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MGL_WIN_COLORS

Declaration

typedef enum {
MGL_WIN_BLACK = 0,
MGL_WIN_DARKRED = 1,
MGL_WIN_DARKGREEN = 2,
MGL_WIN_DARKYELLOW = 3,
MGL_WIN_DARKBLUE = 4,
MGL_WIN_DARKMAGENTA = 5,
MGL_WIN_DARKCYAN = 6,
MGL_WIN_LIGHTGRAY = 7,
MGL_WIN_TURQUOISE = 8,
MGL_WIN_SKYBLUE = 9,
MGL_WIN_CREAM = 246,
MGL_WIN_MEDIUMGRAY = 247,
MGL_WIN_DARKGRAY = 248,
MGL_WIN_LIGHTRED = 249,
MGL_WIN_LIGHTGREEN = 250,
MGL_WIN_LIGHTYELLOW = 251,
MGL_WIN_LIGHTBLUE = 252,
MGL_WIN_LIGHTMAGENTA = 253,
MGL_WIN_LIGHTCYAN = 254,
MGL_WIN_WHITE = 255
} MGL_WIN_COLORS

Prototype In

mgraph.h

Description

Defines the Windows standard colors for 256 color graohics modes when in a window. 8,9,246,247 are reserved and you should not count on these colors always being the same. For 16 color bitmaps, colors 248-255 are mapped to colors 8-15.

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