QGLViewer features
Most of the viewer's functionalities are illustrated by an example, that is referenced by the
- A camera trackball to easily move the camera is the scene (explorer or walkthrough mode)
,
.
- Screenshot saving in different file formats (JPG, PNG, EPS...)
.
- Definition of a intuitive world coordinates system : the openGL modelView matrix model is
simplified for beginners
.
- Handling of local (possibly hierarchical) coordinate systems, that can be moved with the mouse
,
.
- Extendable displacement constraints that can be applied on the displacement of those frames
,
.
- Convenient methods to transform coordinates between these hierarchical local frames
.
- Interactive manipulation
of the camera, help and other convenient functions.
- Drawing and writing text directly in screen coordinate system (2D overlay) made easy
.
- Robust implementation of the basic Vec, Quaternion and Frame classes
.
- An intuitive default behaviour that can be entirely redefined.
- Unified shortcuts and mouse behavior for all your applications.
- Possible animation of the scene at a given frame rate
.
- Stereo display (provided that your machine supports it)
.
- Many simple examples illustrating the different functions.
- A complete reference documentation and some tutorials.
Send an email if you think of
a new feature.
Last modified on jeudi, janvier 16 2003.