/* * $Id$ */ #include "squid-old.h" #include "base/TextException.h" #include "SquidTime.h" #include "FadingCounter.h" FadingCounter::FadingCounter(): horizon(-1), precision(10), delta(-1), lastTime(0), total(0) { counters.reserve(precision); while (counters.size() < static_cast(precision)) counters.push_back(0); } void FadingCounter::clear() { for (int i = 0; i < precision; ++i) counters[i] = 0; lastTime = current_dtime; total = 0; } void FadingCounter::configure(double newHorizon) { if (fabs(newHorizon - horizon) >= 1e-3) { // diff exceeds one millisecond clear(); // for simplicity horizon = newHorizon; delta = horizon / precision; // may become negative or zero } } int FadingCounter::count(int howMany) { Must(howMany >= 0); if (delta < 0) return total += howMany; // forget nothing if (horizon < 1e-3) // (e.g., zero) return howMany; // remember nothing const double deltas = (current_dtime - lastTime) / delta; if (deltas >= precision || current_dtime < lastTime) { clear(); // forget all values } else { // forget stale values, if any // fmod() or "current_dtime/delta" will overflow int for small deltas const int lastSlot = static_cast(fmod(lastTime, horizon) / delta); const int staleSlots = static_cast(deltas); for (int i = 0, s = lastSlot + 1; i < staleSlots; ++i, ++s) { const int idx = s % precision; total -= counters[idx]; counters[idx] = 0; Must(total >= 0); } } // apply new information lastTime = current_dtime; const int curSlot = static_cast(fmod(lastTime, horizon) / delta); counters[curSlot % precision] += howMany; total += howMany; Must(total >= 0); return total; }