Open CASCADE Technology: Graphic3d_ShaderProgram.hxx File Reference

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Graphic3d_ShaderProgram.hxx File Reference
`#include <Graphic3d_ShaderObject_Handle.hxx>`
`#include <Graphic3d_ShaderProgram_Handle.hxx>`
`#include <Graphic3d_ShaderVariable.hxx>`
`#include <NCollection_Sequence.hxx>`

## Data Structures
class | Graphic3d_ShaderProgram
| This class is responsible for managing shader programs. More...

## Typedefs
typedef NCollection_Sequence < Handle < Graphic3d_ShaderObject > > | Graphic3d_ShaderObjectList
| List of shader objects. More...
typedef NCollection_Sequence < Handle < Graphic3d_ShaderVariable > > | Graphic3d_ShaderVariableList
| List of custom uniform shader variables. More...

## Typedef Documentation

typedef NCollection_Sequence<Handle< Graphic3d_ShaderObject > > Graphic3d_ShaderObjectList

List of shader objects.

typedef NCollection_Sequence<Handle< Graphic3d_ShaderVariable > > Graphic3d_ShaderVariableList

List of custom uniform shader variables.