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MGL_loadBitmapExt

Locates an open bitmap and loads it into memory from an open file.

Declaration

bitmap_t * MGLAPI MGL_loadBitmapExt(
FILE *f,
ulong dwOffset,
ulong dwSize,
ibool loadPalette)

Prototype In

mgraph.h

Parameters

f | Open binary file to read data from
dwOffset | Offset to start of bitmap in file
dwSize | Size of the file
loadPalette | Should we load the palette values as well?

Return Value

Pointer to the loaded bitmap file

Description

This function is the same as MGL_loadBitmap, however it loads the file from a previously open file. This allows you to create your own large files with multiple files embedded in them.

See Also

MGL_loadBitmap, MGL_loadBitmapIntoDC

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