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## Rectangle and Point manipulation

The following functions provide support for performing Boolean operations on simple rectangles. Note that some operations are not exact, and sometimes the result cannot be properly represented as a single rectangle. If you need to obtain the proper result, you will need to use the complex region routines.

MGL_defRect | MGL_defRectPt
MGL_disjointRect | MGL_emptyRect
MGL_equalPoint | MGL_equalRect
MGL_insetRect | MGL_offsetRect
MGL_ptInRect | MGL_ptInRectCoord
MGL_ptInRegion | MGL_sectRect
MGL_sectRect | MGL_sectRectCoord
MGL_sectRectCoord | MGL_sectRectFast
MGL_sectRectFastCoord | MGL_unionRect
MGL_unionRect | MGL_unionRectCoord
MGL_unionRectCoord |

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