MGL_copyToBuffer

Copies a section of a device context to an offscreen buffer

Declaration

void MGLAPI MGL_copyToBuffer(
MGLDC *dc,
int left,
int top,
int right,
int bottom,
int dstLeft,
int dstTop,
MGLBUF *buf)

Prototype In

mgraph.h

Parameters

dc | Device context to blit from
left | Left coordinate in device context to blit from
top | Top coordinate in device context to blit from
right | Right coordinate in device context to blit from
bottom | Bottom coordinate in device context to blit from
dstLeft | Left coordinate in buffer to blit to
dstTop | Top coordinate in buffer to blit to
buf | MGL buffer to blit to

Description

This function is used to copy bitmap data from an MGL device context into an offscreen buffer. The information copied is clipped to the full dimensions of the buffer, and the source clipping rectangle in the source device context is ignored.

See Also

MGL_copyBitmapToBuffer, MGL_putBuffer

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