Open CASCADE Technology: OpenGl_ArbIns Struct Reference

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OpenGl_ArbIns Struct Reference

Instancing is available on OpenGL 3.0+ hardware. More...

`#include <OpenGl_ArbIns.hxx>`

Inheritance diagram for OpenGl_ArbIns:
[legend]

## Additional Inherited Members
Protected Types inherited from OpenGl_GlFunctions
typedef int(* | glXSwapIntervalEXT_t )()
typedef int(* | glXSwapIntervalSGI_t )(int theInterval)
Protected Attributes inherited from OpenGl_GlFunctions
PFNGLBLENDCOLORPROC | glBlendColor
PFNGLBLENDEQUATIONPROC | glBlendEquation
PFNGLDRAWRANGEELEMENTSPROC | glDrawRangeElements
PFNGLTEXIMAGE3DPROC | glTexImage3D
PFNGLTEXSUBIMAGE3DPROC | glTexSubImage3D
PFNGLCOPYTEXSUBIMAGE3DPROC | glCopyTexSubImage3D
PFNGLACTIVETEXTUREPROC | glActiveTexture
PFNGLSAMPLECOVERAGEPROC | glSampleCoverage
PFNGLCOMPRESSEDTEXIMAGE3DPROC | glCompressedTexImage3D
PFNGLCOMPRESSEDTEXIMAGE2DPROC | glCompressedTexImage2D
PFNGLCOMPRESSEDTEXIMAGE1DPROC | glCompressedTexImage1D
PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC | glCompressedTexSubImage3D
PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC | glCompressedTexSubImage2D
PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC | glCompressedTexSubImage1D
PFNGLGETCOMPRESSEDTEXIMAGEPROC | glGetCompressedTexImage
PFNGLCLIENTACTIVETEXTUREPROC | glClientActiveTexture
PFNGLMULTITEXCOORD1DPROC | glMultiTexCoord1d
PFNGLMULTITEXCOORD1DVPROC | glMultiTexCoord1dv
PFNGLMULTITEXCOORD1FPROC | glMultiTexCoord1f
PFNGLMULTITEXCOORD1FVPROC | glMultiTexCoord1fv
PFNGLMULTITEXCOORD1IPROC | glMultiTexCoord1i
PFNGLMULTITEXCOORD1IVPROC | glMultiTexCoord1iv
PFNGLMULTITEXCOORD1SPROC | glMultiTexCoord1s
PFNGLMULTITEXCOORD1SVPROC | glMultiTexCoord1sv
PFNGLMULTITEXCOORD2DPROC | glMultiTexCoord2d
PFNGLMULTITEXCOORD2DVPROC | glMultiTexCoord2dv
PFNGLMULTITEXCOORD2FPROC | glMultiTexCoord2f
PFNGLMULTITEXCOORD2FVPROC | glMultiTexCoord2fv
PFNGLMULTITEXCOORD2IPROC | glMultiTexCoord2i
PFNGLMULTITEXCOORD2IVPROC | glMultiTexCoord2iv
PFNGLMULTITEXCOORD2SPROC | glMultiTexCoord2s
PFNGLMULTITEXCOORD2SVPROC | glMultiTexCoord2sv
PFNGLMULTITEXCOORD3DPROC | glMultiTexCoord3d
PFNGLMULTITEXCOORD3DVPROC | glMultiTexCoord3dv
PFNGLMULTITEXCOORD3FPROC | glMultiTexCoord3f
PFNGLMULTITEXCOORD3FVPROC | glMultiTexCoord3fv
PFNGLMULTITEXCOORD3IPROC | glMultiTexCoord3i
PFNGLMULTITEXCOORD3IVPROC | glMultiTexCoord3iv
PFNGLMULTITEXCOORD3SPROC | glMultiTexCoord3s
PFNGLMULTITEXCOORD3SVPROC | glMultiTexCoord3sv
PFNGLMULTITEXCOORD4DPROC | glMultiTexCoord4d
PFNGLMULTITEXCOORD4DVPROC | glMultiTexCoord4dv
PFNGLMULTITEXCOORD4FPROC | glMultiTexCoord4f
PFNGLMULTITEXCOORD4FVPROC | glMultiTexCoord4fv
PFNGLMULTITEXCOORD4IPROC | glMultiTexCoord4i
PFNGLMULTITEXCOORD4IVPROC | glMultiTexCoord4iv
PFNGLMULTITEXCOORD4SPROC | glMultiTexCoord4s
PFNGLMULTITEXCOORD4SVPROC | glMultiTexCoord4sv
PFNGLLOADTRANSPOSEMATRIXFPROC | glLoadTransposeMatrixf
PFNGLLOADTRANSPOSEMATRIXDPROC | glLoadTransposeMatrixd
PFNGLMULTTRANSPOSEMATRIXFPROC | glMultTransposeMatrixf
PFNGLMULTTRANSPOSEMATRIXDPROC | glMultTransposeMatrixd
PFNGLBLENDFUNCSEPARATEPROC | glBlendFuncSeparate
PFNGLMULTIDRAWARRAYSPROC | glMultiDrawArrays
PFNGLMULTIDRAWELEMENTSPROC | glMultiDrawElements
PFNGLPOINTPARAMETERFPROC | glPointParameterf
PFNGLPOINTPARAMETERFVPROC | glPointParameterfv
PFNGLPOINTPARAMETERIPROC | glPointParameteri
PFNGLPOINTPARAMETERIVPROC | glPointParameteriv
PFNGLGENQUERIESPROC | glGenQueries
PFNGLDELETEQUERIESPROC | glDeleteQueries
PFNGLISQUERYPROC | glIsQuery
PFNGLBEGINQUERYPROC | glBeginQuery
PFNGLENDQUERYPROC | glEndQuery
PFNGLGETQUERYIVPROC | glGetQueryiv
PFNGLGETQUERYOBJECTIVPROC | glGetQueryObjectiv
PFNGLGETQUERYOBJECTUIVPROC | glGetQueryObjectuiv
PFNGLBINDBUFFERPROC | glBindBuffer
PFNGLDELETEBUFFERSPROC | glDeleteBuffers
PFNGLGENBUFFERSPROC | glGenBuffers
PFNGLISBUFFERPROC | glIsBuffer
PFNGLBUFFERDATAPROC | glBufferData
PFNGLBUFFERSUBDATAPROC | glBufferSubData
PFNGLGETBUFFERSUBDATAPROC | glGetBufferSubData
PFNGLMAPBUFFERPROC | glMapBuffer
PFNGLUNMAPBUFFERPROC | glUnmapBuffer
PFNGLGETBUFFERPARAMETERIVPROC | glGetBufferParameteriv
PFNGLGETBUFFERPOINTERVPROC | glGetBufferPointerv
PFNGLBLENDEQUATIONSEPARATEPROC | glBlendEquationSeparate
PFNGLDRAWBUFFERSPROC | glDrawBuffers
PFNGLSTENCILOPSEPARATEPROC | glStencilOpSeparate
PFNGLSTENCILFUNCSEPARATEPROC | glStencilFuncSeparate
PFNGLSTENCILMASKSEPARATEPROC | glStencilMaskSeparate
PFNGLATTACHSHADERPROC | glAttachShader
PFNGLBINDATTRIBLOCATIONPROC | glBindAttribLocation
PFNGLCOMPILESHADERPROC | glCompileShader
PFNGLCREATEPROGRAMPROC | glCreateProgram
PFNGLCREATESHADERPROC | glCreateShader
PFNGLDELETEPROGRAMPROC | glDeleteProgram
PFNGLDELETESHADERPROC | glDeleteShader
PFNGLDETACHSHADERPROC | glDetachShader
PFNGLDISABLEVERTEXATTRIBARRAYPROC | glDisableVertexAttribArray
PFNGLENABLEVERTEXATTRIBARRAYPROC | glEnableVertexAttribArray
PFNGLGETACTIVEATTRIBPROC | glGetActiveAttrib
PFNGLGETACTIVEUNIFORMPROC | glGetActiveUniform
PFNGLGETATTACHEDSHADERSPROC | glGetAttachedShaders
PFNGLGETATTRIBLOCATIONPROC | glGetAttribLocation
PFNGLGETPROGRAMIVPROC | glGetProgramiv
PFNGLGETPROGRAMINFOLOGPROC | glGetProgramInfoLog
PFNGLGETSHADERIVPROC | glGetShaderiv
PFNGLGETSHADERINFOLOGPROC | glGetShaderInfoLog
PFNGLGETSHADERSOURCEPROC | glGetShaderSource
PFNGLGETUNIFORMLOCATIONPROC | glGetUniformLocation
PFNGLGETUNIFORMFVPROC | glGetUniformfv
PFNGLGETUNIFORMIVPROC | glGetUniformiv
PFNGLGETVERTEXATTRIBDVPROC | glGetVertexAttribdv
PFNGLGETVERTEXATTRIBFVPROC | glGetVertexAttribfv
PFNGLGETVERTEXATTRIBIVPROC | glGetVertexAttribiv
PFNGLGETVERTEXATTRIBPOINTERVPROC | glGetVertexAttribPointerv
PFNGLISPROGRAMPROC | glIsProgram
PFNGLISSHADERPROC | glIsShader
PFNGLLINKPROGRAMPROC | glLinkProgram
PFNGLSHADERSOURCEPROC | glShaderSource
PFNGLUSEPROGRAMPROC | glUseProgram
PFNGLUNIFORM1FPROC | glUniform1f
PFNGLUNIFORM2FPROC | glUniform2f
PFNGLUNIFORM3FPROC | glUniform3f
PFNGLUNIFORM4FPROC | glUniform4f
PFNGLUNIFORM1IPROC | glUniform1i
PFNGLUNIFORM2IPROC | glUniform2i
PFNGLUNIFORM3IPROC | glUniform3i
PFNGLUNIFORM4IPROC | glUniform4i
PFNGLUNIFORM1FVPROC | glUniform1fv
PFNGLUNIFORM2FVPROC | glUniform2fv
PFNGLUNIFORM3FVPROC | glUniform3fv
PFNGLUNIFORM4FVPROC | glUniform4fv
PFNGLUNIFORM1IVPROC | glUniform1iv
PFNGLUNIFORM2IVPROC | glUniform2iv
PFNGLUNIFORM3IVPROC | glUniform3iv
PFNGLUNIFORM4IVPROC | glUniform4iv
PFNGLUNIFORMMATRIX2FVPROC | glUniformMatrix2fv
PFNGLUNIFORMMATRIX3FVPROC | glUniformMatrix3fv
PFNGLUNIFORMMATRIX4FVPROC | glUniformMatrix4fv
PFNGLVALIDATEPROGRAMPROC | glValidateProgram
PFNGLVERTEXATTRIB1DPROC | glVertexAttrib1d
PFNGLVERTEXATTRIB1DVPROC | glVertexAttrib1dv
PFNGLVERTEXATTRIB1FPROC | glVertexAttrib1f
PFNGLVERTEXATTRIB1FVPROC | glVertexAttrib1fv
PFNGLVERTEXATTRIB1SPROC | glVertexAttrib1s
PFNGLVERTEXATTRIB1SVPROC | glVertexAttrib1sv
PFNGLVERTEXATTRIB2DPROC | glVertexAttrib2d
PFNGLVERTEXATTRIB2DVPROC | glVertexAttrib2dv
PFNGLVERTEXATTRIB2FPROC | glVertexAttrib2f
PFNGLVERTEXATTRIB2FVPROC | glVertexAttrib2fv
PFNGLVERTEXATTRIB2SPROC | glVertexAttrib2s
PFNGLVERTEXATTRIB2SVPROC | glVertexAttrib2sv
PFNGLVERTEXATTRIB3DPROC | glVertexAttrib3d
PFNGLVERTEXATTRIB3DVPROC | glVertexAttrib3dv
PFNGLVERTEXATTRIB3FPROC | glVertexAttrib3f
PFNGLVERTEXATTRIB3FVPROC | glVertexAttrib3fv
PFNGLVERTEXATTRIB3SPROC | glVertexAttrib3s
PFNGLVERTEXATTRIB3SVPROC | glVertexAttrib3sv
PFNGLVERTEXATTRIB4NBVPROC | glVertexAttrib4Nbv
PFNGLVERTEXATTRIB4NIVPROC | glVertexAttrib4Niv
PFNGLVERTEXATTRIB4NSVPROC | glVertexAttrib4Nsv
PFNGLVERTEXATTRIB4NUBPROC | glVertexAttrib4Nub
PFNGLVERTEXATTRIB4NUBVPROC | glVertexAttrib4Nubv
PFNGLVERTEXATTRIB4NUIVPROC | glVertexAttrib4Nuiv
PFNGLVERTEXATTRIB4NUSVPROC | glVertexAttrib4Nusv
PFNGLVERTEXATTRIB4BVPROC | glVertexAttrib4bv
PFNGLVERTEXATTRIB4DPROC | glVertexAttrib4d
PFNGLVERTEXATTRIB4DVPROC | glVertexAttrib4dv
PFNGLVERTEXATTRIB4FPROC | glVertexAttrib4f
PFNGLVERTEXATTRIB4FVPROC | glVertexAttrib4fv
PFNGLVERTEXATTRIB4IVPROC | glVertexAttrib4iv
PFNGLVERTEXATTRIB4SPROC | glVertexAttrib4s
PFNGLVERTEXATTRIB4SVPROC | glVertexAttrib4sv
PFNGLVERTEXATTRIB4UBVPROC | glVertexAttrib4ubv
PFNGLVERTEXATTRIB4UIVPROC | glVertexAttrib4uiv
PFNGLVERTEXATTRIB4USVPROC | glVertexAttrib4usv
PFNGLVERTEXATTRIBPOINTERPROC | glVertexAttribPointer
PFNGLUNIFORMMATRIX2X3FVPROC | glUniformMatrix2x3fv
PFNGLUNIFORMMATRIX3X2FVPROC | glUniformMatrix3x2fv
PFNGLUNIFORMMATRIX2X4FVPROC | glUniformMatrix2x4fv
PFNGLUNIFORMMATRIX4X2FVPROC | glUniformMatrix4x2fv
PFNGLUNIFORMMATRIX3X4FVPROC | glUniformMatrix3x4fv
PFNGLUNIFORMMATRIX4X3FVPROC | glUniformMatrix4x3fv
PFNGLISRENDERBUFFERPROC | glIsRenderbuffer
PFNGLBINDRENDERBUFFERPROC | glBindRenderbuffer
PFNGLDELETERENDERBUFFERSPROC | glDeleteRenderbuffers
PFNGLGENRENDERBUFFERSPROC | glGenRenderbuffers
PFNGLRENDERBUFFERSTORAGEPROC | glRenderbufferStorage
PFNGLGETRENDERBUFFERPARAMETERIVPROC | glGetRenderbufferParameteriv
PFNGLISFRAMEBUFFERPROC | glIsFramebuffer
PFNGLBINDFRAMEBUFFERPROC | glBindFramebuffer
PFNGLDELETEFRAMEBUFFERSPROC | glDeleteFramebuffers
PFNGLGENFRAMEBUFFERSPROC | glGenFramebuffers
PFNGLCHECKFRAMEBUFFERSTATUSPROC | glCheckFramebufferStatus
PFNGLFRAMEBUFFERTEXTURE1DPROC | glFramebufferTexture1D
PFNGLFRAMEBUFFERTEXTURE2DPROC | glFramebufferTexture2D
PFNGLFRAMEBUFFERTEXTURE3DPROC | glFramebufferTexture3D
PFNGLFRAMEBUFFERRENDERBUFFERPROC | glFramebufferRenderbuffer
PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC | glGetFramebufferAttachmentParameteriv
PFNGLGENERATEMIPMAPPROC | glGenerateMipmap
PFNGLBLITFRAMEBUFFERPROC | glBlitFramebuffer
PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC | glRenderbufferStorageMultisample
PFNGLFRAMEBUFFERTEXTURELAYERPROC | glFramebufferTextureLayer
PFNGLBINDVERTEXARRAYPROC | glBindVertexArray
PFNGLDELETEVERTEXARRAYSPROC | glDeleteVertexArrays
PFNGLGENVERTEXARRAYSPROC | glGenVertexArrays
PFNGLISVERTEXARRAYPROC | glIsVertexArray
PFNGLMAPBUFFERRANGEPROC | glMapBufferRange
PFNGLFLUSHMAPPEDBUFFERRANGEPROC | glFlushMappedBufferRange
PFNGLCOLORMASKIPROC | glColorMaski
PFNGLGETBOOLEANI_VPROC | glGetBooleani_v
PFNGLGETINTEGERI_VPROC | glGetIntegeri_v
PFNGLENABLEIPROC | glEnablei
PFNGLDISABLEIPROC | glDisablei
PFNGLISENABLEDIPROC | glIsEnabledi
PFNGLBEGINTRANSFORMFEEDBACKPROC | glBeginTransformFeedback
PFNGLENDTRANSFORMFEEDBACKPROC | glEndTransformFeedback
PFNGLBINDBUFFERRANGEPROC | glBindBufferRange
PFNGLBINDBUFFERBASEPROC | glBindBufferBase
PFNGLTRANSFORMFEEDBACKVARYINGSPROC | glTransformFeedbackVaryings
PFNGLGETTRANSFORMFEEDBACKVARYINGPROC | glGetTransformFeedbackVarying
PFNGLCLAMPCOLORPROC | glClampColor
PFNGLBEGINCONDITIONALRENDERPROC | glBeginConditionalRender
PFNGLENDCONDITIONALRENDERPROC | glEndConditionalRender
PFNGLVERTEXATTRIBIPOINTERPROC | glVertexAttribIPointer
PFNGLGETVERTEXATTRIBIIVPROC | glGetVertexAttribIiv
PFNGLGETVERTEXATTRIBIUIVPROC | glGetVertexAttribIuiv
PFNGLVERTEXATTRIBI1IPROC | glVertexAttribI1i
PFNGLVERTEXATTRIBI2IPROC | glVertexAttribI2i
PFNGLVERTEXATTRIBI3IPROC | glVertexAttribI3i
PFNGLVERTEXATTRIBI4IPROC | glVertexAttribI4i
PFNGLVERTEXATTRIBI1UIPROC | glVertexAttribI1ui
PFNGLVERTEXATTRIBI2UIPROC | glVertexAttribI2ui
PFNGLVERTEXATTRIBI3UIPROC | glVertexAttribI3ui
PFNGLVERTEXATTRIBI4UIPROC | glVertexAttribI4ui
PFNGLVERTEXATTRIBI1IVPROC | glVertexAttribI1iv
PFNGLVERTEXATTRIBI2IVPROC | glVertexAttribI2iv
PFNGLVERTEXATTRIBI3IVPROC | glVertexAttribI3iv
PFNGLVERTEXATTRIBI4IVPROC | glVertexAttribI4iv
PFNGLVERTEXATTRIBI1UIVPROC | glVertexAttribI1uiv
PFNGLVERTEXATTRIBI2UIVPROC | glVertexAttribI2uiv
PFNGLVERTEXATTRIBI3UIVPROC | glVertexAttribI3uiv
PFNGLVERTEXATTRIBI4UIVPROC | glVertexAttribI4uiv
PFNGLVERTEXATTRIBI4BVPROC | glVertexAttribI4bv
PFNGLVERTEXATTRIBI4SVPROC | glVertexAttribI4sv
PFNGLVERTEXATTRIBI4UBVPROC | glVertexAttribI4ubv
PFNGLVERTEXATTRIBI4USVPROC | glVertexAttribI4usv
PFNGLGETUNIFORMUIVPROC | glGetUniformuiv
PFNGLBINDFRAGDATALOCATIONPROC | glBindFragDataLocation
PFNGLGETFRAGDATALOCATIONPROC | glGetFragDataLocation
PFNGLUNIFORM1UIPROC | glUniform1ui
PFNGLUNIFORM2UIPROC | glUniform2ui
PFNGLUNIFORM3UIPROC | glUniform3ui
PFNGLUNIFORM4UIPROC | glUniform4ui
PFNGLUNIFORM1UIVPROC | glUniform1uiv
PFNGLUNIFORM2UIVPROC | glUniform2uiv
PFNGLUNIFORM3UIVPROC | glUniform3uiv
PFNGLUNIFORM4UIVPROC | glUniform4uiv
PFNGLTEXPARAMETERIIVPROC | glTexParameterIiv
PFNGLTEXPARAMETERIUIVPROC | glTexParameterIuiv
PFNGLGETTEXPARAMETERIIVPROC | glGetTexParameterIiv
PFNGLGETTEXPARAMETERIUIVPROC | glGetTexParameterIuiv
PFNGLCLEARBUFFERIVPROC | glClearBufferiv
PFNGLCLEARBUFFERUIVPROC | glClearBufferuiv
PFNGLCLEARBUFFERFVPROC | glClearBufferfv
PFNGLCLEARBUFFERFIPROC | glClearBufferfi
PFNGLGETSTRINGIPROC | glGetStringi
PFNGLGETUNIFORMINDICESPROC | glGetUniformIndices
PFNGLGETACTIVEUNIFORMSIVPROC | glGetActiveUniformsiv
PFNGLGETACTIVEUNIFORMNAMEPROC | glGetActiveUniformName
PFNGLGETUNIFORMBLOCKINDEXPROC | glGetUniformBlockIndex
PFNGLGETACTIVEUNIFORMBLOCKIVPROC | glGetActiveUniformBlockiv
PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC | glGetActiveUniformBlockName
PFNGLUNIFORMBLOCKBINDINGPROC | glUniformBlockBinding
PFNGLCOPYBUFFERSUBDATAPROC | glCopyBufferSubData
PFNGLDRAWARRAYSINSTANCEDPROC | glDrawArraysInstanced
PFNGLDRAWELEMENTSINSTANCEDPROC | glDrawElementsInstanced
PFNGLTEXBUFFERPROC | glTexBuffer
PFNGLPRIMITIVERESTARTINDEXPROC | glPrimitiveRestartIndex
PFNGLDRAWELEMENTSBASEVERTEXPROC | glDrawElementsBaseVertex
PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC | glDrawRangeElementsBaseVertex
PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC | glDrawElementsInstancedBaseVertex
PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC | glMultiDrawElementsBaseVertex
PFNGLPROVOKINGVERTEXPROC | glProvokingVertex
PFNGLFENCESYNCPROC | glFenceSync
PFNGLISSYNCPROC | glIsSync
PFNGLDELETESYNCPROC | glDeleteSync
PFNGLCLIENTWAITSYNCPROC | glClientWaitSync
PFNGLWAITSYNCPROC | glWaitSync
PFNGLGETINTEGER64VPROC | glGetInteger64v
PFNGLGETSYNCIVPROC | glGetSynciv
PFNGLTEXIMAGE2DMULTISAMPLEPROC | glTexImage2DMultisample
PFNGLTEXIMAGE3DMULTISAMPLEPROC | glTexImage3DMultisample
PFNGLGETMULTISAMPLEFVPROC | glGetMultisamplefv
PFNGLSAMPLEMASKIPROC | glSampleMaski
PFNGLGETINTEGER64I_VPROC | glGetInteger64i_v
PFNGLGETBUFFERPARAMETERI64VPROC | glGetBufferParameteri64v
PFNGLFRAMEBUFFERTEXTUREPROC | glFramebufferTexture
PFNGLBINDFRAGDATALOCATIONINDEXEDPROC | glBindFragDataLocationIndexed
PFNGLGETFRAGDATAINDEXPROC | glGetFragDataIndex
PFNGLGENSAMPLERSPROC | glGenSamplers
PFNGLDELETESAMPLERSPROC | glDeleteSamplers
PFNGLISSAMPLERPROC | glIsSampler
PFNGLBINDSAMPLERPROC | glBindSampler
PFNGLSAMPLERPARAMETERIPROC | glSamplerParameteri
PFNGLSAMPLERPARAMETERIVPROC | glSamplerParameteriv
PFNGLSAMPLERPARAMETERFPROC | glSamplerParameterf
PFNGLSAMPLERPARAMETERFVPROC | glSamplerParameterfv
PFNGLSAMPLERPARAMETERIIVPROC | glSamplerParameterIiv
PFNGLSAMPLERPARAMETERIUIVPROC | glSamplerParameterIuiv
PFNGLGETSAMPLERPARAMETERIVPROC | glGetSamplerParameteriv
PFNGLGETSAMPLERPARAMETERIIVPROC | glGetSamplerParameterIiv
PFNGLGETSAMPLERPARAMETERFVPROC | glGetSamplerParameterfv
PFNGLGETSAMPLERPARAMETERIUIVPROC | glGetSamplerParameterIuiv
PFNGLQUERYCOUNTERPROC | glQueryCounter
PFNGLGETQUERYOBJECTI64VPROC | glGetQueryObjecti64v
PFNGLGETQUERYOBJECTUI64VPROC | glGetQueryObjectui64v
PFNGLVERTEXP2UIPROC | glVertexP2ui
PFNGLVERTEXP2UIVPROC | glVertexP2uiv
PFNGLVERTEXP3UIPROC | glVertexP3ui
PFNGLVERTEXP3UIVPROC | glVertexP3uiv
PFNGLVERTEXP4UIPROC | glVertexP4ui
PFNGLVERTEXP4UIVPROC | glVertexP4uiv
PFNGLTEXCOORDP1UIPROC | glTexCoordP1ui
PFNGLTEXCOORDP1UIVPROC | glTexCoordP1uiv
PFNGLTEXCOORDP2UIPROC | glTexCoordP2ui
PFNGLTEXCOORDP2UIVPROC | glTexCoordP2uiv
PFNGLTEXCOORDP3UIPROC | glTexCoordP3ui
PFNGLTEXCOORDP3UIVPROC | glTexCoordP3uiv
PFNGLTEXCOORDP4UIPROC | glTexCoordP4ui
PFNGLTEXCOORDP4UIVPROC | glTexCoordP4uiv
PFNGLMULTITEXCOORDP1UIPROC | glMultiTexCoordP1ui
PFNGLMULTITEXCOORDP1UIVPROC | glMultiTexCoordP1uiv
PFNGLMULTITEXCOORDP2UIPROC | glMultiTexCoordP2ui
PFNGLMULTITEXCOORDP2UIVPROC | glMultiTexCoordP2uiv
PFNGLMULTITEXCOORDP3UIPROC | glMultiTexCoordP3ui
PFNGLMULTITEXCOORDP3UIVPROC | glMultiTexCoordP3uiv
PFNGLMULTITEXCOORDP4UIPROC | glMultiTexCoordP4ui
PFNGLMULTITEXCOORDP4UIVPROC | glMultiTexCoordP4uiv
PFNGLNORMALP3UIPROC | glNormalP3ui
PFNGLNORMALP3UIVPROC | glNormalP3uiv
PFNGLCOLORP3UIPROC | glColorP3ui
PFNGLCOLORP3UIVPROC | glColorP3uiv
PFNGLCOLORP4UIPROC | glColorP4ui
PFNGLCOLORP4UIVPROC | glColorP4uiv
PFNGLSECONDARYCOLORP3UIPROC | glSecondaryColorP3ui
PFNGLSECONDARYCOLORP3UIVPROC | glSecondaryColorP3uiv
PFNGLVERTEXATTRIBP1UIPROC | glVertexAttribP1ui
PFNGLVERTEXATTRIBP1UIVPROC | glVertexAttribP1uiv
PFNGLVERTEXATTRIBP2UIPROC | glVertexAttribP2ui
PFNGLVERTEXATTRIBP2UIVPROC | glVertexAttribP2uiv
PFNGLVERTEXATTRIBP3UIPROC | glVertexAttribP3ui
PFNGLVERTEXATTRIBP3UIVPROC | glVertexAttribP3uiv
PFNGLVERTEXATTRIBP4UIPROC | glVertexAttribP4ui
PFNGLVERTEXATTRIBP4UIVPROC | glVertexAttribP4uiv
PFNGLVERTEXATTRIBDIVISORPROC | glVertexAttribDivisor
PFNGLDRAWARRAYSINDIRECTPROC | glDrawArraysIndirect
PFNGLDRAWELEMENTSINDIRECTPROC | glDrawElementsIndirect
PFNGLUNIFORM1DPROC | glUniform1d
PFNGLUNIFORM2DPROC | glUniform2d
PFNGLUNIFORM3DPROC | glUniform3d
PFNGLUNIFORM4DPROC | glUniform4d
PFNGLUNIFORM1DVPROC | glUniform1dv
PFNGLUNIFORM2DVPROC | glUniform2dv
PFNGLUNIFORM3DVPROC | glUniform3dv
PFNGLUNIFORM4DVPROC | glUniform4dv
PFNGLUNIFORMMATRIX2DVPROC | glUniformMatrix2dv
PFNGLUNIFORMMATRIX3DVPROC | glUniformMatrix3dv
PFNGLUNIFORMMATRIX4DVPROC | glUniformMatrix4dv
PFNGLUNIFORMMATRIX2X3DVPROC | glUniformMatrix2x3dv
PFNGLUNIFORMMATRIX2X4DVPROC | glUniformMatrix2x4dv
PFNGLUNIFORMMATRIX3X2DVPROC | glUniformMatrix3x2dv
PFNGLUNIFORMMATRIX3X4DVPROC | glUniformMatrix3x4dv
PFNGLUNIFORMMATRIX4X2DVPROC | glUniformMatrix4x2dv
PFNGLUNIFORMMATRIX4X3DVPROC | glUniformMatrix4x3dv
PFNGLGETUNIFORMDVPROC | glGetUniformdv
PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC | glGetSubroutineUniformLocation
PFNGLGETSUBROUTINEINDEXPROC | glGetSubroutineIndex
PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC | glGetActiveSubroutineUniformiv
PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC | glGetActiveSubroutineUniformName
PFNGLGETACTIVESUBROUTINENAMEPROC | glGetActiveSubroutineName
PFNGLUNIFORMSUBROUTINESUIVPROC | glUniformSubroutinesuiv
PFNGLGETUNIFORMSUBROUTINEUIVPROC | glGetUniformSubroutineuiv
PFNGLGETPROGRAMSTAGEIVPROC | glGetProgramStageiv
PFNGLPATCHPARAMETERIPROC | glPatchParameteri
PFNGLPATCHPARAMETERFVPROC | glPatchParameterfv
PFNGLBINDTRANSFORMFEEDBACKPROC | glBindTransformFeedback
PFNGLDELETETRANSFORMFEEDBACKSPROC | glDeleteTransformFeedbacks
PFNGLGENTRANSFORMFEEDBACKSPROC | glGenTransformFeedbacks
PFNGLISTRANSFORMFEEDBACKPROC | glIsTransformFeedback
PFNGLPAUSETRANSFORMFEEDBACKPROC | glPauseTransformFeedback
PFNGLRESUMETRANSFORMFEEDBACKPROC | glResumeTransformFeedback
PFNGLDRAWTRANSFORMFEEDBACKPROC | glDrawTransformFeedback
PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC | glDrawTransformFeedbackStream
PFNGLBEGINQUERYINDEXEDPROC | glBeginQueryIndexed
PFNGLENDQUERYINDEXEDPROC | glEndQueryIndexed
PFNGLGETQUERYINDEXEDIVPROC | glGetQueryIndexediv
PFNGLMINSAMPLESHADINGPROC | glMinSampleShading
PFNGLBLENDEQUATIONIPROC | glBlendEquationi
PFNGLBLENDEQUATIONSEPARATEIPROC | glBlendEquationSeparatei
PFNGLBLENDFUNCIPROC | glBlendFunci
PFNGLBLENDFUNCSEPARATEIPROC | glBlendFuncSeparatei
PFNGLRELEASESHADERCOMPILERPROC | glReleaseShaderCompiler
PFNGLSHADERBINARYPROC | glShaderBinary
PFNGLGETSHADERPRECISIONFORMATPROC | glGetShaderPrecisionFormat
PFNGLDEPTHRANGEFPROC | glDepthRangef
PFNGLCLEARDEPTHFPROC | glClearDepthf
PFNGLGETPROGRAMBINARYPROC | glGetProgramBinary
PFNGLPROGRAMBINARYPROC | glProgramBinary
PFNGLPROGRAMPARAMETERIPROC | glProgramParameteri
PFNGLUSEPROGRAMSTAGESPROC | glUseProgramStages
PFNGLACTIVESHADERPROGRAMPROC | glActiveShaderProgram
PFNGLCREATESHADERPROGRAMVPROC | glCreateShaderProgramv
PFNGLBINDPROGRAMPIPELINEPROC | glBindProgramPipeline
PFNGLDELETEPROGRAMPIPELINESPROC | glDeleteProgramPipelines
PFNGLGENPROGRAMPIPELINESPROC | glGenProgramPipelines
PFNGLISPROGRAMPIPELINEPROC | glIsProgramPipeline
PFNGLGETPROGRAMPIPELINEIVPROC | glGetProgramPipelineiv
PFNGLPROGRAMUNIFORM1IPROC | glProgramUniform1i
PFNGLPROGRAMUNIFORM1IVPROC | glProgramUniform1iv
PFNGLPROGRAMUNIFORM1FPROC | glProgramUniform1f
PFNGLPROGRAMUNIFORM1FVPROC | glProgramUniform1fv
PFNGLPROGRAMUNIFORM1DPROC | glProgramUniform1d
PFNGLPROGRAMUNIFORM1DVPROC | glProgramUniform1dv
PFNGLPROGRAMUNIFORM1UIPROC | glProgramUniform1ui
PFNGLPROGRAMUNIFORM1UIVPROC | glProgramUniform1uiv
PFNGLPROGRAMUNIFORM2IPROC | glProgramUniform2i
PFNGLPROGRAMUNIFORM2IVPROC | glProgramUniform2iv
PFNGLPROGRAMUNIFORM2FPROC | glProgramUniform2f
PFNGLPROGRAMUNIFORM2FVPROC | glProgramUniform2fv
PFNGLPROGRAMUNIFORM2DPROC | glProgramUniform2d
PFNGLPROGRAMUNIFORM2DVPROC | glProgramUniform2dv
PFNGLPROGRAMUNIFORM2UIPROC | glProgramUniform2ui
PFNGLPROGRAMUNIFORM2UIVPROC | glProgramUniform2uiv
PFNGLPROGRAMUNIFORM3IPROC | glProgramUniform3i
PFNGLPROGRAMUNIFORM3IVPROC | glProgramUniform3iv
PFNGLPROGRAMUNIFORM3FPROC | glProgramUniform3f
PFNGLPROGRAMUNIFORM3FVPROC | glProgramUniform3fv
PFNGLPROGRAMUNIFORM3DPROC | glProgramUniform3d
PFNGLPROGRAMUNIFORM3DVPROC | glProgramUniform3dv
PFNGLPROGRAMUNIFORM3UIPROC | glProgramUniform3ui
PFNGLPROGRAMUNIFORM3UIVPROC | glProgramUniform3uiv
PFNGLPROGRAMUNIFORM4IPROC | glProgramUniform4i
PFNGLPROGRAMUNIFORM4IVPROC | glProgramUniform4iv
PFNGLPROGRAMUNIFORM4FPROC | glProgramUniform4f
PFNGLPROGRAMUNIFORM4FVPROC | glProgramUniform4fv
PFNGLPROGRAMUNIFORM4DPROC | glProgramUniform4d
PFNGLPROGRAMUNIFORM4DVPROC | glProgramUniform4dv
PFNGLPROGRAMUNIFORM4UIPROC | glProgramUniform4ui
PFNGLPROGRAMUNIFORM4UIVPROC | glProgramUniform4uiv
PFNGLPROGRAMUNIFORMMATRIX2FVPROC | glProgramUniformMatrix2fv
PFNGLPROGRAMUNIFORMMATRIX3FVPROC | glProgramUniformMatrix3fv
PFNGLPROGRAMUNIFORMMATRIX4FVPROC | glProgramUniformMatrix4fv
PFNGLPROGRAMUNIFORMMATRIX2DVPROC | glProgramUniformMatrix2dv
PFNGLPROGRAMUNIFORMMATRIX3DVPROC | glProgramUniformMatrix3dv
PFNGLPROGRAMUNIFORMMATRIX4DVPROC | glProgramUniformMatrix4dv
PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC | glProgramUniformMatrix2x3fv
PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC | glProgramUniformMatrix3x2fv
PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC | glProgramUniformMatrix2x4fv
PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC | glProgramUniformMatrix4x2fv
PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC | glProgramUniformMatrix3x4fv
PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC | glProgramUniformMatrix4x3fv
PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC | glProgramUniformMatrix2x3dv
PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC | glProgramUniformMatrix3x2dv
PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC | glProgramUniformMatrix2x4dv
PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC | glProgramUniformMatrix4x2dv
PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC | glProgramUniformMatrix3x4dv
PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC | glProgramUniformMatrix4x3dv
PFNGLVALIDATEPROGRAMPIPELINEPROC | glValidateProgramPipeline
PFNGLGETPROGRAMPIPELINEINFOLOGPROC | glGetProgramPipelineInfoLog
PFNGLVERTEXATTRIBL1DPROC | glVertexAttribL1d
PFNGLVERTEXATTRIBL2DPROC | glVertexAttribL2d
PFNGLVERTEXATTRIBL3DPROC | glVertexAttribL3d
PFNGLVERTEXATTRIBL4DPROC | glVertexAttribL4d
PFNGLVERTEXATTRIBL1DVPROC | glVertexAttribL1dv
PFNGLVERTEXATTRIBL2DVPROC | glVertexAttribL2dv
PFNGLVERTEXATTRIBL3DVPROC | glVertexAttribL3dv
PFNGLVERTEXATTRIBL4DVPROC | glVertexAttribL4dv
PFNGLVERTEXATTRIBLPOINTERPROC | glVertexAttribLPointer
PFNGLGETVERTEXATTRIBLDVPROC | glGetVertexAttribLdv
PFNGLVIEWPORTARRAYVPROC | glViewportArrayv
PFNGLVIEWPORTINDEXEDFPROC | glViewportIndexedf
PFNGLVIEWPORTINDEXEDFVPROC | glViewportIndexedfv
PFNGLSCISSORARRAYVPROC | glScissorArrayv
PFNGLSCISSORINDEXEDPROC | glScissorIndexed
PFNGLSCISSORINDEXEDVPROC | glScissorIndexedv
PFNGLDEPTHRANGEARRAYVPROC | glDepthRangeArrayv
PFNGLDEPTHRANGEINDEXEDPROC | glDepthRangeIndexed
PFNGLGETFLOATI_VPROC | glGetFloati_v
PFNGLGETDOUBLEI_VPROC | glGetDoublei_v
PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC | glDrawArraysInstancedBaseInstance
PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC | glDrawElementsInstancedBaseInstance
PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC | glDrawElementsInstancedBaseVertexBaseInstance
PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC | glDrawTransformFeedbackInstanced
PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC | glDrawTransformFeedbackStreamInstanced
PFNGLGETINTERNALFORMATIVPROC | glGetInternalformativ
PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC | glGetActiveAtomicCounterBufferiv
PFNGLBINDIMAGETEXTUREPROC | glBindImageTexture
PFNGLMEMORYBARRIERPROC | glMemoryBarrier
PFNGLTEXSTORAGE1DPROC | glTexStorage1D
PFNGLTEXSTORAGE2DPROC | glTexStorage2D
PFNGLTEXSTORAGE3DPROC | glTexStorage3D
PFNGLTEXTURESTORAGE1DEXTPROC | glTextureStorage1DEXT
PFNGLTEXTURESTORAGE2DEXTPROC | glTextureStorage2DEXT
PFNGLTEXTURESTORAGE3DEXTPROC | glTextureStorage3DEXT
PFNGLCLEARBUFFERDATAPROC | glClearBufferData
PFNGLCLEARBUFFERSUBDATAPROC | glClearBufferSubData
PFNGLDISPATCHCOMPUTEPROC | glDispatchCompute
PFNGLDISPATCHCOMPUTEINDIRECTPROC | glDispatchComputeIndirect
PFNGLCOPYIMAGESUBDATAPROC | glCopyImageSubData
PFNGLFRAMEBUFFERPARAMETERIPROC | glFramebufferParameteri
PFNGLGETFRAMEBUFFERPARAMETERIVPROC | glGetFramebufferParameteriv
PFNGLGETINTERNALFORMATI64VPROC | glGetInternalformati64v
PFNGLINVALIDATETEXSUBIMAGEPROC | glInvalidateTexSubImage
PFNGLINVALIDATETEXIMAGEPROC | glInvalidateTexImage
PFNGLINVALIDATEBUFFERSUBDATAPROC | glInvalidateBufferSubData
PFNGLINVALIDATEBUFFERDATAPROC | glInvalidateBufferData
PFNGLINVALIDATEFRAMEBUFFERPROC | glInvalidateFramebuffer
PFNGLINVALIDATESUBFRAMEBUFFERPROC | glInvalidateSubFramebuffer
PFNGLMULTIDRAWARRAYSINDIRECTPROC | glMultiDrawArraysIndirect
PFNGLMULTIDRAWELEMENTSINDIRECTPROC | glMultiDrawElementsIndirect
PFNGLGETPROGRAMINTERFACEIVPROC | glGetProgramInterfaceiv
PFNGLGETPROGRAMRESOURCEINDEXPROC | glGetProgramResourceIndex
PFNGLGETPROGRAMRESOURCENAMEPROC | glGetProgramResourceName
PFNGLGETPROGRAMRESOURCEIVPROC | glGetProgramResourceiv
PFNGLGETPROGRAMRESOURCELOCATIONPROC | glGetProgramResourceLocation
PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC | glGetProgramResourceLocationIndex
PFNGLSHADERSTORAGEBLOCKBINDINGPROC | glShaderStorageBlockBinding
PFNGLTEXBUFFERRANGEPROC | glTexBufferRange
PFNGLTEXSTORAGE2DMULTISAMPLEPROC | glTexStorage2DMultisample
PFNGLTEXSTORAGE3DMULTISAMPLEPROC | glTexStorage3DMultisample
PFNGLTEXTUREVIEWPROC | glTextureView
PFNGLBINDVERTEXBUFFERPROC | glBindVertexBuffer
PFNGLVERTEXATTRIBFORMATPROC | glVertexAttribFormat
PFNGLVERTEXATTRIBIFORMATPROC | glVertexAttribIFormat
PFNGLVERTEXATTRIBLFORMATPROC | glVertexAttribLFormat
PFNGLVERTEXATTRIBBINDINGPROC | glVertexAttribBinding
PFNGLVERTEXBINDINGDIVISORPROC | glVertexBindingDivisor
PFNGLDEBUGMESSAGECONTROLPROC | glDebugMessageControl
PFNGLDEBUGMESSAGEINSERTPROC | glDebugMessageInsert
PFNGLDEBUGMESSAGECALLBACKPROC | glDebugMessageCallback
PFNGLGETDEBUGMESSAGELOGPROC | glGetDebugMessageLog
PFNGLPUSHDEBUGGROUPPROC | glPushDebugGroup
PFNGLPOPDEBUGGROUPPROC | glPopDebugGroup
PFNGLOBJECTLABELPROC | glObjectLabel
PFNGLGETOBJECTLABELPROC | glGetObjectLabel
PFNGLOBJECTPTRLABELPROC | glObjectPtrLabel
PFNGLGETOBJECTPTRLABELPROC | glGetObjectPtrLabel
PFNGLBUFFERSTORAGEPROC | glBufferStorage
PFNGLCLEARTEXIMAGEPROC | glClearTexImage
PFNGLCLEARTEXSUBIMAGEPROC | glClearTexSubImage
PFNGLBINDBUFFERSBASEPROC | glBindBuffersBase
PFNGLBINDBUFFERSRANGEPROC | glBindBuffersRange
PFNGLBINDTEXTURESPROC | glBindTextures
PFNGLBINDSAMPLERSPROC | glBindSamplers
PFNGLBINDIMAGETEXTURESPROC | glBindImageTextures
PFNGLBINDVERTEXBUFFERSPROC | glBindVertexBuffers
PFNGLDEBUGMESSAGECONTROLARBPROC | glDebugMessageControlARB
PFNGLDEBUGMESSAGEINSERTARBPROC | glDebugMessageInsertARB
PFNGLDEBUGMESSAGECALLBACKARBPROC | glDebugMessageCallbackARB
PFNGLGETDEBUGMESSAGELOGARBPROC | glGetDebugMessageLogARB
PFNGLPROGRAMPARAMETERIEXTPROC | glProgramParameteriEXT
PFNGLGETTEXTUREHANDLEARBPROC | glGetTextureHandleARB
PFNGLGETTEXTURESAMPLERHANDLEARBPROC | glGetTextureSamplerHandleARB
PFNGLMAKETEXTUREHANDLERESIDENTARBPROC | glMakeTextureHandleResidentARB
PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC | glMakeTextureHandleNonResidentARB
PFNGLGETIMAGEHANDLEARBPROC | glGetImageHandleARB
PFNGLMAKEIMAGEHANDLERESIDENTARBPROC | glMakeImageHandleResidentARB
PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC | glMakeImageHandleNonResidentARB
PFNGLUNIFORMHANDLEUI64ARBPROC | glUniformHandleui64ARB
PFNGLUNIFORMHANDLEUI64VARBPROC | glUniformHandleui64vARB
PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC | glProgramUniformHandleui64ARB
PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC | glProgramUniformHandleui64vARB
PFNGLISTEXTUREHANDLERESIDENTARBPROC | glIsTextureHandleResidentARB
PFNGLISIMAGEHANDLERESIDENTARBPROC | glIsImageHandleResidentARB
PFNGLVERTEXATTRIBL1UI64ARBPROC | glVertexAttribL1ui64ARB
PFNGLVERTEXATTRIBL1UI64VARBPROC | glVertexAttribL1ui64vARB
PFNGLGETVERTEXATTRIBLUI64VARBPROC | glGetVertexAttribLui64vARB
glXSwapIntervalEXT_t | glXSwapIntervalEXT
glXSwapIntervalSGI_t | glXSwapIntervalSGI

## Detailed Description

Instancing is available on OpenGL 3.0+ hardware.

The documentation for this struct was generated from the following file:

- OpenGl_ArbIns.hxx