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MGL_glOpenGLType

Declaration

typedef enum {
MGL_GL_AUTO,
MGL_GL_DEFAULT,
MGL_GL_SGI,
MGL_GL_MESA,
MGL_GL_GLDIRECT,
MGL_GL_GLDIRECTCAD
} MGL_glOpenGLType

Prototype In

mgraph.h

Description

MGL_glSetOpenGL flags to select the OpenGL implementation. In the AUTO mode we automatically determine which version of OpenGL to use depending on the target runtime system. Unless there is hardware acceleration available via the OS default OpenGL, we choose Silicon Graphics OpenGL. If the Silicon Graphics OpenGL is not available, we fall back on the Mesa software rendering libraries.

Members

MGL_GL_AUTO | Automatically choose OpenGL implementation
MGL_GL_DEFAULT | Force OS default OpenGL implementation (usually hardware)
MGL_GL_SGI | Force SGI software OpenGL implementation
MGL_GL_MESA | Force Mesa software OpenGL implementation
MGL_GL_GLDIRECT | Force SciTech GLDirect OpenGL game driver implementation
MGL_GL_GLDIRECTCAD | Force SciTech GLDirect OpenGL CAD driver implementation

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