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## PCX bitmap loading, unloading and saving

The following functions provide support for loading and unloading SciTech MGL bitmap resources in the PCX format. The SciTech MGL can load and save PCX files in 1, 4 and 8-bits per formats. The bitmap data will be converted to the format of the destination device context if the bitmap is loaded into a device context that is of a different pixel format to the incoming bitmap.

MGL_availablePCX | MGL_getPCXSize
MGL_getPCXSizeExt | MGL_loadPCX
MGL_loadPCXExt | MGL_loadPCXIntoDC
MGL_loadPCXIntoDCExt | MGL_savePCXFromDC

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