Open CASCADE Technology: Vrml_Cylinder.hxx File Reference

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Vrml_Cylinder.hxx File Reference
`#include <Standard.hxx>`
`#include <Standard_DefineAlloc.hxx>`
`#include <Standard_Macro.hxx>`
`#include <Vrml_CylinderParts.hxx>`
`#include <Standard_Real.hxx>`
`#include <Standard_OStream.hxx>`

## Data Structures
class | Vrml_Cylinder
| defines a Cylinder node of VRML specifying geometry shapes. This node represents a simple capped cylinder centred around the y-axis. By default , the cylinder is centred at (0,0,0) and has size of -1 to +1 in the all three dimensions. The cylinder has three parts: the sides, the top (y=+1) and the bottom (y=-1) More...