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SPR_drawSectionExt

Draws a section of a sprite object at the specified location.

Declaration

void MGLAPI SPR_drawSectionExt(
SPR_bitmap *bmp,
int left,
int top,
int right,
int bottom,
int dstLeft,
int dstTop,
int op)

Prototype In

gm/sprite.h

Parameters

bmp | Sprite object to draw
left | Left coordinate of area to copy from bitmap
top | Top coordinate of area to copy from bitmap
right | Right coordinate of area to copy from bitmap
bottom | Bottom coordinate of area to copy from bitmap
dstLeft | X coordinate to draw bitmap at
dstTop | Y coordinate to draw bitmap at
op | Write mode to draw with

Description

This function draws the sprite object at the specified (x,y) location on the device context currently bound to the Sprite Manager (ie: the device context you used when you initialized it with SPR_mgrInit). The sprite is drawn using the attributes of the sprite when you added it (ie: opaque or source transparent).

See Also

SRP_draw, SPR_drawExt, SPR_mgrAddOpaqueBitmap, SPR_mgrAddTransparentBitmap,

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