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| static void | Add (const Handle< Prs3d_Presentation > &aPresentation, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer) |
| | Defines a display featuring U and V isoparameters. <br>
Adds the surface aFace to the
StdPrs_WFRestrictedFace algorithm. This face is
found in a shape in the presentation object
aPresentation, and its display attributes - in
particular, the number of U and V isoparameters - are
set in the attribute manager aDrawer.
aFace is BRepAdaptor_HSurface surface created
from a face in a topological shape. which is passed
as an argument through the
BRepAdaptor_HSurface surface created from it.
This is what allows the topological face to be treated
as a geometric surface.
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| static void | AddUIso (const Handle< Prs3d_Presentation > &aPresentation, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer) |
| | Defines a display featuring U isoparameters <br>
respectively. Add the surface aFace to the
StdPrs_WFRestrictedFace algorithm. This face
is found in a shape in the presentation object
aPresentation, and its display attributes - in
particular, the number of U isoparameters -
are set in the attribute manager aDrawer.
aFace is BRepAdaptor_HSurface surface
created from a face in a topological shape. which
is passed to the function as an argument through
the BRepAdaptor_HSurface surface created from
it. This is what allows the topological face to be
treated as a geometric surface.
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| static void | AddVIso (const Handle< Prs3d_Presentation > &aPresentation, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer) |
| | Defines a display featuring V isoparameters <br>
respectively. Add the surface aFace to the
StdPrs_WFRestrictedFace algorithm. This face
is found in a shape in the presentation object
aPresentation, and its display attributes - in
particular, the number of V isoparameters -
are set in the attribute manager aDrawer.
aFace is BRepAdaptor_HSurface surface
created from a face in a topological shape. which
is passed to the function as an argument through
the BRepAdaptor_HSurface surface created from
it. This is what allows the topological face to be
treated as a geometric surface.
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| static void | Add (const Handle< Prs3d_Presentation > &aPresentation, const Handle< BRepAdaptor_HSurface > &aFace, const Standard_Boolean DrawUIso, const Standard_Boolean DrawVIso, const Quantity_Length Deflection, const Standard_Integer NBUiso, const Standard_Integer NBViso, const Handle< Prs3d_Drawer > &aDrawer, Prs3d_NListOfSequenceOfPnt &Curves) |
| | Defines a display of a delection-specified face. The <br>
display will feature U and V isoparameters.
Adds the topology aShape to the
StdPrs_WFRestrictedFace algorithm. This shape is
found in the presentation object aPresentation, and
its display attributes - except the number of U and V
isoparameters - are set in the attribute manager aDrawer.
The function sets the number of U and V
isoparameters, NBUiso and NBViso, in the shape. To
do this, the arguments DrawUIso and DrawVIso must be true.
aFace is BRepAdaptor_HSurface surface created
from a face in a topological shape. which is passed
as an argument through the
BRepAdaptor_HSurface surface created from it.
This is what allows the topological face to be treated
as a geometric surface.
Curves give a sequence of face curves, it is used if the PrimitiveArray
visualization approach is activated (it is activated by default).
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| static Standard_Boolean | Match (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z, const Quantity_Length aDistance, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer) |
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| static Standard_Boolean | MatchUIso (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z, const Quantity_Length aDistance, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer) |
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| static Standard_Boolean | MatchVIso (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z, const Quantity_Length aDistance, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer) |
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| static Standard_Boolean | Match (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z, const Quantity_Length aDistance, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer, const Standard_Boolean DrawUIso, const Standard_Boolean DrawVIso, const Quantity_Length aDeflection, const Standard_Integer NBUiso, const Standard_Integer NBViso) |
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| static Handle_Graphic3d_Group | CurrentGroup (const Handle< Prs3d_Presentation > &Prs3d) |
| | Returns the current group of primititves inside graphic <br>
objects in the display.
A group also contains the attributes whose ranges are
limited to the primitives in it.
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| static Handle_Graphic3d_Group | NewGroup (const Handle< Prs3d_Presentation > &Prs3d) |
| | Returns the new group of primitives inside graphic <br>
objects in the display.
A group also contains the attributes whose ranges are limited to the primitives in it.
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A framework to provide display of U and V
isoparameters of faces, while allowing you to impose
a deflection on them.