Open CASCADE Technology: Draw_SequenceNodeOfSequenceOfDrawable3D.hxx File Reference

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Data Structures | Macros
Draw_SequenceNodeOfSequenceOfDrawable3D.hxx File Reference
`#include <Standard.hxx>`
`#include <Standard_DefineHandle.hxx>`
`#include <Handle_Draw_SequenceNodeOfSequenceOfDrawable3D.hxx>`
`#include <Handle_Draw_Drawable3D.hxx>`
`#include <TCollection_SeqNode.hxx>`
`#include <TCollection_SeqNodePtr.hxx>`
`#include <TCollection_SequenceNode.lxx>`

## Data Structures
class | Draw_SequenceNodeOfSequenceOfDrawable3D

## Macros
#define | SeqItem Handle(Draw_Drawable3D)
#define | SeqItem_hxx <Draw_Drawable3D.hxx>
#define | TCollection_SequenceNode Draw_SequenceNodeOfSequenceOfDrawable3D
#define | TCollection_SequenceNode_hxx <Draw_SequenceNodeOfSequenceOfDrawable3D.hxx>
#define | Handle_TCollection_SequenceNode Handle_Draw_SequenceNodeOfSequenceOfDrawable3D
#define | TCollection_SequenceNode_Type_() Draw_SequenceNodeOfSequenceOfDrawable3D_Type_()
#define | TCollection_Sequence Draw_SequenceOfDrawable3D
#define | TCollection_Sequence_hxx <Draw_SequenceOfDrawable3D.hxx>

## Macro Definition Documentation

#define Handle_TCollection_SequenceNode Handle_Draw_SequenceNodeOfSequenceOfDrawable3D

#define SeqItem Handle(Draw_Drawable3D)

#define SeqItem_hxx <Draw_Drawable3D.hxx>

#define TCollection_Sequence Draw_SequenceOfDrawable3D

#define TCollection_Sequence_hxx <Draw_SequenceOfDrawable3D.hxx>

#define TCollection_SequenceNode Draw_SequenceNodeOfSequenceOfDrawable3D

#define TCollection_SequenceNode_hxx <Draw_SequenceNodeOfSequenceOfDrawable3D.hxx>

#define TCollection_SequenceNode_Type_ | ( |  | ) | Draw_SequenceNodeOfSequenceOfDrawable3D_Type_()