MGL_fillPolygon

Fills an arbitrary polygon.

Declaration

void MGLAPI MGL_fillPolygon(
int count,
point_t *vArray,
int xOffset,
int yOffset)

Prototype In

mgraph.h

Parameters

count | Number of vertices in polygon
vArray | Array of vertices in polygon
xOffset | x coordinate offset value
yOffset | y coordinate offset value

Description

This function is provided for backwards compatibility, and expects the array of points to be passed in as integers. Internally the MGL works in fixed point, so this function simply converts the coordinates to fixed point and passes them to the MGL_fillPolygonFX function. Hence MGL_fillPolygonFX is more efficient, so you should use that version instead.

Note: All vertices are offset by (xOffset,yOffset).

See Also

MGL_setPolygonType

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