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GM_setKeyUpFunc

Sets the key up callback function

Declaration

void MGLAPI GM_setKeyUpFunc(
GM_keyUpFunc func)
typedef void (*GM_keyUpFunc)(
event_t *evt)

Prototype In

gm/gm.h

Parameters

func | Key up callback function to register

Description

This function sets the key up callback function for your Game Framework game and is called by the Game Framework main loop (GM_mainLoop) multiple times per frame to process all key up events in the order that they are entered by the user. Note that your callback is passed a copy of the event that needs to be processed, so you can if you wish have a single handler for all key events if you wish.

See Also

GM_setKeyDownFunc, GM_setKeyRepeatFunc

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