Open CASCADE Technology: Graphic3d_NameOfTexture2D.hxx File Reference

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Graphic3d_NameOfTexture2D.hxx File Reference
`#include <Standard_PrimitiveTypes.hxx>`

## Enumerations
enum | Graphic3d_NameOfTexture2D { Graphic3d_NOT_2D_MATRA, Graphic3d_NOT_2D_ALIENSKIN, Graphic3d_NOT_2D_BLUE_ROCK, Graphic3d_NOT_2D_BLUEWHITE_PAPER, Graphic3d_NOT_2D_BRUSHED, Graphic3d_NOT_2D_BUBBLES, Graphic3d_NOT_2D_BUMP, Graphic3d_NOT_2D_CAST, Graphic3d_NOT_2D_CHIPBD, Graphic3d_NOT_2D_CLOUDS, Graphic3d_NOT_2D_FLESH, Graphic3d_NOT_2D_FLOOR, Graphic3d_NOT_2D_GALVNISD, Graphic3d_NOT_2D_GRASS, Graphic3d_NOT_2D_ALUMINUM, Graphic3d_NOT_2D_ROCK, Graphic3d_NOT_2D_KNURL, Graphic3d_NOT_2D_MAPLE, Graphic3d_NOT_2D_MARBLE, Graphic3d_NOT_2D_MOTTLED, Graphic3d_NOT_2D_RAIN, Graphic3d_NOT_2D_UNKNOWN }
| Types of standard textures. More...

## Enumeration Type Documentation

enum Graphic3d_NameOfTexture2D

Types of standard textures.

Enumerator
Graphic3d_NOT_2D_MATRA |
Graphic3d_NOT_2D_ALIENSKIN |
Graphic3d_NOT_2D_BLUE_ROCK |
Graphic3d_NOT_2D_BLUEWHITE_PAPER |
Graphic3d_NOT_2D_BRUSHED |
Graphic3d_NOT_2D_BUBBLES |
Graphic3d_NOT_2D_BUMP |
Graphic3d_NOT_2D_CAST |
Graphic3d_NOT_2D_CHIPBD |
Graphic3d_NOT_2D_CLOUDS |
Graphic3d_NOT_2D_FLESH |
Graphic3d_NOT_2D_FLOOR |
Graphic3d_NOT_2D_GALVNISD |
Graphic3d_NOT_2D_GRASS |
Graphic3d_NOT_2D_ALUMINUM |
Graphic3d_NOT_2D_ROCK |
Graphic3d_NOT_2D_KNURL |
Graphic3d_NOT_2D_MAPLE |
Graphic3d_NOT_2D_MARBLE |
Graphic3d_NOT_2D_MOTTLED |
Graphic3d_NOT_2D_RAIN |
Graphic3d_NOT_2D_UNKNOWN |