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| | TopOpeBRepBuild_AreaBuilder () |
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| | TopOpeBRepBuild_AreaBuilder (TopOpeBRepBuild_LoopSet &LS, TopOpeBRepBuild_LoopClassifier &LC, const Standard_Boolean ForceClass=Standard_False) |
| | Creates a AreaBuilder to build the areas on <br>
the shapes described by <LS> using the classifier <LC>.
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| virtual void | Delete () |
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| virtual | ~TopOpeBRepBuild_AreaBuilder () |
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| virtual void | InitAreaBuilder (TopOpeBRepBuild_LoopSet &LS, TopOpeBRepBuild_LoopClassifier &LC, const Standard_Boolean ForceClass=Standard_False) |
| | Sets a AreaBuilder to find the areas on <br>
the shapes described by <LS> using the classifier <LC>.
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| Standard_Integer | InitArea () |
| | Initialize iteration on areas.
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| Standard_Boolean | MoreArea () const |
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| void | NextArea () |
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| Standard_Integer | InitLoop () |
| | Initialize iteration on loops of current Area.
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| Standard_Boolean | MoreLoop () const |
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| void | NextLoop () |
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| const Handle_TopOpeBRepBuild_Loop & | Loop () const |
| | Returns the current Loop in the current area.
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| virtual void | ADD_Loop_TO_LISTOFLoop (const Handle< TopOpeBRepBuild_Loop > &L, TopOpeBRepBuild_ListOfLoop &LOL, const Standard_Address s=NULL) const |
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| virtual void | REM_Loop_FROM_LISTOFLoop (TopOpeBRepBuild_ListIteratorOfListOfLoop &ITLOL, TopOpeBRepBuild_ListOfLoop &LOL, const Standard_Address s=NULL) const |
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| virtual void | ADD_LISTOFLoop_TO_LISTOFLoop (TopOpeBRepBuild_ListOfLoop &LOL1, TopOpeBRepBuild_ListOfLoop &LOL2, const Standard_Address s=NULL, const Standard_Address s1=NULL, const Standard_Address s2=NULL) const |
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The AreaBuilder algorithm is used to
reconstruct complex topological objects as Faces
or Solids.
- Loop is the composite topological object of
the boundary. Wire for a Face. Shell for a Solid.
- LoopSet is a tool describing the object to
build. It gives an iteration on Loops. For each
Loop it tells if it is on the boundary or if it is
an interference.
- LoopClassifier is an algorithm used to test
if a Loop is inside another Loop.
The result of the reconstruction is an iteration
on the reconstructed areas. An area is described
by a set of Loops.
A AreaBuilder is built with :
- a LoopSet describing the object to reconstruct.
- a LoopClassifier providing the classification algorithm.