Mesa 7.0 Release Notes / June 22, 2007 — The Mesa 3D Graphics Library latest documentation

# Mesa 7.0 Release Notes / June 22, 2007

Mesa 7.0 is a stable release, featuring OpenGL 2.1 API support. A number of bugs have been fixed since the 6.5.3 release.

## MD5 checksums

    35a1698986f7ac8dc435624ee9256cda  MesaLib-7.0.tar.gz
    50c371455fa7532c04aa0a970f9bc51f  MesaLib-7.0.tar.bz2
    bcedb6f43c97c1bc49e5cc7f12835722  MesaLib-7.0.zip
    9bad332c7b74f59be96556135212ca9e  MesaDemos-7.0.tar.gz
    fada2bc1f29da513e015fda1e3abd0c0  MesaDemos-7.0.tar.bz2
    84e3bbe470d983ae32f1f0c779faf99e  MesaDemos-7.0.zip
    76c7bb54f9850c689eba844f6daed332  MesaGLUT-7.0.tar.gz
    4af28296e02772ef1de00e4e79bf3d12  MesaGLUT-7.0.tar.bz2
    9043cb0b54cc03d1874728d74b12188c  MesaGLUT-7.0.zip

## New features

- OpenGL 2.0 and 2.1 API support.

## Bug fixes

- Fixed a few fog-related bugs.

- Fixed broken GLSL mix() function.

- Fixed broken GLSL exp() functions.

- Fixed GLSL mod4(vec4, vec4) bug.

- Implemented GLSL asin(), acos(), atan() functions.

- Fixed an R300 driver bug that caused Xorg composite manager to crash

- Fixed R300 vertex program/matrix bug (10848)

- GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords)

- Specifying an invalid texture unit as a sampler could lead to a crash

- The GLX protocol request for glXDestroyPBuffer() was incorrect (bug 10983)

- ARB vp state.light[n].half value was incorrect (bug 10987)

- Fixed a positional light source bug (bug 11009)

- Fixed point size attenuation problem (bug 11042)

- glPopAttrib didn’t restore texture object’s LOD bias (bug 11049)

- Fixed a TLS / TEXTREL problem (bug 7459)

## Internal code changes

- Some texture code consolidation and simplifiction (Ian Romanick)

- R300 driver clean-ups.

## To Do (someday) items

- Switch to freeglut

- Fix linux-glide target/driver.

- Improved lambda and derivative calculation for frag progs.

## Driver Status

    Driver         Status
    ----------------------  ----------------------
    DRI drivers     varies with the driver
    XMesa/GLX (on Xlib) implements OpenGL 2.1
    OSMesa (off-screen) implements OpenGL 2.1
    Windows/Win32       implements OpenGL 2.1
    Glide (3dfx Voodoo1/2)  implements OpenGL 1.3
    SVGA            unsupported
    Wind River UGL      unsupported
    DJGPP           unsupported
    GGI         unsupported
    BeOS            unsupported
    Allegro         unsupported
    D3D         unsupported