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GM_processEvents

Processes all events for the current iteration of the main loop

Declaration

void MGLAPI GM_processEvents(void)

Prototype In

gm/gm.h

Description

This function is the event processing handler for the main event loop for the Game Framework. This function is responsible for farming out events to the event handling callbacks registered by the game.

Note: If you wish to process messages in your game using a regular Windows window procedure, replace the GM_mainLoop function with your own and call GM_processEventsWin instead.

See Also

GM_mainLoop, GM_processEventsWin, GM_cleanup

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