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TDataStd_Variable Class Reference

Variable attribute.
==================

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#include <TDataStd_Variable.hxx>

Inheritance diagram for TDataStd_Variable:
Inheritance graph
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Public Member Functions

 TDataStd_Variable ()
 
void Name (const TCollection_ExtendedString &string)
 set or change the name of the variable, in myUnknown
and my associated Name attribute.
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const TCollection_ExtendedStringName () const
 returns string stored in the associated Name
attribute.
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void Set (const Standard_Real value, const TDataStd_RealEnum dimension=TDataStd_SCALAR) const
 retrieve or create the associated real attribute and
set the value . if creation, dimension is
written.
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Standard_Boolean IsValued () const
 returns True if a Real attribute is associated.
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Standard_Real Get () const
 returns value stored in associated Real attribute.
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Handle_TDataStd_Real Real () const
 returns associated Real attribute.
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Standard_Boolean IsAssigned () const
 returns True if an Expression attribute is associated.
//! create(if doesn't exist), set and returns the assigned
expression attribute.
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Handle_TDataStd_Expression Assign () const
 create(if doesn't exist) and returns the assigned
expression attribute. fill it after.
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void Desassign () const
 if <me> is assigned delete the associated expression
attribute.
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Handle_TDataStd_Expression Expression () const
 if <me> is assigned, returns associated Expression
attribute.
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Standard_Boolean IsCaptured () const
 shortcut for <Real()->IsCaptured()>
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Standard_Boolean IsConstant () const
 A constant value is not modified by regeneration.
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void Unit (const TCollection_AsciiString &unit)
 
const TCollection_AsciiStringUnit () const
 to read/write fields
===================
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void Constant (const Standard_Boolean status)
 if <status> is True, this variable will not be
modified by the solver.
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const Standard_GUIDID () const
 
 Returns the ID of the attribute. <br>


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void Restore (const Handle< TDF_Attribute > &With)
 Restores the backuped contents from <anAttribute>
into this one. It is used when aborting a
transaction.
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Handle_TDF_Attribute NewEmpty () const
 Returns an new empty attribute from the good end
type. It is used by the copy algorithm.
More...
 
void Paste (const Handle< TDF_Attribute > &Into, const Handle< TDF_RelocationTable > &RT) const
 
 This method is different from the "Copy" one, <br>
     because it is used when copying an attribute from <br>
     a source structure into a target structure. This <br>
     method may paste the contents of <me> into <br>
     <intoAttribute>. <br>


The given pasted attribute can be full or empty of
its contents. But don't make a NEW! Just set the
contents!

It is possible to use <aRelocationTable> to
get/set the relocation value of a source
attribute.
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virtual void References (const Handle< TDF_DataSet > &DS) const
 to export reference to the associated Name attribute.
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virtual Standard_OStreamDump (Standard_OStream &anOS) const
 
 Dumps the minimum information about <me> on <br>
     <aStream>. <br>


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- Public Member Functions inherited from TDF_Attribute
const TDF_Label Label () const
 
Returns   the   label to which  the   attribute is <br>
    attached. If the  label is not  included in a  DF, <br>
    the label is null. See Label. <br>

Warning
If the label is not included in a data
framework, it is null.
This function should not be redefined inline.
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Standard_Integer Transaction () const
 
 Returns the transaction index in which the <br>
     attribute has been created or modified. <br>


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Standard_Integer UntilTransaction () const
 Returns the upper transaction index until which
the attribute is/was valid. This number may
vary. A removed attribute validity range is
reduced to its transaction index.
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Standard_Boolean IsValid () const
 
 Returns true if the attribute is valid; i.e. not a <br>
     backuped or removed one. <br>


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Standard_Boolean IsNew () const
 
 Returns true if the attribute has no backup <br>


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Standard_Boolean IsForgotten () const
 
 Returns true if the attribute forgotten status is <br>
     set. <br>


//! ShortCut Methods concerning associated attributes
=================================================
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Standard_Boolean IsAttribute (const Standard_GUID &anID) const
 Returns true if it exists an associated attribute
of <me> with <anID> as ID.
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Standard_Boolean FindAttribute (const Standard_GUID &anID, Handle< TDF_Attribute > &anAttribute) const
 
 Finds an associated  attribute of  <me>, according <br>
     to <anID>.  the returned <anAttribute> is a  valid <br>
     one. The  method  returns  True if   found,  False <br>
     otherwise.   A removed attribute  cannot be found using <br>

this method.
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void AddAttribute (const Handle< TDF_Attribute > &other) const
 Adds an Attribute <other> to the label of
<me>.Raises if there is already one of the same
GUID fhan <other>.
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Standard_Boolean ForgetAttribute (const Standard_GUID &aguid) const
 Forgets the Attribute of GUID <aguid> associated
to the label of <me>. Be carefull that if <me> is
the attribute of <guid>, <me> will have a null label
after this call. If the attribute doesn't exist
returns False. Otherwise returns True.
More...
 
void ForgetAllAttributes (const Standard_Boolean clearChildren=Standard_True) const
 Forgets all the attributes attached to the label
of <me>. Does it on the sub-labels if
<clearChildren> is set to true. Of course, this
method is compatible with Transaction & Delta
mecanisms. Be carefull that if <me> will have a
null label after this call
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virtual void AfterAddition ()
 Something to do after adding an Attribute to a label.
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virtual void BeforeRemoval ()
 Something to do before removing an Attribute from
a label.
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virtual void BeforeForget ()
 Something to do before forgetting an Attribute to a
label.
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virtual void AfterResume ()
 Something to do after resuming an Attribute from
a label.
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virtual Standard_Boolean AfterRetrieval (const Standard_Boolean forceIt=Standard_False)
 Something to do AFTER creation of an attribute by
persistent-transient translation. The returned
status says if AfterUndo has been performed (true)
or if this callback must be called once again
further (false). If <forceIt> is set to true, the
method MUST perform and return true. Does nothing
by default and returns true.
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virtual Standard_Boolean BeforeUndo (const Handle< TDF_AttributeDelta > &anAttDelta, const Standard_Boolean forceIt=Standard_False)
 Something to do before applying <anAttDelta>. The
returned status says if AfterUndo has been
performed (true) or if this callback must be
called once again further (false). If <forceIt> is
set to true, the method MUST perform and return
true. Does nothing by default and returns true.
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virtual Standard_Boolean AfterUndo (const Handle< TDF_AttributeDelta > &anAttDelta, const Standard_Boolean forceIt=Standard_False)
 Something to do after applying <anAttDelta>. The
returned status says if AfterUndo has been
performed (true) or if this callback must be
called once again further (false). If <forceIt> is
set to true, the method MUST perform and return
true. Does nothing by default and returns true.
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virtual void BeforeCommitTransaction ()
 A callback.
By default does nothing.
It is called by TDF_Data::CommitTransaction() method.
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void Backup ()
 
 Backups the attribute. The backuped attribute is <br>
     flagged "Backuped" and not "Valid". <br>


The method does nothing:

1) If the attribute transaction number is equal to
the current transaction number (the attribute has
already been backuped).

2) If the attribute is not attached to a label.
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Standard_Boolean IsBackuped () const
 
 Returns true if the attribute backup status is <br>
     set. This status is set/unset by the <br>
     Backup() method. <br>


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virtual Handle_TDF_Attribute BackupCopy () const
 Copies the attribute contents into a new other
attribute. It is used by Backup().
More...
 
virtual Handle_TDF_DeltaOnAddition DeltaOnAddition () const
 Makes an AttributeDelta because <me>
appeared. The only known use of a redefinition of
this method is to return a null handle (no delta).
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virtual Handle_TDF_DeltaOnForget DeltaOnForget () const
 Makes an AttributeDelta because <me> has been
forgotten.
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virtual Handle_TDF_DeltaOnResume DeltaOnResume () const
 Makes an AttributeDelta because <me> has been
resumed.
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virtual
Handle_TDF_DeltaOnModification 
DeltaOnModification (const Handle< TDF_Attribute > &anOldAttribute) const
 Makes a DeltaOnModification between <me> and
<anOldAttribute.
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virtual void DeltaOnModification (const Handle< TDF_DeltaOnModification > &aDelta)
 Applies a DeltaOnModification to <me>.
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virtual Handle_TDF_DeltaOnRemoval DeltaOnRemoval () const
 Makes a DeltaOnRemoval on <me> because <me> has
disappeared from the DS.
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Standard_OStreamoperator<< (Standard_OStream &anOS) const
 
virtual void ExtendedDump (Standard_OStream &anOS, const TDF_IDFilter &aFilter, TDF_AttributeIndexedMap &aMap) const
 Dumps the attribute content on <aStream>, using
<aMap> like this: if an attribute is not in the
map, first put add it to the map and then dump it.
Use the map rank instead of dumping each attribute
field.
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void Forget (const Standard_Integer aTransaction)
 
 Forgets the attribute. <aTransaction> is the <br>
     current transaction in which the forget is done. A <br>
     forgotten attribute is also flagged not "Valid". <br>


A forgotten attribute is invisible. Set also the
"Valid" status to False. Obvioulsy, DF cannot
empty an attribute (this has a semantic
signification), but can remove it from the
structure. So, a forgotten attribute is NOT an empty
one, but a soon DEAD one.

Should be private.
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- Public Member Functions inherited from MMgt_TShared
virtual void Delete () const
 Memory deallocator for transient classes. More...
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual void ShallowDump (Standard_OStream &) const
 
virtual const
Handle_Standard_Type & 
DynamicType () const
 Returns a type information object about this object. More...
 
Standard_Boolean IsInstance (const Handle_Standard_Type &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const Handle_Standard_Type &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
virtual Handle_Standard_Transient This () const
 Returns a Handle which references this object. Must never be called to objects created in stack. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 

Static Public Member Functions

static const Standard_GUIDGetID ()
 class methods
=============
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static Handle_TDataStd_Variable Set (const TDF_Label &label)
 Find, or create, a Variable attribute.
//! Real methods
============
More...
 

Additional Inherited Members

- Protected Member Functions inherited from TDF_Attribute
 TDF_Attribute ()
 Initializes fields.
More...
 

Detailed Description

Variable attribute.
==================

      * A variable is  associated to a TDataStd_Real (which <br>
     contains its    current  value) and  a   TDataStd_Name <br>
     attribute (which  contains  its name).  It  contains a <br>
     constant flag, and a Unit <br>


Constructor & Destructor Documentation

TDataStd_Variable::TDataStd_Variable ( )

Member Function Documentation

Handle_TDataStd_Expression TDataStd_Variable::Assign ( ) const

create(if doesn't exist) and returns the assigned
expression attribute. fill it after.

void TDataStd_Variable::Constant ( const Standard_Boolean  status)

if <status> is True, this variable will not be
modified by the solver.

void TDataStd_Variable::Desassign ( ) const

if <me> is assigned delete the associated expression
attribute.

virtual Standard_OStream& TDataStd_Variable::Dump ( Standard_OStream anOS) const
virtual

 Dumps the minimum information about <me> on <br>
     <aStream>. <br>


Reimplemented from TDF_Attribute.

Handle_TDataStd_Expression TDataStd_Variable::Expression ( ) const

if <me> is assigned, returns associated Expression
attribute.

Standard_Real TDataStd_Variable::Get ( ) const

returns value stored in associated Real attribute.

static const Standard_GUID& TDataStd_Variable::GetID ( )
static

class methods
=============

const Standard_GUID& TDataStd_Variable::ID ( ) const
virtual

 Returns the ID of the attribute. <br>


Implements TDF_Attribute.

Standard_Boolean TDataStd_Variable::IsAssigned ( ) const

returns True if an Expression attribute is associated.
//! create(if doesn't exist), set and returns the assigned
expression attribute.

Standard_Boolean TDataStd_Variable::IsCaptured ( ) const

shortcut for <Real()->IsCaptured()>

Standard_Boolean TDataStd_Variable::IsConstant ( ) const

A constant value is not modified by regeneration.

Standard_Boolean TDataStd_Variable::IsValued ( ) const

returns True if a Real attribute is associated.

void TDataStd_Variable::Name ( const TCollection_ExtendedString string)

set or change the name of the variable, in myUnknown
and my associated Name attribute.

const TCollection_ExtendedString& TDataStd_Variable::Name ( ) const

returns string stored in the associated Name
attribute.

Handle_TDF_Attribute TDataStd_Variable::NewEmpty ( ) const
virtual

Returns an new empty attribute from the good end
type. It is used by the copy algorithm.

Implements TDF_Attribute.

void TDataStd_Variable::Paste ( const Handle< TDF_Attribute > &  intoAttribute,
const Handle< TDF_RelocationTable > &  aRelocationTable 
) const
virtual

 This method is different from the "Copy" one, <br>
     because it is used when copying an attribute from <br>
     a source structure into a target structure. This <br>
     method may paste the contents of <me> into <br>
     <intoAttribute>. <br>


The given pasted attribute can be full or empty of
its contents. But don't make a NEW! Just set the
contents!

It is possible to use <aRelocationTable> to
get/set the relocation value of a source
attribute.

Implements TDF_Attribute.

Handle_TDataStd_Real TDataStd_Variable::Real ( ) const

returns associated Real attribute.

virtual void TDataStd_Variable::References ( const Handle< TDF_DataSet > &  DS) const
virtual

to export reference to the associated Name attribute.

Reimplemented from TDF_Attribute.

void TDataStd_Variable::Restore ( const Handle< TDF_Attribute > &  anAttribute)
virtual

Restores the backuped contents from <anAttribute>
into this one. It is used when aborting a
transaction.

Implements TDF_Attribute.

static Handle_TDataStd_Variable TDataStd_Variable::Set ( const TDF_Label label)
static

Find, or create, a Variable attribute.
//! Real methods
============

void TDataStd_Variable::Set ( const Standard_Real  value,
const TDataStd_RealEnum  dimension = TDataStd_SCALAR 
) const

retrieve or create the associated real attribute and
set the value . if creation, dimension is
written.

void TDataStd_Variable::Unit ( const TCollection_AsciiString unit)
const TCollection_AsciiString& TDataStd_Variable::Unit ( ) const

to read/write fields
===================


The documentation for this class was generated from the following file: