } /* * This function pointer is set according to 'store_dir_select_algorithm' * in squid.conf. */ STDIRSELECT *storeDirSelectSwapDir = storeDirSelectSwapDirLeastLoad; void StoreController::init() { if (Config.memShared && IamWorkerProcess()) { memStore = new MemStore; memStore->init(); } swapDir->init(); if (0 == strcasecmp(Config.store_dir_select_algorithm, "round-robin")) { storeDirSelectSwapDir = storeDirSelectSwapDirRoundRobin; debugs(47, DBG_IMPORTANT, "Using Round Robin store dir selection"); } else { storeDirSelectSwapDir = storeDirSelectSwapDirLeastLoad; debugs(47, DBG_IMPORTANT, "Using Least Load store dir selection"); } } void StoreController::createOneStore(Store &aStore) { /* * On Windows, fork() is not available. * The following is a workaround for create store directories sequentially * when running on native Windows port. */ #if !_SQUID_WINDOWS_ if (fork()) return; #endif aStore.create(); #if !_SQUID_WINDOWS_ exit(0); #endif } void StoreController::create() { swapDir->create(); #if !_SQUID_WINDOWS_ pid_t pid; do { int status; #if _SQUID_NEXT_ pid = wait3(&status, WNOHANG, NULL); #else pid = waitpid(-1, &status, 0); #endif } while (pid > 0 || (pid < 0 && errno == EINTR)); #endif } /** * Determine whether the given directory can handle this object * size * * Note: if the object size is -1, then the only swapdirs that * will return true here are ones that have min and max unset, * ie any-sized-object swapdirs. This is a good thing. */ bool SwapDir::objectSizeIsAcceptable(int64_t objsize) const { // If the swapdir has no range limits, then it definitely can if (min_objsize <= 0 && max_objsize == -1) return true; /* * If the object size is -1 and the storedir has limits we * can't store it there. */ if (objsize == -1) return false; // Else, make sure that the object size will fit. if (max_objsize == -1 && min_objsize <= objsize) return true; else return min_objsize <= objsize && max_objsize > objsize; } /* * This new selection scheme simply does round-robin on all SwapDirs. * A SwapDir is skipped if it is over the max_size (100%) limit, or * overloaded. */ static int storeDirSelectSwapDirRoundRobin(const StoreEntry * e) { static int dirn = 0; int i; int load; RefCount sd; // e->objectLen() is negative at this point when we are still STORE_PENDING ssize_t objsize = e->mem_obj->expectedReplySize(); if (objsize != -1) objsize += e->mem_obj->swap_hdr_sz; for (i = 0; i < Config.cacheSwap.n_configured; ++i) { if (++dirn >= Config.cacheSwap.n_configured) dirn = 0; sd = dynamic_cast(INDEXSD(dirn)); if (!sd->canStore(*e, objsize, load)) continue; if (load < 0 || load > 1000) { continue; } return dirn; } return -1; } /* * Spread load across all of the store directories * * Note: We should modify this later on to prefer sticking objects * in the *tightest fit* swapdir to conserve space, along with the * actual swapdir usage. But for now, this hack will do while * testing, so you should order your swapdirs in the config file * from smallest max-size= to largest max-size=. * * We also have to choose nleast == nconf since we need to consider * ALL swapdirs, regardless of state. Again, this is a hack while * we sort out the real usefulness of this algorithm. */ static int storeDirSelectSwapDirLeastLoad(const StoreEntry * e) { int64_t most_free = 0; ssize_t least_objsize = -1; int least_load = INT_MAX; int load; int dirn = -1; int i; RefCount SD; // e->objectLen() is negative at this point when we are still STORE_PENDING ssize_t objsize = e->mem_obj->expectedReplySize(); if (objsize != -1) objsize += e->mem_obj->swap_hdr_sz; for (i = 0; i < Config.cacheSwap.n_configured; ++i) { SD = dynamic_cast(INDEXSD(i)); SD->flags.selected = false; if (!SD->canStore(*e, objsize, load)) continue; if (load < 0 || load > 1000) continue; if (load > least_load) continue; const int64_t cur_free = SD->maxSize() - SD->currentSize(); /* If the load is equal, then look in more details */ if (load == least_load) { /* closest max-size fit */ if (least_objsize != -1) if (SD->maxObjectSize() > least_objsize) continue; /* most free */ if (cur_free < most_free) continue; } least_load = load; least_objsize = SD->maxObjectSize(); most_free = cur_free; dirn = i; } if (dirn >= 0) dynamic_cast(INDEXSD(dirn))->flags.selected = true; return dirn; } /* * An entry written to the swap log MUST have the following * properties. * 1. It MUST be a public key. It does no good to log * a public ADD, change the key, then log a private * DEL. So we need to log a DEL before we change a * key from public to private. * 2. It MUST have a valid (> -1) swap_filen. */ void storeDirSwapLog(const StoreEntry * e, int op) { assert (e); assert(!EBIT_TEST(e->flags, KEY_PRIVATE)); assert(e->swap_filen >= 0); /* * icons and such; don't write them to the swap log */ if (EBIT_TEST(e->flags, ENTRY_SPECIAL)) return; assert(op > SWAP_LOG_NOP && op < SWAP_LOG_MAX); debugs(20, 3, "storeDirSwapLog: " << swap_log_op_str[op] << " " << e->getMD5Text() << " " << e->swap_dirn << " " << std::hex << std::uppercase << std::setfill('0') << std::setw(8) << e->swap_filen); dynamic_cast(INDEXSD(e->swap_dirn))->logEntry(*e, op); } void StoreController::getStats(StoreInfoStats &stats) const { if (memStore) memStore->getStats(stats); else { // move this code to a non-shared memory cache class when we have it stats.mem.shared = false; stats.mem.capacity = Config.memMaxSize; stats.mem.size = mem_node::StoreMemSize(); stats.mem.count = hot_obj_count; } swapDir->getStats(stats); // low-level info not specific to memory or disk cache stats.store_entry_count = StoreEntry::inUseCount(); stats.mem_object_count = MemObject::inUseCount(); } void StoreController::stat(StoreEntry &output) const { storeAppendPrintf(&output, "Store Directory Statistics:\n"); storeAppendPrintf(&output, "Store Entries : %lu\n", (unsigned long int)StoreEntry::inUseCount()); storeAppendPrintf(&output, "Maximum Swap Size : %" PRIu64 " KB\n", maxSize() >> 10); storeAppendPrintf(&output, "Current Store Swap Size: %.2f KB\n", currentSize() / 1024.0); storeAppendPrintf(&output, "Current Capacity : %.2f%% used, %.2f%% free\n", Math::doublePercent(currentSize(), maxSize()), Math::doublePercent((maxSize() - currentSize()), maxSize())); if (memStore) memStore->stat(output); /* now the swapDir */ swapDir->stat(output); } /* if needed, this could be taught to cache the result */ uint64_t StoreController::maxSize() const { /* TODO: include memory cache ? */ return swapDir->maxSize(); } uint64_t StoreController::minSize() const { /* TODO: include memory cache ? */ return swapDir->minSize(); } uint64_t StoreController::currentSize() const { return swapDir->currentSize(); } uint64_t StoreController::currentCount() const { return swapDir->currentCount(); } int64_t StoreController::maxObjectSize() const { return swapDir->maxObjectSize(); } void SwapDir::diskFull() { if (currentSize() >= maxSize()) return; max_size = currentSize(); debugs(20, DBG_IMPORTANT, "WARNING: Shrinking cache_dir #" << index << " to " << currentSize() / 1024.0 << " KB"); } void storeDirOpenSwapLogs(void) { for (int dirn = 0; dirn < Config.cacheSwap.n_configured; ++dirn) dynamic_cast(INDEXSD(dirn))->openLog(); } void storeDirCloseSwapLogs(void) { for (int dirn = 0; dirn < Config.cacheSwap.n_configured; ++dirn) dynamic_cast(INDEXSD(dirn))->closeLog(); } /* * storeDirWriteCleanLogs * * Writes a "clean" swap log file from in-memory metadata. * This is a rewrite of the original function to troll each * StoreDir and write the logs, and flush at the end of * the run. Thanks goes to Eric Stern, since this solution * came out of his COSS code. */ int storeDirWriteCleanLogs(int reopen) { const StoreEntry *e = NULL; int n = 0; struct timeval start; double dt; RefCount sd; int dirn; int notdone = 1; if (StoreController::store_dirs_rebuilding) { debugs(20, DBG_IMPORTANT, "Not currently OK to rewrite swap log."); debugs(20, DBG_IMPORTANT, "storeDirWriteCleanLogs: Operation aborted."); return 0; } debugs(20, DBG_IMPORTANT, "storeDirWriteCleanLogs: Starting..."); getCurrentTime(); start = current_time; for (dirn = 0; dirn < Config.cacheSwap.n_configured; ++dirn) { sd = dynamic_cast(INDEXSD(dirn)); if (sd->writeCleanStart() < 0) { debugs(20, DBG_IMPORTANT, "log.clean.start() failed for dir #" << sd->index); continue; } } /* * This may look inefficient as CPU wise it is more efficient to do this * sequentially, but I/O wise the parallellism helps as it allows more * hdd spindles to be active. */ while (notdone) { notdone = 0; for (dirn = 0; dirn < Config.cacheSwap.n_configured; ++dirn) { sd = dynamic_cast(INDEXSD(dirn)); if (NULL == sd->cleanLog) continue; e = sd->cleanLog->nextEntry(); if (!e) continue; notdone = 1; if (!sd->canLog(*e)) continue; sd->cleanLog->write(*e); if ((++n & 0xFFFF) == 0) { getCurrentTime(); debugs(20, DBG_IMPORTANT, " " << std::setw(7) << n << " entries written so far."); } } } /* Flush */ for (dirn = 0; dirn < Config.cacheSwap.n_configured; ++dirn) dynamic_cast(INDEXSD(dirn))->writeCleanDone(); if (reopen) storeDirOpenSwapLogs(); getCurrentTime(); dt = tvSubDsec(start, current_time); debugs(20, DBG_IMPORTANT, " Finished. Wrote " << n << " entries."); debugs(20, DBG_IMPORTANT, " Took "<< std::setw(3)<< std::setprecision(2) << dt << " seconds ("<< std::setw(6) << ((double) n / (dt > 0.0 ? dt : 1.0)) << " entries/sec)."); return n; } StoreSearch * StoreController::search(String const url, HttpRequest *request) { /* cheat, for now you can't search the memory hot cache */ return swapDir->search(url, request); } StorePointer StoreHashIndex::store(int const x) const { return INDEXSD(x); } SwapDir & StoreHashIndex::dir(const int i) const { SwapDir *sd = dynamic_cast(INDEXSD(i)); assert(sd); return *sd; } void StoreController::sync(void) { if (memStore) memStore->sync(); swapDir->sync(); } /* * handle callbacks all avaliable fs'es */ int StoreController::callback() { /* This will likely double count. Thats ok. */ PROF_start(storeDirCallback); /* mem cache callbacks ? */ int result = swapDir->callback(); PROF_stop(storeDirCallback); return result; } int storeDirGetBlkSize(const char *path, int *blksize) { #if HAVE_STATVFS struct statvfs sfs; if (statvfs(path, &sfs)) { debugs(50, DBG_IMPORTANT, "" << path << ": " << xstrerror()); *blksize = 2048; return 1; } *blksize = (int) sfs.f_frsize; #else struct statfs sfs; if (statfs(path, &sfs)) { debugs(50, DBG_IMPORTANT, "" << path << ": " << xstrerror()); *blksize = 2048; return 1; } *blksize = (int) sfs.f_bsize; #endif /* * Sanity check; make sure we have a meaningful value. */ if (*blksize < 512) *blksize = 2048; return 0; } #define fsbtoblk(num, fsbs, bs) \ (((fsbs) != 0 && (fsbs) < (bs)) ? \ (num) / ((bs) / (fsbs)) : (num) * ((fsbs) / (bs))) int storeDirGetUFSStats(const char *path, int *totl_kb, int *free_kb, int *totl_in, int *free_in) { #if HAVE_STATVFS struct statvfs sfs; if (statvfs(path, &sfs)) { debugs(50, DBG_IMPORTANT, "" << path << ": " << xstrerror()); return 1; } *totl_kb = (int) fsbtoblk(sfs.f_blocks, sfs.f_frsize, 1024); *free_kb = (int) fsbtoblk(sfs.f_bfree, sfs.f_frsize, 1024); *totl_in = (int) sfs.f_files; *free_in = (int) sfs.f_ffree; #else struct statfs sfs; if (statfs(path, &sfs)) { debugs(50, DBG_IMPORTANT, "" << path << ": " << xstrerror()); return 1; } *totl_kb = (int) fsbtoblk(sfs.f_blocks, sfs.f_bsize, 1024); *free_kb = (int) fsbtoblk(sfs.f_bfree, sfs.f_bsize, 1024); *totl_in = (int) sfs.f_files; *free_in = (int) sfs.f_ffree; #endif return 0; } void allocate_new_swapdir(SquidConfig::_cacheSwap * swap) { if (swap->swapDirs == NULL) { swap->n_allocated = 4; swap->swapDirs = static_cast(xcalloc(swap->n_allocated, sizeof(SwapDir::Pointer))); } if (swap->n_allocated == swap->n_configured) { swap->n_allocated <<= 1; SwapDir::Pointer *const tmp = static_cast(xcalloc(swap->n_allocated, sizeof(SwapDir::Pointer))); memcpy(tmp, swap->swapDirs, swap->n_configured * sizeof(SwapDir *)); xfree(swap->swapDirs); swap->swapDirs = tmp; } } void free_cachedir(SquidConfig::_cacheSwap * swap) { int i; /* DON'T FREE THESE FOR RECONFIGURE */ if (reconfiguring) return; for (i = 0; i < swap->n_configured; ++i) { /* TODO XXX this lets the swapdir free resources asynchronously * swap->swapDirs[i]->deactivate(); * but there may be such a means already. * RBC 20041225 */ swap->swapDirs[i] = NULL; } safe_free(swap->swapDirs); swap->swapDirs = NULL; swap->n_allocated = 0; swap->n_configured = 0; } /* this should be a virtual method on StoreEntry, * i.e. e->referenced() * so that the entry can notify the creating Store */ void StoreController::reference(StoreEntry &e) { // special entries do not belong to any specific Store, but are IN_MEMORY if (EBIT_TEST(e.flags, ENTRY_SPECIAL)) return; /* Notify the fs that we're referencing this object again */ if (e.swap_dirn > -1) swapDir->reference(e); // Notify the memory cache that we're referencing this object again if (memStore && e.mem_status == IN_MEMORY) memStore->reference(e); // TODO: move this code to a non-shared memory cache class when we have it if (e.mem_obj) { if (mem_policy->Referenced) mem_policy->Referenced(mem_policy, &e, &e.mem_obj->repl); } } bool StoreController::dereference(StoreEntry &e, bool wantsLocalMemory) { // special entries do not belong to any specific Store, but are IN_MEMORY if (EBIT_TEST(e.flags, ENTRY_SPECIAL)) return true; bool keepInStoreTable = false; // keep only if somebody needs it there /* Notify the fs that we're not referencing this object any more */ if (e.swap_filen > -1) keepInStoreTable = swapDir->dereference(e, wantsLocalMemory) || keepInStoreTable; // Notify the memory cache that we're not referencing this object any more if (memStore && e.mem_status == IN_MEMORY) keepInStoreTable = memStore->dereference(e, wantsLocalMemory) || keepInStoreTable; // TODO: move this code to a non-shared memory cache class when we have it if (e.mem_obj) { if (mem_policy->Dereferenced) mem_policy->Dereferenced(mem_policy, &e, &e.mem_obj->repl); // non-shared memory cache relies on store_table if (!memStore) keepInStoreTable = wantsLocalMemory || keepInStoreTable; } return keepInStoreTable; } StoreEntry * StoreController::get(const cache_key *key) { if (StoreEntry *e = swapDir->get(key)) { // TODO: ignore and maybe handleIdleEntry() unlocked intransit entries // because their backing store slot may be gone already. debugs(20, 3, HERE << "got in-transit entry: " << *e); return e; } if (memStore) { if (StoreEntry *e = memStore->get(key)) { debugs(20, 3, HERE << "got mem-cached entry: " << *e); return e; } } // TODO: this disk iteration is misplaced; move to StoreHashIndex when // the global store_table is no longer used for in-transit objects. if (const int cacheDirs = Config.cacheSwap.n_configured) { // ask each cache_dir until the entry is found; use static starting // point to avoid asking the same subset of disks more often // TODO: coordinate with put() to be able to guess the right disk often static int idx = 0; for (int n = 0; n < cacheDirs; ++n) { idx = (idx + 1) % cacheDirs; SwapDir *sd = dynamic_cast(INDEXSD(idx)); if (!sd->active()) continue; if (StoreEntry *e = sd->get(key)) { debugs(20, 3, HERE << "cache_dir " << idx << " got cached entry: " << *e); return e; } } } debugs(20, 4, HERE << "none of " << Config.cacheSwap.n_configured << " cache_dirs have " << storeKeyText(key)); return NULL; } void StoreController::get(String const key, STOREGETCLIENT aCallback, void *aCallbackData) { fatal("not implemented"); } // move this into [non-shared] memory cache class when we have one /// whether e should be kept in local RAM for possible future caching bool StoreController::keepForLocalMemoryCache(const StoreEntry &e) const { if (!e.memoryCachable()) return false; // does the current and expected size obey memory caching limits? assert(e.mem_obj); const int64_t loadedSize = e.mem_obj->endOffset(); const int64_t expectedSize = e.mem_obj->expectedReplySize(); // may be < 0 const int64_t ramSize = max(loadedSize, expectedSize); const int64_t ramLimit = min( static_cast(Config.memMaxSize), static_cast(Config.Store.maxInMemObjSize)); return ramSize <= ramLimit; } void StoreController::maybeTrimMemory(StoreEntry &e, const bool preserveSwappable) { bool keepInLocalMemory = false; if (memStore) keepInLocalMemory = memStore->keepInLocalMemory(e); else keepInLocalMemory = keepForLocalMemoryCache(e); debugs(20, 7, HERE << "keepInLocalMemory: " << keepInLocalMemory); if (!keepInLocalMemory) e.trimMemory(preserveSwappable); } void StoreController::handleIdleEntry(StoreEntry &e) { bool keepInLocalMemory = false; if (EBIT_TEST(e.flags, ENTRY_SPECIAL)) { // Icons (and cache digests?) should stay in store_table until we // have a dedicated storage for them (that would not purge them). // They are not managed [well] by any specific Store handled below. keepInLocalMemory = true; } else if (memStore) { memStore->considerKeeping(e); // leave keepInLocalMemory false; memStore maintains its own cache } else { keepInLocalMemory = keepForLocalMemoryCache(e) && // in good shape and // the local memory cache is not overflowing (mem_node::InUseCount() <= store_pages_max); } // An idle, unlocked entry that only belongs to a SwapDir which controls // its own index, should not stay in the global store_table. if (!dereference(e, keepInLocalMemory)) { debugs(20, 5, HERE << "destroying unlocked entry: " << &e << ' ' << e); destroyStoreEntry(static_cast(&e)); return; } debugs(20, 5, HERE << "keepInLocalMemory: " << keepInLocalMemory); // TODO: move this into [non-shared] memory cache class when we have one if (keepInLocalMemory) { e.setMemStatus(IN_MEMORY); e.mem_obj->unlinkRequest(); } else { e.purgeMem(); // may free e } } StoreHashIndex::StoreHashIndex() { if (store_table) abort(); assert (store_table == NULL); } StoreHashIndex::~StoreHashIndex() { if (store_table) { hashFreeItems(store_table, destroyStoreEntry); hashFreeMemory(store_table); store_table = NULL; } } int StoreHashIndex::callback() { int result = 0; int j; static int ndir = 0; do { j = 0; for (int i = 0; i < Config.cacheSwap.n_configured; ++i) { if (ndir >= Config.cacheSwap.n_configured) ndir = ndir % Config.cacheSwap.n_configured; int temp_result = store(ndir)->callback(); ++ndir; j += temp_result; result += temp_result; if (j > 100) fatal ("too much io\n"); } } while (j > 0); ++ndir; return result; } void StoreHashIndex::create() { if (Config.cacheSwap.n_configured == 0) { debugs(0, DBG_PARSE_NOTE(DBG_CRITICAL), "No cache_dir stores are configured."); } for (int i = 0; i < Config.cacheSwap.n_configured; ++i) { if (dir(i).active()) store(i)->create(); } } /* Lookup an object in the cache. * return just a reference to object, don't start swapping in yet. */ StoreEntry * StoreHashIndex::get(const cache_key *key) { PROF_start(storeGet); debugs(20, 3, "storeGet: looking up " << storeKeyText(key)); StoreEntry *p = static_cast(hash_lookup(store_table, key)); PROF_stop(storeGet); return p; } void StoreHashIndex::get(String const key, STOREGETCLIENT aCallback, void *aCallbackData) { fatal("not implemented"); } void StoreHashIndex::init() { if (Config.Store.objectsPerBucket <= 0) fatal("'store_objects_per_bucket' should be larger than 0."); if (Config.Store.avgObjectSize <= 0) fatal("'store_avg_object_size' should be larger than 0."); /* Calculate size of hash table (maximum currently 64k buckets). */ /* this is very bogus, its specific to the any Store maintaining an * in-core index, not global */ size_t buckets = (Store::Root().maxSize() + Config.memMaxSize) / Config.Store.avgObjectSize; debugs(20, DBG_IMPORTANT, "Swap maxSize " << (Store::Root().maxSize() >> 10) << " + " << ( Config.memMaxSize >> 10) << " KB, estimated " << buckets << " objects"); buckets /= Config.Store.objectsPerBucket; debugs(20, DBG_IMPORTANT, "Target number of buckets: " << buckets); /* ideally the full scan period should be configurable, for the * moment it remains at approximately 24 hours. */ store_hash_buckets = storeKeyHashBuckets(buckets); debugs(20, DBG_IMPORTANT, "Using " << store_hash_buckets << " Store buckets"); debugs(20, DBG_IMPORTANT, "Max Mem size: " << ( Config.memMaxSize >> 10) << " KB" << (Config.memShared ? " [shared]" : "")); debugs(20, DBG_IMPORTANT, "Max Swap size: " << (Store::Root().maxSize() >> 10) << " KB"); store_table = hash_create(storeKeyHashCmp, store_hash_buckets, storeKeyHashHash); for (int i = 0; i < Config.cacheSwap.n_configured; ++i) { /* this starts a search of the store dirs, loading their * index. under the new Store api this should be * driven by the StoreHashIndex, not by each store. * * That is, the HashIndex should perform a search of each dir it is * indexing to do the hash insertions. The search is then able to * decide 'from-memory', or 'from-clean-log' or 'from-dirty-log' or * 'from-no-log'. * * Step 1: make the store rebuilds use a search internally * Step 2: change the search logic to use the four modes described * above * Step 3: have the hash index walk the searches itself. */ if (dir(i).active()) store(i)->init(); } } uint64_t StoreHashIndex::maxSize() const { uint64_t result = 0; for (int i = 0; i < Config.cacheSwap.n_configured; ++i) { if (dir(i).doReportStat()) result += store(i)->maxSize(); } return result; } uint64_t StoreHashIndex::minSize() const { uint64_t result = 0; for (int i = 0; i < Config.cacheSwap.n_configured; ++i) { if (dir(i).doReportStat()) result += store(i)->minSize(); } return result; } uint64_t StoreHashIndex::currentSize() const { uint64_t result = 0; for (int i = 0; i < Config.cacheSwap.n_configured; ++i) { if (dir(i).doReportStat()) result += store(i)->currentSize(); } return result; } uint64_t StoreHashIndex::currentCount() const { uint64_t result = 0; for (int i = 0; i < Config.cacheSwap.n_configured; ++i) { if (dir(i).doReportStat()) result += store(i)->currentCount(); } return result; } int64_t StoreHashIndex::maxObjectSize() const { int64_t result = -1; for (int i = 0; i < Config.cacheSwap.n_configured; ++i) { if (dir(i).active() && store(i)->maxObjectSize() > result) result = store(i)->maxObjectSize(); } return result; } void StoreHashIndex::getStats(StoreInfoStats &stats) const { // accumulate per-disk cache stats for (int i = 0; i < Config.cacheSwap.n_configured; ++i) { StoreInfoStats dirStats; store(i)->getStats(dirStats); stats += dirStats; } // common to all disks stats.swap.open_disk_fd = store_open_disk_fd; // memory cache stats are collected in StoreController::getStats(), for now } void StoreHashIndex::stat(StoreEntry & output) const { int i; /* Now go through each store, calling its stat routine */ for (i = 0; i < Config.cacheSwap.n_configured; ++i) { storeAppendPrintf(&output, "\n"); store(i)->stat(output); } } void StoreHashIndex::reference(StoreEntry &e) { e.store()->reference(e); } bool StoreHashIndex::dereference(StoreEntry &e, bool wantsLocalMemory) { return e.store()->dereference(e, wantsLocalMemory); } void StoreHashIndex::maintain() { int i; /* walk each fs */ for (i = 0; i < Config.cacheSwap.n_configured; ++i) { /* XXX FixMe: This should be done "in parallell" on the different * cache_dirs, not one at a time. */ /* call the maintain function .. */ store(i)->maintain(); } } void StoreHashIndex::sync() { for (int i = 0; i < Config.cacheSwap.n_configured; ++i) store(i)->sync(); } StoreSearch * StoreHashIndex::search(String const url, HttpRequest *) { if (url.size()) fatal ("Cannot search by url yet\n"); return new StoreSearchHashIndex (this); } CBDATA_CLASS_INIT(StoreSearchHashIndex); StoreSearchHashIndex::StoreSearchHashIndex(RefCount aSwapDir) : sd(aSwapDir), callback(NULL), cbdata(NULL), _done(false), bucket(0) {} /* do not link StoreSearchHashIndex::StoreSearchHashIndex(StoreSearchHashIndex const &); */ StoreSearchHashIndex::~StoreSearchHashIndex() {} void StoreSearchHashIndex::next(void (aCallback)(void *), void *aCallbackData) { next(); aCallback (aCallbackData); } bool StoreSearchHashIndex::next() { if (entries.size()) entries.pop_back(); while (!isDone() && !entries.size()) copyBucket(); return currentItem() != NULL; } bool StoreSearchHashIndex::error() const { return false; } bool StoreSearchHashIndex::isDone() const { return bucket >= store_hash_buckets || _done; } StoreEntry * StoreSearchHashIndex::currentItem() { if (!entries.size()) return NULL; return entries.back(); } void StoreSearchHashIndex::copyBucket() { /* probably need to lock the store entries... * we copy them all to prevent races on the links. */ debugs(47, 3, "StoreSearchHashIndex::copyBucket #" << bucket); assert (!entries.size()); hash_link *link_ptr = NULL; hash_link *link_next = NULL; link_next = hash_get_bucket(store_table, bucket); while (NULL != (link_ptr = link_next)) { link_next = link_ptr->next; StoreEntry *e = (StoreEntry *) link_ptr; entries.push_back(e); } ++bucket; debugs(47,3, "got entries: " << entries.size()); }