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MGL_glChooseVisual

Choose an OpenGL visual to best match the passed in visual.

Declaration

void MGLAPI MGL_glChooseVisual(
MGLDC *dc,
MGLVisual *visual)

Parameters

dc | MGL device context
visual | Structure containing OpenGL visual information

Description

This function examines the visual passed in and modifies the values to best match the capabilities of the underlying OpenGL implementation. If a requested capability is not supported, the structure will be modified for the capabilities that the OpenGL implementation does support (ie: lowering the depth buffer size to 16 bits etc).

See Also

MGL_glSetVisual, MGL_glCreateContext

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