MGL_putIcon

Draw an icon at the specified location.

Declaration

void MGLAPI MGL_putIcon(
MGLDC *dc,
int x,
int y,
const icon_t *icon)

Prototype In

mgraph.h

Parameters

dc | Device context to draw icon on
x | x coordinate to draw icon at
y | y coordinate to draw icon at
icon | Icon to display

Description

Draws an icon at the specified location on the current device context. The icon may be in any color format, and will be translated as necessary to the color format of the display device context. The icon is drawn by punching a black hole in the background with the icon mask, and then OR'ing in the image bitmap for the icon.

See Also

MGL_loadBitmap, MGL_putBitmap, MGL_putBitmapSection, MGL_putBitmapSrcTrans, MGL_putBitmapSrcTransSection, MGL_putBitmapDstTrans, MGL_putBitmapDstTransSection, MGL_putBitmapMask, MGL_putBitmapPatt, MGL_putBitmapPattSection, MGL_putBitmapFx, MGL_putBitmapFxSection, MGL_stretchBitmap, MGL_stretchBitmapSection, MGL_stretchBitmapFx, MGL_stretchBitmapFxSection, MGL_putIcon

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