/* * $Id$ * * DEBUG: section 54 Interprocess Communication * */ #include "squid.h" #include "base/TextException.h" #include "CpuAffinityMap.h" #include "CpuAffinitySet.h" #include "Debug.h" bool CpuAffinityMap::add(const Vector &aProcesses, const Vector &aCores) { if (aProcesses.size() != aCores.size()) return false; for (size_t i = 0; i < aProcesses.size(); ++i) { const int process = aProcesses[i]; const int core = aCores[i]; if (process <= 0 || core <= 0) return false; theProcesses.push_back(process); theCores.push_back(core); } return true; } CpuAffinitySet * CpuAffinityMap::calculateSet(const int targetProcess) const { Must(theProcesses.size() == theCores.size()); int core = 0; for (size_t i = 0; i < theProcesses.size(); ++i) { const int process = theProcesses[i]; if (process == targetProcess) { if (core > 0) { debugs(54, DBG_CRITICAL, "WARNING: conflicting " "'cpu_affinity_map' for process number " << process << ", using the last core seen: " << theCores[i]); } core = theCores[i]; } } CpuAffinitySet *cpuAffinitySet = NULL; if (core > 0) { cpuAffinitySet = new CpuAffinitySet; cpu_set_t cpuSet; CPU_ZERO(&cpuSet); CPU_SET(core - 1, &cpuSet); cpuAffinitySet->set(cpuSet); } return cpuAffinitySet; }