MGL_getDivot

Saves a divot of video memory into system RAM.

Declaration

void MGL_getDivot(
MGLDC dc,
rect_t,
void *divot)

Prototype In

mgraph.h

Parameters

dc | Device context to save divot from
divot | Pointer to area to store the video memory in

Description

This function is the same as MGL_getDivotCoord however it takes entire rectangles as arguments instead of coordinates.

See Also

MGL_putDivot, MGL_divotSize, PM_malloc

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