Open CASCADE Technology: STEPControl_ActorRead.hxx File Reference

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Data Structures
STEPControl_ActorRead.hxx File Reference
`#include <Standard.hxx>`
`#include <Standard_DefineHandle.hxx>`
`#include <Handle_STEPControl_ActorRead.hxx>`
`#include <StepToTopoDS_NMTool.hxx>`
`#include <Standard_Real.hxx>`
`#include <Handle_StepRepr_Representation.hxx>`
`#include <Transfer_ActorOfTransientProcess.hxx>`
`#include <Standard_Boolean.hxx>`
`#include <Handle_Standard_Transient.hxx>`
`#include <Handle_Transfer_Binder.hxx>`
`#include <Handle_Transfer_TransientProcess.hxx>`
`#include <Handle_StepGeom_Axis2Placement3d.hxx>`
`#include <Handle_StepRepr_RepresentationRelationship.hxx>`
`#include <Handle_TransferBRep_ShapeBinder.hxx>`
`#include <Handle_StepBasic_ProductDefinition.hxx>`
`#include <Handle_StepRepr_NextAssemblyUsageOccurrence.hxx>`
`#include <Handle_StepShape_ShapeRepresentation.hxx>`
`#include <Handle_StepShape_ContextDependentShapeRepresentation.hxx>`
`#include <Handle_StepRepr_ShapeRepresentationRelationship.hxx>`
`#include <Standard_Integer.hxx>`
`#include <Handle_StepGeom_GeometricRepresentationItem.hxx>`
`#include <Handle_StepRepr_MappedItem.hxx>`
`#include <Handle_StepShape_FaceSurface.hxx>`

## Data Structures
class | STEPControl_ActorRead
| This class performs the transfer of an Entity from AP214 and AP203, either Geometric or Topologic. More...