MGL_bitBltPatt

Blts a block of image data from one device context into another while applying a mono or color pattern.

Declaration

void MGL_bitBltPatt(
MGLDC *dst,
MGLDC *src,
rect_t r,
int dstLeft,
int dstTop,
int usePixMap,
int rop3)

Prototype In

mgraph.h

Parameters

dst | Destination device context
src | Source device context
r | Rectangle defining are to Blt from
dstLeft | Left coordinate to Blt to
dstTop | Right coordinate to Blt to
usePixMap | True to use color pixmap pattern, false for mono bitmap pattern
rop3 | ROP3 raster operation code to use during Blt (MGL_rop3CodesType)

Description

This function is the same as MGL_bitBltPattCoord, however it takes entire rectangles as parameters instead of coordinates.

See Also

MGL_bitBlt, MGL_bitBltCoord, MGL_srcTransBlt, MGL_srcTransBltCoord, MGL_dstTransBlt, MGL_dstTransBltCoord, MGL_bitBltPatt, MGL_bitBltPattCoord, MGL_bitBltFx, MGL_bitBltFxCoord, MGL_stretchBlt, MGL_stretchBltCoord, MGL_stretchBltFx, MGL_stretchBltFxCoord, MGL_copyPage, MGL_copyPageCoord

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