## BitBlt support

The following functions provide support for copying blocks of image data between device contexts, or between areas of the same device context. The data can be copied using a simple solid copy, with arbitrary stretching and shrinking of the data to a different-sized destination rectangle and with source transparency for drawing transparent sprites for animation. The SciTech MGL also fully supports rasterizing of monochrome bitmaps, which can be used for fast masking operations and for rasterizing custom monochrome text.

MGL_bitBlt | MGL_bitBltCoord
MGL_bitBltFx | MGL_bitBltFxCoord
MGL_bitBltPatt | MGL_bitBltPattCoord
MGL_copyPage | MGL_copyPageCoord
MGL_divotSize | MGL_divotSizeCoord
MGL_dstTransBlt | MGL_dstTransBltCoord
MGL_getDivot | MGL_getDivotCoord
MGL_putDivot | MGL_putMonoImage
MGL_srcTransBlt | MGL_srcTransBltCoord
MGL_stretchBlt | MGL_stretchBltCoord
MGL_stretchBltFx | MGL_stretchBltFxCoord

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