Open CASCADE Technology  6.7.1
 All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
Data Fields
DisplayData Struct Reference

#include <Voxel_VisData.h>

Data Fields

Voxel_VoxelDisplayMode myDisplayMode
 
Standard_Byte myColorMinValue
 
Standard_Byte myColorMaxValue
 
Standard_Real myDisplayedXMin
 
Standard_Real myDisplayedXMax
 
Standard_Real myDisplayedYMin
 
Standard_Real myDisplayedYMax
 
Standard_Real myDisplayedZMin
 
Standard_Real myDisplayedZMax
 
Quantity_Color myColor
 
Handle< Quantity_HArray1OfColormyColors
 
Standard_Real myPointSize
 
Standard_Integer myQuadrangleSize
 
Standard_Byte mySmoothPoints
 
Standard_Real myTransparency
 
Standard_Integer myBoolPointsList
 
Standard_Byte myBoolPointsFirst
 
Standard_Integer myBoolNearestPointsList [7]
 
Standard_Byte myBoolNearestPointsFirst
 
Standard_Integer myColorPointsList
 
Standard_Byte myColorPointsFirst
 
Standard_Integer myColorNearestPointsList [7]
 
Standard_Byte myColorNearestPointsFirst
 
Standard_Integer myROctBoolPointsList
 
Standard_Byte myROctBoolPointsFirst
 
Standard_Integer myROctBoolNearestPointsList [7]
 
Standard_Byte myROctBoolNearestPointsFirst
 
Standard_Integer myTriangulationList
 
Standard_Byte myUsageOfGLlists
 
Standard_Byte myDegenerateMode
 
Standard_Integer myHighlightx
 
Standard_Integer myHighlighty
 
Standard_Integer myHighlightz
 

Field Documentation

Standard_Byte DisplayData::myBoolNearestPointsFirst
Standard_Integer DisplayData::myBoolNearestPointsList[7]
Standard_Byte DisplayData::myBoolPointsFirst
Standard_Integer DisplayData::myBoolPointsList
Quantity_Color DisplayData::myColor
Standard_Byte DisplayData::myColorMaxValue
Standard_Byte DisplayData::myColorMinValue
Standard_Byte DisplayData::myColorNearestPointsFirst
Standard_Integer DisplayData::myColorNearestPointsList[7]
Standard_Byte DisplayData::myColorPointsFirst
Standard_Integer DisplayData::myColorPointsList
Handle< Quantity_HArray1OfColor > DisplayData::myColors
Standard_Byte DisplayData::myDegenerateMode
Standard_Real DisplayData::myDisplayedXMax
Standard_Real DisplayData::myDisplayedXMin
Standard_Real DisplayData::myDisplayedYMax
Standard_Real DisplayData::myDisplayedYMin
Standard_Real DisplayData::myDisplayedZMax
Standard_Real DisplayData::myDisplayedZMin
Voxel_VoxelDisplayMode DisplayData::myDisplayMode
Standard_Integer DisplayData::myHighlightx
Standard_Integer DisplayData::myHighlighty
Standard_Integer DisplayData::myHighlightz
Standard_Real DisplayData::myPointSize
Standard_Integer DisplayData::myQuadrangleSize
Standard_Byte DisplayData::myROctBoolNearestPointsFirst
Standard_Integer DisplayData::myROctBoolNearestPointsList[7]
Standard_Byte DisplayData::myROctBoolPointsFirst
Standard_Integer DisplayData::myROctBoolPointsList
Standard_Byte DisplayData::mySmoothPoints
Standard_Real DisplayData::myTransparency
Standard_Integer DisplayData::myTriangulationList
Standard_Byte DisplayData::myUsageOfGLlists

The documentation for this struct was generated from the following file: