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Open CASCADE Technology
6.7.1
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A framework to supply the structure of the object to be
selected. At the first pick, this structure is created by
calling the appropriate algorithm and retaining this
framework for further picking.
This abstract framework is inherited in Application
Interactive Services (AIS), notably in AIS_InteractiveObject.
Consequently, 3D selection should be handled by the
relevant daughter classes and their member functions
in AIS. This is particularly true in the creation of new interactive objects.
More...
#include <SelectMgr_SelectableObject.hxx>

Public Member Functions | |
| virtual Standard_Integer | NbPossibleSelection () const |
| defines the number of different modes of selection (or decomposition) for an Object. More... | |
| void | UpdateSelection () |
| re-computes the sensitive primitives for all modes More... | |
| void | UpdateSelection (const Standard_Integer aMode) |
| re-computes the sensitive primitives which correspond to the <amode>th selection mode. More... | |
| void | AddSelection (const Handle< SelectMgr_Selection > &aSelection, const Standard_Integer aMode) |
Adds the selection aSelection with the selection mode <br> index aMode to this framework. | |
| void | ClearSelections (const Standard_Boolean update=Standard_False) |
Empties all the selections in the SelectableObject <br>
<update> parameter defines whether all object's <br>
selections should be flagged for further update or not. | |
| const Handle_SelectMgr_Selection & | Selection (const Standard_Integer aMode) const |
| Returns the selection Selection having the selection mode aMode. More... | |
| Standard_Boolean | HasSelection (const Standard_Integer aMode) const |
Returns true if a selection corresponding to the <br> selection mode aMode is present in this framework. | |
| void | Init () |
| Begins the iteration scanning for sensitive primitives. More... | |
| Standard_Boolean | More () const |
| Continues the iteration scanning for sensitive primitives. More... | |
| void | Next () |
| Continues the iteration scanning for sensitive primitives. More... | |
| const Handle_SelectMgr_Selection & | CurrentSelection () const |
| Returns the current selection in this framework. More... | |
| void | ResetLocation () |
| virtual void | UpdateLocation () |
| Recomputes the location of the selection aSelection. More... | |
| virtual void | HilightSelected (const Handle< PrsMgr_PresentationManager3d > &PM, const SelectMgr_SequenceOfOwner &Seq) |
| Method which draws selected owners ( for fast presentation draw ) More... | |
| virtual void | ClearSelected () |
Method which clear all selected owners belonging <br> to this selectable object ( for fast presentation draw ) | |
| virtual void | HilightOwnerWithColor (const Handle< PrsMgr_PresentationManager3d > &thePM, const Quantity_NameOfColor theColor, const Handle< SelectMgr_EntityOwner > &theOwner) |
Method which hilight an owner belonging to <br> this selectable object ( for fast presentation draw ) | |
| virtual Standard_Boolean | IsAutoHilight () const |
If returns True, the old mechanism for highlighting <br> selected objects is used (HilightSelected Method may be empty). | |
| virtual void | SetAutoHilight (const Standard_Boolean newAutoHilight) |
| Set AutoHilight property to true or false //! Sets up Transform Persistence Mode for this object More... | |
| Handle_Prs3d_Presentation | GetHilightPresentation (const Handle< PrsMgr_PresentationManager3d > &TheMgr) |
| Handle_Prs3d_Presentation | GetSelectPresentation (const Handle< PrsMgr_PresentationManager3d > &TheMgr) |
| virtual void | SetZLayer (const Handle< PrsMgr_PresentationManager > &thePrsMgr, const Standard_Integer theLayerId) |
Set Z layer ID and update all presentations of <br> the selectable object. The layer can be set only for displayed object. | |
Public Member Functions inherited from PrsMgr_PresentableObject | |
| PrsMgr_TypeOfPresentation3d | TypeOfPresentation3d () const |
| Returns information on whether the object accepts display in HLR mode or not. More... | |
| virtual void | SetTransformPersistence (const Graphic3d_TransModeFlags &aFlag, const gp_Pnt &APoint) |
Sets up Transform Persistence Mode for this object. <br> This function used to lock in object position, rotation and / or zooming relative to camera position. | |
| void | SetTransformPersistence (const Graphic3d_TransModeFlags &aFlag) |
| Calls previous method with point (0,0,0) More... | |
| Graphic3d_TransModeFlags | GetTransformPersistenceMode () const |
| Gets Transform Persistence Mode for this object More... | |
| gp_Pnt | GetTransformPersistencePoint () const |
| Gets point of transform persistence for this object More... | |
| void | SetTypeOfPresentation (const PrsMgr_TypeOfPresentation3d aType) |
| void | SetToUpdate (const Standard_Integer aMode) |
| flags the Prs of mode <AMode> to be Updated. the Update will be done when needed. More... | |
| void | SetToUpdate () |
| flags all the Presentations to be Updated. More... | |
| void | ToBeUpdated (TColStd_ListOfInteger &ListOfMode) const |
| gives the list of modes which are flagged "to be updated". More... | |
| virtual void | SetLocation (const TopLoc_Location &aLoc) |
| Standard_Boolean | HasLocation () const |
| const TopLoc_Location & | Location () const |
| virtual void | UpdateLocation (const Handle< Prs3d_Presentation > &P) |
| Standard_Integer | GetZLayer (const Handle< PrsMgr_PresentationManager > &thePrsMgr) const |
Get ID of Z layer. If no presentations of object is displayed, <br> and layer ID is unavailable, the -1 value is returned. | |
| virtual void | AddClipPlane (const Graphic3d_ClipPlane_Handle &thePlane) |
Adds clip plane for graphical clipping for all display mode <br> presentations. The composition of clip planes truncates the rendering | |
| virtual void | RemoveClipPlane (const Graphic3d_ClipPlane_Handle &thePlane) |
| Removes previously added clip plane. More... | |
| virtual void | SetClipPlanes (const Graphic3d_SequenceOfHClipPlane &thePlanes) |
Set clip planes for graphical clipping for all display mode presentations. <br> The composition of clip planes truncates the rendering space to convex | |
| const Graphic3d_SequenceOfHClipPlane & | GetClipPlanes () const |
| Get clip planes. More... | |
Public Member Functions inherited from MMgt_TShared | |
| virtual void | Delete () const |
| Memory deallocator for transient classes. More... | |
Public Member Functions inherited from Standard_Transient | |
| Standard_Transient () | |
| Empty constructor. More... | |
| Standard_Transient (const Standard_Transient &) | |
| Copy constructor – does nothing. More... | |
| Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter. More... | |
| virtual | ~Standard_Transient () |
| Destructor must be virtual. More... | |
| virtual void | ShallowDump (Standard_OStream &) const |
| virtual const Handle_Standard_Type & | DynamicType () const |
| Returns a type information object about this object. More... | |
| Standard_Boolean | IsInstance (const Handle_Standard_Type &theType) const |
| Returns a true value if this is an instance of Type. More... | |
| Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| Returns a true value if this is an instance of TypeName. More... | |
| Standard_Boolean | IsKind (const Handle_Standard_Type &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
| Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
| virtual Handle_Standard_Transient | This () const |
| Returns a Handle which references this object. Must never be called to objects created in stack. More... | |
| Standard_Integer | GetRefCount () const |
| Get the reference counter of this object. More... | |
Protected Member Functions | |
| SelectMgr_SelectableObject (const PrsMgr_TypeOfPresentation3d aTypeOfPresentation3d=PrsMgr_TOP_AllView) | |
| virtual void | UpdateLocation (const Handle< SelectMgr_Selection > &aSelection) |
| Updates locations in all sensitive entities from <aSelection> and in corresponding entity owners. More... | |
Protected Member Functions inherited from PrsMgr_PresentableObject | |
| PrsMgr_PresentableObject (const PrsMgr_TypeOfPresentation3d aTypeOfPresentation3d=PrsMgr_TOP_AllView) | |
| virtual void | Compute (const Handle< PrsMgr_PresentationManager3d > &aPresentationManager, const Handle< Prs3d_Presentation > &aPresentation, const Standard_Integer aMode=0) |
Calculates the 3D view aPresentation and its <br> updates. The latter are managed by aPresentationManager. | |
| virtual void | Compute (const Handle< Prs3d_Projector > &aProjector, const Handle< Prs3d_Presentation > &aPresentation) |
Calculates the 3D view aPresentation and its <br> updates. The latter are managed by | |
| virtual void | Compute (const Handle< Prs3d_Projector > &aProjector, const Handle< Geom_Transformation > &aTrsf, const Handle< Prs3d_Presentation > &aPresentation) |
Calculates the 3D view aPresentation and its <br> updates. The latter are managed by | |
| void | Update (const Standard_Boolean AllModes=Standard_False) |
| recomputes all presentations of the object. More... | |
| void | Update (const Standard_Integer aMode, const Standard_Boolean ClearOther) |
| Recomputes the presentation in the given mode. If ClearOther is true, other presentation will be cleared. More... | |
| virtual void | Fill (const Handle< PrsMgr_PresentationManager > &aPresentationManager, const Handle< PrsMgr_Presentation > &aPresentation, const Standard_Integer aMode=0) |
| High-level interface for controlling polygon offsets More... | |
| PrsMgr_Presentations & | Presentations () |
| virtual void | UpdateClipping () |
General virtual method for internal update of presentation state <br> when some modifications on list of clip planes occurs. Base | |
Protected Attributes | |
| SelectMgr_SequenceOfSelection | myselections |
Protected Attributes inherited from PrsMgr_PresentableObject | |
| PrsMgr_Presentations | myPresentations |
| PrsMgr_TypeOfPresentation3d | myTypeOfPresentation3d |
| TopLoc_Location | myLocation |
| Graphic3d_SequenceOfHClipPlane | myClipPlanes |
A framework to supply the structure of the object to be
selected. At the first pick, this structure is created by
calling the appropriate algorithm and retaining this
framework for further picking.
This abstract framework is inherited in Application
Interactive Services (AIS), notably in AIS_InteractiveObject.
Consequently, 3D selection should be handled by the
relevant daughter classes and their member functions
in AIS. This is particularly true in the creation of new interactive objects.
|
protected |
| void SelectMgr_SelectableObject::AddSelection | ( | const Handle< SelectMgr_Selection > & | aSelection, |
| const Standard_Integer | aMode | ||
| ) |
Adds the selection aSelection with the selection mode <br>
index aMode to this framework.
|
virtual |
Method which clear all selected owners belonging <br>
to this selectable object ( for fast presentation draw )
Reimplemented in MeshVS_Mesh.
| void SelectMgr_SelectableObject::ClearSelections | ( | const Standard_Boolean | update = Standard_False | ) |
Empties all the selections in the SelectableObject <br>
<update> parameter defines whether all object's <br>
selections should be flagged for further update or not.
This improved method can be used to recompute an
object's selection (without redisplaying the object
completely) when some selection mode is activated not for the first time.
| const Handle_SelectMgr_Selection& SelectMgr_SelectableObject::CurrentSelection | ( | ) | const |
Returns the current selection in this framework.
| Handle_Prs3d_Presentation SelectMgr_SelectableObject::GetHilightPresentation | ( | const Handle< PrsMgr_PresentationManager3d > & | TheMgr | ) |
| Handle_Prs3d_Presentation SelectMgr_SelectableObject::GetSelectPresentation | ( | const Handle< PrsMgr_PresentationManager3d > & | TheMgr | ) |
| Standard_Boolean SelectMgr_SelectableObject::HasSelection | ( | const Standard_Integer | aMode | ) | const |
Returns true if a selection corresponding to the <br>
selection mode aMode is present in this framework.
|
virtual |
Method which hilight an owner belonging to <br>
this selectable object ( for fast presentation draw )
Reimplemented in MeshVS_Mesh.
|
virtual |
Method which draws selected owners ( for fast presentation draw )
Reimplemented in MeshVS_Mesh.
| void SelectMgr_SelectableObject::Init | ( | ) |
Begins the iteration scanning for sensitive primitives.
|
virtual |
If returns True, the old mechanism for highlighting <br>
selected objects is used (HilightSelected Method may be empty).
If returns False, the HilightSelected method will be
fully responsible for highlighting selected entity
owners belonging to this selectable object.
| Standard_Boolean SelectMgr_SelectableObject::More | ( | ) | const |
Continues the iteration scanning for sensitive primitives.
|
virtual |
defines the number of different modes of selection
(or decomposition) for an Object.
Reimplemented in QABugs_MyText.
| void SelectMgr_SelectableObject::Next | ( | ) |
Continues the iteration scanning for sensitive primitives.
|
virtual |
Reimplemented from PrsMgr_PresentableObject.
| const Handle_SelectMgr_Selection& SelectMgr_SelectableObject::Selection | ( | const Standard_Integer | aMode | ) | const |
Returns the selection Selection having the selection mode aMode.
|
virtual |
Set AutoHilight property to true or false
//! Sets up Transform Persistence Mode for this object
|
virtual |
Set Z layer ID and update all presentations of <br>
the selectable object. The layer can be set only for displayed object.
If all object presentations are removed, the layer ID will be set to
default value when computing presentation. The layers mechanism allows
drawing objects in higher layers in overlay of objects in lower layers.
Reimplemented from PrsMgr_PresentableObject.
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virtual |
Recomputes the location of the selection aSelection.
Reimplemented from PrsMgr_PresentableObject.
Reimplemented in AIS_ConnectedInteractive.
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protectedvirtual |
Updates locations in all sensitive entities from <aSelection>
and in corresponding entity owners.
Reimplemented in AIS_ConnectedInteractive.
| void SelectMgr_SelectableObject::UpdateSelection | ( | ) |
re-computes the sensitive primitives for all modes
| void SelectMgr_SelectableObject::UpdateSelection | ( | const Standard_Integer | aMode | ) |
re-computes the sensitive primitives which correspond to
the <amode>th selection mode.
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protected |
1.8.5