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Public Member Functions | Protected Attributes
Prs3d_Drawer Class Reference

A graphic attribute manager which governs how
objects such as color, width, line thickness and
deflection are displayed.
Prs3d_Drawer is the mother class of AIS_Drawer.
As such, it is its set functions which are called to
modify display parameters. In the example below we
can see that the AIS_Drawer is modified to set the
value of the deviation coefficient using a method
inherited from Prs3d_Drawer.
More...

#include <Prs3d_Drawer.hxx>

Inheritance diagram for Prs3d_Drawer:
Inheritance graph
[legend]

Public Member Functions

 Prs3d_Drawer ()
 
virtual void SetTypeOfDeflection (const Aspect_TypeOfDeflection aTypeOfDeflection)
 
 Sets the type of chordal deflection. <br>

This indicates whether the deflection value is absolute
or relative to the size of the object.
More...

 
virtual Aspect_TypeOfDeflection TypeOfDeflection () const
 
 Returns the type of chordal deflection. <br>

This indicates whether the deflection value is absolute
or relative to the size of the object.
More...

 
virtual void SetMaximalChordialDeviation (const Quantity_Length aChordialDeviation)
 
 Defines the maximal chordial deviation when drawing any curve; <br>
     Even if the type of deviation is set to TOD_Relative, <br>
     this value is used by: <br>


Prs3d_DeflectionCurve
Prs3d_WFDeflectionSurface
Prs3d_WFDeflectionRestrictedFace
More...

 
virtual Quantity_Length MaximalChordialDeviation () const
 returns the maximal chordial deviation. Default value is 0.1
More...
 
virtual void SetDeviationCoefficient (const Standard_Real aCoefficient)
 Sets the deviation coefficient aCoefficient.
More...
 
virtual Standard_Real DeviationCoefficient () const
 Returns the deviation coefficient.
More...
 
virtual void SetHLRDeviationCoefficient (const Standard_Real aCoefficient)
 
 Sets the deviation coefficient aCoefficient for removal <br>

of hidden lines created by different viewpoints in
different presentations. The Default value is 0.02.
More...

 
virtual Standard_Real HLRDeviationCoefficient () const
 
 Returns the real number value of the hidden line <br>

removal deviation coefficient.
More...

 
virtual void SetHLRAngle (const Standard_Real anAngle)
 
 Sets anAngle, the angle of maximum chordal <br>

deviation for removal of hidden lines created by
different viewpoints in different presentations. The
default value is 20*PI/180.
More...

 
virtual Standard_Real HLRAngle () const
 
 Returns the real number value of the deviation angle <br>

in hidden line removal views. The default value is 20*PI/180.
More...

 
virtual void SetDeviationAngle (const Standard_Real anAngle)
 Sets deviation angle
More...
 
virtual Standard_Real DeviationAngle () const
 Returns the value for deviation angle.
More...
 
virtual void SetDiscretisation (const Standard_Integer d)
 Sets the discretisation parameter d.
More...
 
virtual Standard_Integer Discretisation () const
 Returns the discretisation setting.
More...
 
virtual void SetMaximalParameterValue (const Standard_Real Value)
 defines the maximum value allowed for the first and last
parameters of an infinite curve. Default value: 500.
More...
 
virtual Standard_Real MaximalParameterValue () const
 
 Sets the maximum value allowed for the first and last <br>

parameters of an infinite curve. By default, this value is 500000.
More...

 
virtual void SetIsoOnPlane (const Standard_Boolean OnOff)
 
 Sets IsoOnPlane on or off   by setting the parameter <br>

OnOff to true or false.
More...

 
virtual Standard_Boolean IsoOnPlane () const
 Returns True if the drawing of isos on planes is enabled.
More...
 
virtual void SetTypeOfHLR (const Prs3d_TypeOfHLR theTypeOfHLR)
 Sets the type of HLR algorithm
used by drawer's interactive objects
More...
 
virtual Prs3d_TypeOfHLR TypeOfHLR () const
 Gets the myTypeOfHLR value
More...
 
virtual Handle_Prs3d_IsoAspect UIsoAspect ()
 
 Defines the attributes which are used when drawing an <br>
     U isoparametric curve of a face. Defines the number <br>
     of U isoparametric curves to be drawn for a single face. <br>
     The LineAspect for U isoparametric lines can be edited <br>
     (methods SetColor, SetTypeOfLine, SetWidth, SetNumber) <br>
     The default values are: <br>
     COLOR       : Quantity_NOC_GRAY75 <br>
     TYPE OF LINE: Aspect_TOL_SOLID <br>
     WIDTH       : 0.5 <br>



These attributes are used by the following algorithms:
Prs3d_WFDeflectionSurface
Prs3d_WFDeflectionRestrictedFace
More...

 
virtual void SetUIsoAspect (const Handle< Prs3d_IsoAspect > &anAspect)
 
virtual Handle_Prs3d_IsoAspect VIsoAspect ()
 
 Defines the attributes which are used when drawing an <br>
     V isoparametric curve of a face. Defines the number <br>
     of V isoparametric curves to be drawn for a single face. <br>
     The LineAspect for V isoparametric lines can be edited <br>
     (methods SetColor, SetTypeOfLine, SetWidth, SetNumber) <br>
     The default values are: <br>
     COLOR       : Quantity_NOC_GRAY82 <br>
     TYPE OF LINE: Aspect_TOL_SOLID <br>
     WIDTH       : 0.5 <br>



These attributes are used by the following algorithms:
Prs3d_WFDeflectionSurface
Prs3d_WFDeflectionRestrictedFace
More...

 
virtual void SetVIsoAspect (const Handle< Prs3d_IsoAspect > &anAspect)
 Sets the appearance of V isoparameters - anAspect.
More...
 
virtual Handle_Prs3d_LineAspect FreeBoundaryAspect ()
 
  Stores the values for presentation of free boundaries, <br>

in other words, boundaries which are not shared.
The LineAspect for the free boundaries can be edited.
The default values are:
Color: Quantity_NOC_GREEN
Type of line: Aspect_TOL_SOLID
Width: 1.
These attributes are used by the algorithm Prs3d_WFShape
More...

 
virtual void SetFreeBoundaryAspect (const Handle< Prs3d_LineAspect > &anAspect)
 Sets the parameter anAspect for the display of free boundaries.
More...
 
virtual void SetFreeBoundaryDraw (const Standard_Boolean OnOff)
 
 Sets free boundary drawing on or off by setting the <br>

parameter OnOff to true or false.
More...

 
virtual Standard_Boolean FreeBoundaryDraw () const
 
 Returns True if the drawing of the shared boundaries <br>

is disabled. True is the default setting.
More...

 
virtual Handle_Prs3d_LineAspect WireAspect ()
 Returns wire aspect settings.
The LineAspect for the wire can be edited.
The default values are:
Color: Quantity_NOC_RED
Type of line: Aspect_TOL_SOLID
Width: 1.
These attributes are used by the algorithm Prs3d_WFShape
More...
 
virtual void SetWireAspect (const Handle< Prs3d_LineAspect > &anAspect)
 Sets the parameter anAspect for display of wires.
More...
 
virtual void SetWireDraw (const Standard_Boolean OnOff)
 
 Sets WireDraw on or off   by setting the parameter <br>

OnOff to true or false.
More...

 
virtual Standard_Boolean WireDraw () const
 returns True if the drawing of the wire is enabled.
More...
 
virtual Handle_Prs3d_LineAspect UnFreeBoundaryAspect ()
 Returns settings for shared boundary line aspects.
The LineAspect for the unfree boundaries can be edited.
The default values are:
Color: Quantity_NOC_YELLOW
Type of line: Aspect_TOL_SOLID
Width: 1.
These attributes are used by the algorithm Prs3d_WFShape
More...
 
virtual void SetUnFreeBoundaryAspect (const Handle< Prs3d_LineAspect > &anAspect)
 Sets the parameter anAspect for the display of shared boundaries.
More...
 
virtual void SetUnFreeBoundaryDraw (const Standard_Boolean OnOff)
 
 Sets FreeBoundaryDraw on or off by setting the <br>

parameter OnOff to true or false.
By default the unfree boundaries are drawn.
More...

 
virtual Standard_Boolean UnFreeBoundaryDraw () const
 
 Returns True if the drawing of the shared boundaries is enabled. <br>

True is the default setting.
More...

 
virtual Handle_Prs3d_LineAspect LineAspect ()
 
   Returns settings for line aspects. <br>

These settings can be edited. The default values are:
Color: Quantity_NOC_YELLOW
Type of line: Aspect_TOL_SOLID
Width: 1.
These attributes are used by the following algorithms:
Prs3d_Curve
Prs3d_Line
Prs3d_HLRShape
More...

 
virtual void SetLineAspect (const Handle< Prs3d_LineAspect > &anAspect)
 Sets the parameter anAspect for display attributes of lines.
More...
 
virtual Handle_Prs3d_TextAspect TextAspect ()
 
 Returns settings for text aspect. <br>

These settings can be edited. The default value is:
More...

 
virtual void SetTextAspect (const Handle< Prs3d_TextAspect > &anAspect)
 Sets the parameter anAspect for display attributes of text.
More...
 
virtual void SetLineArrowDraw (const Standard_Boolean OnOff)
 enables the drawing of an arrow at the end of each line.
By default the arrows are not drawn.
More...
 
virtual Standard_Boolean LineArrowDraw () const
 
 Sets LineArrowDraw on or off by setting the <br>

parameter OnOff to true or false.
More...

 
virtual Handle_Prs3d_ArrowAspect ArrowAspect ()
 Returns the attributes for display of arrows.
More...
 
virtual void SetArrowAspect (const Handle< Prs3d_ArrowAspect > &anAspect)
 Sets the parameter anAspect for display attributes of arrows.
More...
 
virtual Handle_Prs3d_PointAspect PointAspect ()
 Returns the point aspect setting. The default values are
Color: Quantity_NOC_YELLOW
Type of marker: Aspect_TOM_PLUS
Scale: 1.
These attributes are used by the algorithms Prs3d_Point.
More...
 
virtual void SetPointAspect (const Handle< Prs3d_PointAspect > &anAspect)
 Sets the parameter anAspect for display attributes of points
More...
 
virtual Handle_Prs3d_ShadingAspect ShadingAspect ()
 
 Returns settings for shading aspects. <br>

These settings can be edited. The default values are:
More...

 
virtual void SetShadingAspect (const Handle< Prs3d_ShadingAspect > &anAspect)
 Sets the parameter anAspect for display attributes of shading.
More...
 
virtual void SetShadingAspectGlobal (const Standard_Boolean aValue)
 indicates that the ShadingAspect will be apply
to the whole presentation. This allows to modify
the aspect without recomputing the content of the presentation.
More...
 
virtual Standard_Boolean ShadingAspectGlobal () const
 
virtual Standard_Boolean DrawHiddenLine () const
 returns Standard_True if the hidden lines are to be drawn.
By default the hidden lines are not drawn.
More...
 
virtual void EnableDrawHiddenLine ()
 Enables the DrawHiddenLine function.
More...
 
virtual void DisableDrawHiddenLine ()
 Disables the DrawHiddenLine function.
More...
 
virtual Handle_Prs3d_LineAspect HiddenLineAspect ()
 
 Returns settings for hidden line aspects. <br>

These settings can be edited. The default values are:
Color: Quantity_NOC_YELLOW
Type of line: Aspect_TOL_DASH
Width: 1.
More...

 
virtual void SetHiddenLineAspect (const Handle< Prs3d_LineAspect > &anAspect)
 
 Sets the parameter anAspect for the display of <br>

hidden lines in hidden line removal mode.
More...

 
virtual Handle_Prs3d_LineAspect SeenLineAspect ()
 
 Returns settings for seen line aspects. <br>

These settings can be edited. The default values are:
Color: Quantity_NOC_YELLOW
Type of line: Aspect_TOL_SOLID
Width: 1.
More...

 
virtual void SetSeenLineAspect (const Handle< Prs3d_LineAspect > &anAspect)
 
 Sets the parameter anAspect for the display of seen <br>

lines in hidden line removal mode.
More...

 
virtual Handle_Prs3d_PlaneAspect PlaneAspect ()
 Returns settings for the appearance of planes.
More...
 
virtual void SetPlaneAspect (const Handle< Prs3d_PlaneAspect > &anAspect)
 Sets the parameter anAspect for the display of planes.
More...
 
virtual Handle_Prs3d_LineAspect VectorAspect ()
 
 Returns settings for the appearance of vectors. <br>

These settings can be edited. The default values are:
Color: Quantity_NOC_SKYBLUE
Type of line: Aspect_TOL_SOLID
Width: 1.
More...

 
virtual void SetVectorAspect (const Handle< Prs3d_LineAspect > &anAspect)
 Sets the modality anAspect for the display of vectors.
More...
 
virtual Handle_Prs3d_DatumAspect DatumAspect ()
 
 Returns settings for the appearance of datums. <br>

These settings can be edited. The default values for
the three axes are:
Color: Quantity_NOC_PEACHPUFF
Type of line: Aspect_TOL_SOLID
Width: 1.
More...

 
virtual void SetDatumAspect (const Handle< Prs3d_DatumAspect > &anAspect)
 Sets the modality anAspect for the display of datums.
More...
 
virtual
Handle_Prs3d_DimensionAspect 
DimensionAspect ()
 Returns settings for the appearance of dimensions.
More...
 
virtual void SetDimensionAspect (const Handle< Prs3d_DimensionAspect > &theAspect)
 Sets the settings for the appearance of dimensions.
More...
 
virtual void SetDimLengthModelUnits (const TCollection_AsciiString &theUnits)
 Sets dimension length model units for computing of dimension presentation.
More...
 
virtual void SetDimAngleModelUnits (const TCollection_AsciiString &theUnits)
 Sets dimension angle model units for computing of dimension presentation.
More...
 
virtual const
TCollection_AsciiString
DimLengthModelUnits () const
 Returns length model units for the dimension presentation.
More...
 
virtual const
TCollection_AsciiString
DimAngleModelUnits () const
 Returns angle model units for the dimension presentation.
More...
 
virtual void SetDimLengthDisplayUnits (const TCollection_AsciiString &theUnits)
 Sets length units in which value for dimension presentation is displayed.
More...
 
virtual void SetDimAngleDisplayUnits (const TCollection_AsciiString &theUnits)
 Sets angle units in which value for dimension presentation is displayed.
More...
 
virtual const
TCollection_AsciiString
DimLengthDisplayUnits () const
 Returns length units in which dimension presentation is displayed.
More...
 
virtual const
TCollection_AsciiString
DimAngleDisplayUnits () const
 Returns angle units in which dimension presentation is displayed.
More...
 
virtual Handle_Prs3d_LineAspect SectionAspect ()
 The LineAspect for the wire can be edited.
The default values are:
Color: Quantity_NOC_ORANGE
Type of line: Aspect_TOL_SOLID
Width: 1.
These attributes are used by the algorithm Prs3d_WFShape.
More...
 
virtual void SetSectionAspect (const Handle< Prs3d_LineAspect > &theAspect)
 Sets the parameter theAspect for display attributes of sections.
More...
 
virtual void SetFaceBoundaryDraw (const Standard_Boolean theIsEnabled)
 
 Enables or disables face boundary drawing for shading presentations. <br>

theIsEnabled is a boolean flag indicating whether the face boundaries should be
drawn or not.
More...

 
virtual Standard_Boolean IsFaceBoundaryDraw () const
 Checks whether the face boundary drawing is enabled or not.
More...
 
virtual void SetFaceBoundaryAspect (const Handle< Prs3d_LineAspect > &theAspect)
 
 Sets line aspect for face boundaries. <br>

theAspect is the line aspect that determines the look of the face boundaries.
More...

 
virtual Handle_Prs3d_LineAspect FaceBoundaryAspect ()
 Returns line aspect of face boundaries.
More...
 
- Public Member Functions inherited from MMgt_TShared
virtual void Delete () const
 Memory deallocator for transient classes. More...
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual void ShallowDump (Standard_OStream &) const
 
virtual const
Handle_Standard_Type & 
DynamicType () const
 Returns a type information object about this object. More...
 
Standard_Boolean IsInstance (const Handle_Standard_Type &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const Handle_Standard_Type &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
virtual Handle_Standard_Transient This () const
 Returns a Handle which references this object. Must never be called to objects created in stack. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 

Protected Attributes

Handle_Prs3d_IsoAspect myUIsoAspect
 
Handle_Prs3d_IsoAspect myVIsoAspect
 
Standard_Integer myNbPoints
 
Standard_Boolean myIsoOnPlane
 
Handle_Prs3d_LineAspect myFreeBoundaryAspect
 
Standard_Boolean myFreeBoundaryDraw
 
Handle_Prs3d_LineAspect myUnFreeBoundaryAspect
 
Standard_Boolean myUnFreeBoundaryDraw
 
Handle_Prs3d_LineAspect myWireAspect
 
Standard_Boolean myWireDraw
 
Handle_Prs3d_LineAspect myLineAspect
 
Handle_Prs3d_TextAspect myTextAspect
 
Handle_Prs3d_ShadingAspect myShadingAspect
 
Standard_Boolean myShadingAspectGlobal
 
Quantity_Length myChordialDeviation
 
Aspect_TypeOfDeflection myTypeOfDeflection
 
Standard_Real myMaximalParameterValue
 
Standard_Real myDeviationCoefficient
 
Standard_Real myHLRDeviationCoefficient
 
Standard_Real myDeviationAngle
 
Standard_Real myHLRAngle
 
Handle_Prs3d_PointAspect myPointAspect
 
Handle_Prs3d_PlaneAspect myPlaneAspect
 
Handle_Prs3d_ArrowAspect myArrowAspect
 
Standard_Boolean myLineDrawArrow
 
Standard_Boolean myDrawHiddenLine
 
Handle_Prs3d_LineAspect myHiddenLineAspect
 
Handle_Prs3d_LineAspect mySeenLineAspect
 
Handle_Prs3d_LineAspect myVectorAspect
 
Handle_Prs3d_DatumAspect myDatumAspect
 
Standard_Real myDatumScale
 
Handle_Prs3d_DimensionAspect myDimensionAspect
 
Prs3d_DimensionUnits myDimensionModelUnits
 
Prs3d_DimensionUnits myDimensionDisplayUnits
 
Handle_Prs3d_LineAspect mySectionAspect
 
Standard_Boolean myFaceBoundaryDraw
 
Handle_Prs3d_LineAspect myFaceBoundaryAspect
 
Prs3d_TypeOfHLR myTypeOfHLR
 

Detailed Description

A graphic attribute manager which governs how
objects such as color, width, line thickness and
deflection are displayed.
Prs3d_Drawer is the mother class of AIS_Drawer.
As such, it is its set functions which are called to
modify display parameters. In the example below we
can see that the AIS_Drawer is modified to set the
value of the deviation coefficient using a method
inherited from Prs3d_Drawer.

Constructor & Destructor Documentation

Prs3d_Drawer::Prs3d_Drawer ( )

Member Function Documentation

virtual Handle_Prs3d_ArrowAspect Prs3d_Drawer::ArrowAspect ( )
virtual

Returns the attributes for display of arrows.

Reimplemented in AIS_Drawer.

virtual Handle_Prs3d_DatumAspect Prs3d_Drawer::DatumAspect ( )
virtual

 Returns settings for the appearance of datums. <br>

These settings can be edited. The default values for
the three axes are:
Color: Quantity_NOC_PEACHPUFF
Type of line: Aspect_TOL_SOLID
Width: 1.

Reimplemented in AIS_Drawer.

virtual Standard_Real Prs3d_Drawer::DeviationAngle ( ) const
virtual

Returns the value for deviation angle.

Reimplemented in AIS_Drawer.

virtual Standard_Real Prs3d_Drawer::DeviationCoefficient ( ) const
virtual

Returns the deviation coefficient.

Reimplemented in AIS_Drawer.

virtual const TCollection_AsciiString& Prs3d_Drawer::DimAngleDisplayUnits ( ) const
virtual

Returns angle units in which dimension presentation is displayed.

Reimplemented in AIS_Drawer.

virtual const TCollection_AsciiString& Prs3d_Drawer::DimAngleModelUnits ( ) const
virtual

Returns angle model units for the dimension presentation.

Reimplemented in AIS_Drawer.

virtual Handle_Prs3d_DimensionAspect Prs3d_Drawer::DimensionAspect ( )
virtual

Returns settings for the appearance of dimensions.

Reimplemented in AIS_Drawer.

virtual const TCollection_AsciiString& Prs3d_Drawer::DimLengthDisplayUnits ( ) const
virtual

Returns length units in which dimension presentation is displayed.

Reimplemented in AIS_Drawer.

virtual const TCollection_AsciiString& Prs3d_Drawer::DimLengthModelUnits ( ) const
virtual

Returns length model units for the dimension presentation.

Reimplemented in AIS_Drawer.

virtual void Prs3d_Drawer::DisableDrawHiddenLine ( )
virtual

Disables the DrawHiddenLine function.

virtual Standard_Integer Prs3d_Drawer::Discretisation ( ) const
virtual

Returns the discretisation setting.

Reimplemented in AIS_Drawer.

virtual Standard_Boolean Prs3d_Drawer::DrawHiddenLine ( ) const
virtual

returns Standard_True if the hidden lines are to be drawn.
By default the hidden lines are not drawn.

Reimplemented in AIS_Drawer.

virtual void Prs3d_Drawer::EnableDrawHiddenLine ( )
virtual

Enables the DrawHiddenLine function.

virtual Handle_Prs3d_LineAspect Prs3d_Drawer::FaceBoundaryAspect ( )
virtual

Returns line aspect of face boundaries.

Reimplemented in AIS_Drawer.

virtual Handle_Prs3d_LineAspect Prs3d_Drawer::FreeBoundaryAspect ( )
virtual

  Stores the values for presentation of free boundaries, <br>

in other words, boundaries which are not shared.
The LineAspect for the free boundaries can be edited.
The default values are:
Color: Quantity_NOC_GREEN
Type of line: Aspect_TOL_SOLID
Width: 1.
These attributes are used by the algorithm Prs3d_WFShape

Reimplemented in AIS_Drawer.

virtual Standard_Boolean Prs3d_Drawer::FreeBoundaryDraw ( ) const
virtual

 Returns True if the drawing of the shared boundaries <br>

is disabled. True is the default setting.

Reimplemented in AIS_Drawer.

virtual Handle_Prs3d_LineAspect Prs3d_Drawer::HiddenLineAspect ( )
virtual

 Returns settings for hidden line aspects. <br>

These settings can be edited. The default values are:
Color: Quantity_NOC_YELLOW
Type of line: Aspect_TOL_DASH
Width: 1.

Reimplemented in AIS_Drawer.

virtual Standard_Real Prs3d_Drawer::HLRAngle ( ) const
virtual

 Returns the real number value of the deviation angle <br>

in hidden line removal views. The default value is 20*PI/180.

Reimplemented in AIS_Drawer.

virtual Standard_Real Prs3d_Drawer::HLRDeviationCoefficient ( ) const
virtual

 Returns the real number value of the hidden line <br>

removal deviation coefficient.

Reimplemented in AIS_Drawer.

virtual Standard_Boolean Prs3d_Drawer::IsFaceBoundaryDraw ( ) const
virtual

Checks whether the face boundary drawing is enabled or not.

Reimplemented in AIS_Drawer.

virtual Standard_Boolean Prs3d_Drawer::IsoOnPlane ( ) const
virtual

Returns True if the drawing of isos on planes is enabled.

Reimplemented in AIS_Drawer.

virtual Standard_Boolean Prs3d_Drawer::LineArrowDraw ( ) const
virtual

 Sets LineArrowDraw on or off by setting the <br>

parameter OnOff to true or false.

Reimplemented in AIS_Drawer.

virtual Handle_Prs3d_LineAspect Prs3d_Drawer::LineAspect ( )
virtual

   Returns settings for line aspects. <br>

These settings can be edited. The default values are:
Color: Quantity_NOC_YELLOW
Type of line: Aspect_TOL_SOLID
Width: 1.
These attributes are used by the following algorithms:
Prs3d_Curve
Prs3d_Line
Prs3d_HLRShape

Reimplemented in AIS_Drawer.

virtual Quantity_Length Prs3d_Drawer::MaximalChordialDeviation ( ) const
virtual

returns the maximal chordial deviation. Default value is 0.1

Reimplemented in AIS_Drawer.

virtual Standard_Real Prs3d_Drawer::MaximalParameterValue ( ) const
virtual

 Sets the maximum value allowed for the first and last <br>

parameters of an infinite curve. By default, this value is 500000.

Reimplemented in AIS_Drawer.

virtual Handle_Prs3d_PlaneAspect Prs3d_Drawer::PlaneAspect ( )
virtual

Returns settings for the appearance of planes.

Reimplemented in AIS_Drawer.

virtual Handle_Prs3d_PointAspect Prs3d_Drawer::PointAspect ( )
virtual

Returns the point aspect setting. The default values are
Color: Quantity_NOC_YELLOW
Type of marker: Aspect_TOM_PLUS
Scale: 1.
These attributes are used by the algorithms Prs3d_Point.

Reimplemented in AIS_Drawer.

virtual Handle_Prs3d_LineAspect Prs3d_Drawer::SectionAspect ( )
virtual

The LineAspect for the wire can be edited.
The default values are:
Color: Quantity_NOC_ORANGE
Type of line: Aspect_TOL_SOLID
Width: 1.
These attributes are used by the algorithm Prs3d_WFShape.

Reimplemented in AIS_Drawer.

virtual Handle_Prs3d_LineAspect Prs3d_Drawer::SeenLineAspect ( )
virtual

 Returns settings for seen line aspects. <br>

These settings can be edited. The default values are:
Color: Quantity_NOC_YELLOW
Type of line: Aspect_TOL_SOLID
Width: 1.

Reimplemented in AIS_Drawer.

virtual void Prs3d_Drawer::SetArrowAspect ( const Handle< Prs3d_ArrowAspect > &  anAspect)
virtual

Sets the parameter anAspect for display attributes of arrows.

virtual void Prs3d_Drawer::SetDatumAspect ( const Handle< Prs3d_DatumAspect > &  anAspect)
virtual

Sets the modality anAspect for the display of datums.

virtual void Prs3d_Drawer::SetDeviationAngle ( const Standard_Real  anAngle)
virtual

Sets deviation angle

Reimplemented in AIS_Drawer.

virtual void Prs3d_Drawer::SetDeviationCoefficient ( const Standard_Real  aCoefficient)
virtual

Sets the deviation coefficient aCoefficient.

Reimplemented in AIS_Drawer.

virtual void Prs3d_Drawer::SetDimAngleDisplayUnits ( const TCollection_AsciiString theUnits)
virtual

Sets angle units in which value for dimension presentation is displayed.

Reimplemented in AIS_Drawer.

virtual void Prs3d_Drawer::SetDimAngleModelUnits ( const TCollection_AsciiString theUnits)
virtual

Sets dimension angle model units for computing of dimension presentation.

Reimplemented in AIS_Drawer.

virtual void Prs3d_Drawer::SetDimensionAspect ( const Handle< Prs3d_DimensionAspect > &  theAspect)
virtual

Sets the settings for the appearance of dimensions.

virtual void Prs3d_Drawer::SetDimLengthDisplayUnits ( const TCollection_AsciiString theUnits)
virtual

Sets length units in which value for dimension presentation is displayed.

Reimplemented in AIS_Drawer.

virtual void Prs3d_Drawer::SetDimLengthModelUnits ( const TCollection_AsciiString theUnits)
virtual

Sets dimension length model units for computing of dimension presentation.

Reimplemented in AIS_Drawer.

virtual void Prs3d_Drawer::SetDiscretisation ( const Standard_Integer  d)
virtual

Sets the discretisation parameter d.

virtual void Prs3d_Drawer::SetFaceBoundaryAspect ( const Handle< Prs3d_LineAspect > &  theAspect)
virtual

 Sets line aspect for face boundaries. <br>

theAspect is the line aspect that determines the look of the face boundaries.

Reimplemented in AIS_Drawer.

virtual void Prs3d_Drawer::SetFaceBoundaryDraw ( const Standard_Boolean  theIsEnabled)
virtual

 Enables or disables face boundary drawing for shading presentations. <br>

theIsEnabled is a boolean flag indicating whether the face boundaries should be
drawn or not.

Reimplemented in AIS_Drawer.

virtual void Prs3d_Drawer::SetFreeBoundaryAspect ( const Handle< Prs3d_LineAspect > &  anAspect)
virtual

Sets the parameter anAspect for the display of free boundaries.

virtual void Prs3d_Drawer::SetFreeBoundaryDraw ( const Standard_Boolean  OnOff)
virtual

 Sets free boundary drawing on or off by setting the <br>

parameter OnOff to true or false.

virtual void Prs3d_Drawer::SetHiddenLineAspect ( const Handle< Prs3d_LineAspect > &  anAspect)
virtual

 Sets the parameter anAspect for the display of <br>

hidden lines in hidden line removal mode.

virtual void Prs3d_Drawer::SetHLRAngle ( const Standard_Real  anAngle)
virtual

 Sets anAngle, the angle of maximum chordal <br>

deviation for removal of hidden lines created by
different viewpoints in different presentations. The
default value is 20*PI/180.

Reimplemented in AIS_Drawer.

virtual void Prs3d_Drawer::SetHLRDeviationCoefficient ( const Standard_Real  aCoefficient)
virtual

 Sets the deviation coefficient aCoefficient for removal <br>

of hidden lines created by different viewpoints in
different presentations. The Default value is 0.02.

Reimplemented in AIS_Drawer.

virtual void Prs3d_Drawer::SetIsoOnPlane ( const Standard_Boolean  OnOff)
virtual

 Sets IsoOnPlane on or off   by setting the parameter <br>

OnOff to true or false.

virtual void Prs3d_Drawer::SetLineArrowDraw ( const Standard_Boolean  OnOff)
virtual

enables the drawing of an arrow at the end of each line.
By default the arrows are not drawn.

virtual void Prs3d_Drawer::SetLineAspect ( const Handle< Prs3d_LineAspect > &  anAspect)
virtual

Sets the parameter anAspect for display attributes of lines.

virtual void Prs3d_Drawer::SetMaximalChordialDeviation ( const Quantity_Length  aChordialDeviation)
virtual

 Defines the maximal chordial deviation when drawing any curve; <br>
     Even if the type of deviation is set to TOD_Relative, <br>
     this value is used by: <br>


Prs3d_DeflectionCurve
Prs3d_WFDeflectionSurface
Prs3d_WFDeflectionRestrictedFace

virtual void Prs3d_Drawer::SetMaximalParameterValue ( const Standard_Real  Value)
virtual

defines the maximum value allowed for the first and last
parameters of an infinite curve. Default value: 500.

virtual void Prs3d_Drawer::SetPlaneAspect ( const Handle< Prs3d_PlaneAspect > &  anAspect)
virtual

Sets the parameter anAspect for the display of planes.

virtual void Prs3d_Drawer::SetPointAspect ( const Handle< Prs3d_PointAspect > &  anAspect)
virtual

Sets the parameter anAspect for display attributes of points

virtual void Prs3d_Drawer::SetSectionAspect ( const Handle< Prs3d_LineAspect > &  theAspect)
virtual

Sets the parameter theAspect for display attributes of sections.

virtual void Prs3d_Drawer::SetSeenLineAspect ( const Handle< Prs3d_LineAspect > &  anAspect)
virtual

 Sets the parameter anAspect for the display of seen <br>

lines in hidden line removal mode.

virtual void Prs3d_Drawer::SetShadingAspect ( const Handle< Prs3d_ShadingAspect > &  anAspect)
virtual

Sets the parameter anAspect for display attributes of shading.

virtual void Prs3d_Drawer::SetShadingAspectGlobal ( const Standard_Boolean  aValue)
virtual

indicates that the ShadingAspect will be apply
to the whole presentation. This allows to modify
the aspect without recomputing the content of the presentation.

virtual void Prs3d_Drawer::SetTextAspect ( const Handle< Prs3d_TextAspect > &  anAspect)
virtual

Sets the parameter anAspect for display attributes of text.

virtual void Prs3d_Drawer::SetTypeOfDeflection ( const Aspect_TypeOfDeflection  aTypeOfDeflection)
virtual

 Sets the type of chordal deflection. <br>

This indicates whether the deflection value is absolute
or relative to the size of the object.

virtual void Prs3d_Drawer::SetTypeOfHLR ( const Prs3d_TypeOfHLR  theTypeOfHLR)
virtual

Sets the type of HLR algorithm
used by drawer's interactive objects

Reimplemented in AIS_Drawer.

virtual void Prs3d_Drawer::SetUIsoAspect ( const Handle< Prs3d_IsoAspect > &  anAspect)
virtual
virtual void Prs3d_Drawer::SetUnFreeBoundaryAspect ( const Handle< Prs3d_LineAspect > &  anAspect)
virtual

Sets the parameter anAspect for the display of shared boundaries.

virtual void Prs3d_Drawer::SetUnFreeBoundaryDraw ( const Standard_Boolean  OnOff)
virtual

 Sets FreeBoundaryDraw on or off by setting the <br>

parameter OnOff to true or false.
By default the unfree boundaries are drawn.

virtual void Prs3d_Drawer::SetVectorAspect ( const Handle< Prs3d_LineAspect > &  anAspect)
virtual

Sets the modality anAspect for the display of vectors.

virtual void Prs3d_Drawer::SetVIsoAspect ( const Handle< Prs3d_IsoAspect > &  anAspect)
virtual

Sets the appearance of V isoparameters - anAspect.

virtual void Prs3d_Drawer::SetWireAspect ( const Handle< Prs3d_LineAspect > &  anAspect)
virtual

Sets the parameter anAspect for display of wires.

virtual void Prs3d_Drawer::SetWireDraw ( const Standard_Boolean  OnOff)
virtual

 Sets WireDraw on or off   by setting the parameter <br>

OnOff to true or false.

virtual Handle_Prs3d_ShadingAspect Prs3d_Drawer::ShadingAspect ( )
virtual

 Returns settings for shading aspects. <br>

These settings can be edited. The default values are:

  • Color: Quantity_NOC_YELLOW
  • Material: Graphic3d_NOM_BRASS
    Shading aspect is obtained through decomposition of
    3d faces into triangles, each side of each triangle
    being a chord of the corresponding curved edge in
    the face. Reflection of light in each projector
    perspective is then calculated for each of the
    resultant triangular planes.

Reimplemented in AIS_Drawer.

virtual Standard_Boolean Prs3d_Drawer::ShadingAspectGlobal ( ) const
virtual

Reimplemented in AIS_Drawer.

virtual Handle_Prs3d_TextAspect Prs3d_Drawer::TextAspect ( )
virtual

 Returns settings for text aspect. <br>

These settings can be edited. The default value is:

  • Color: Quantity_NOC_YELLOW

Reimplemented in AIS_Drawer.

virtual Aspect_TypeOfDeflection Prs3d_Drawer::TypeOfDeflection ( ) const
virtual

 Returns the type of chordal deflection. <br>

This indicates whether the deflection value is absolute
or relative to the size of the object.

Reimplemented in AIS_Drawer.

virtual Prs3d_TypeOfHLR Prs3d_Drawer::TypeOfHLR ( ) const
virtual

Gets the myTypeOfHLR value

Reimplemented in AIS_Drawer.

virtual Handle_Prs3d_IsoAspect Prs3d_Drawer::UIsoAspect ( )
virtual

 Defines the attributes which are used when drawing an <br>
     U isoparametric curve of a face. Defines the number <br>
     of U isoparametric curves to be drawn for a single face. <br>
     The LineAspect for U isoparametric lines can be edited <br>
     (methods SetColor, SetTypeOfLine, SetWidth, SetNumber) <br>
     The default values are: <br>
     COLOR       : Quantity_NOC_GRAY75 <br>
     TYPE OF LINE: Aspect_TOL_SOLID <br>
     WIDTH       : 0.5 <br>



These attributes are used by the following algorithms:
Prs3d_WFDeflectionSurface
Prs3d_WFDeflectionRestrictedFace

Reimplemented in AIS_Drawer.

virtual Handle_Prs3d_LineAspect Prs3d_Drawer::UnFreeBoundaryAspect ( )
virtual

Returns settings for shared boundary line aspects.
The LineAspect for the unfree boundaries can be edited.
The default values are:
Color: Quantity_NOC_YELLOW
Type of line: Aspect_TOL_SOLID
Width: 1.
These attributes are used by the algorithm Prs3d_WFShape

Reimplemented in AIS_Drawer.

virtual Standard_Boolean Prs3d_Drawer::UnFreeBoundaryDraw ( ) const
virtual

 Returns True if the drawing of the shared boundaries is enabled. <br>

True is the default setting.

Reimplemented in AIS_Drawer.

virtual Handle_Prs3d_LineAspect Prs3d_Drawer::VectorAspect ( )
virtual

 Returns settings for the appearance of vectors. <br>

These settings can be edited. The default values are:
Color: Quantity_NOC_SKYBLUE
Type of line: Aspect_TOL_SOLID
Width: 1.

Reimplemented in AIS_Drawer.

virtual Handle_Prs3d_IsoAspect Prs3d_Drawer::VIsoAspect ( )
virtual

 Defines the attributes which are used when drawing an <br>
     V isoparametric curve of a face. Defines the number <br>
     of V isoparametric curves to be drawn for a single face. <br>
     The LineAspect for V isoparametric lines can be edited <br>
     (methods SetColor, SetTypeOfLine, SetWidth, SetNumber) <br>
     The default values are: <br>
     COLOR       : Quantity_NOC_GRAY82 <br>
     TYPE OF LINE: Aspect_TOL_SOLID <br>
     WIDTH       : 0.5 <br>



These attributes are used by the following algorithms:
Prs3d_WFDeflectionSurface
Prs3d_WFDeflectionRestrictedFace

Reimplemented in AIS_Drawer.

virtual Handle_Prs3d_LineAspect Prs3d_Drawer::WireAspect ( )
virtual

Returns wire aspect settings.
The LineAspect for the wire can be edited.
The default values are:
Color: Quantity_NOC_RED
Type of line: Aspect_TOL_SOLID
Width: 1.
These attributes are used by the algorithm Prs3d_WFShape

Reimplemented in AIS_Drawer.

virtual Standard_Boolean Prs3d_Drawer::WireDraw ( ) const
virtual

returns True if the drawing of the wire is enabled.

Reimplemented in AIS_Drawer.

Field Documentation

Handle_Prs3d_ArrowAspect Prs3d_Drawer::myArrowAspect
protected
Quantity_Length Prs3d_Drawer::myChordialDeviation
protected
Handle_Prs3d_DatumAspect Prs3d_Drawer::myDatumAspect
protected
Standard_Real Prs3d_Drawer::myDatumScale
protected
Standard_Real Prs3d_Drawer::myDeviationAngle
protected
Standard_Real Prs3d_Drawer::myDeviationCoefficient
protected
Handle_Prs3d_DimensionAspect Prs3d_Drawer::myDimensionAspect
protected
Prs3d_DimensionUnits Prs3d_Drawer::myDimensionDisplayUnits
protected
Prs3d_DimensionUnits Prs3d_Drawer::myDimensionModelUnits
protected
Standard_Boolean Prs3d_Drawer::myDrawHiddenLine
protected
Handle_Prs3d_LineAspect Prs3d_Drawer::myFaceBoundaryAspect
protected
Standard_Boolean Prs3d_Drawer::myFaceBoundaryDraw
protected
Handle_Prs3d_LineAspect Prs3d_Drawer::myFreeBoundaryAspect
protected
Standard_Boolean Prs3d_Drawer::myFreeBoundaryDraw
protected
Handle_Prs3d_LineAspect Prs3d_Drawer::myHiddenLineAspect
protected
Standard_Real Prs3d_Drawer::myHLRAngle
protected
Standard_Real Prs3d_Drawer::myHLRDeviationCoefficient
protected
Standard_Boolean Prs3d_Drawer::myIsoOnPlane
protected
Handle_Prs3d_LineAspect Prs3d_Drawer::myLineAspect
protected
Standard_Boolean Prs3d_Drawer::myLineDrawArrow
protected
Standard_Real Prs3d_Drawer::myMaximalParameterValue
protected
Standard_Integer Prs3d_Drawer::myNbPoints
protected
Handle_Prs3d_PlaneAspect Prs3d_Drawer::myPlaneAspect
protected
Handle_Prs3d_PointAspect Prs3d_Drawer::myPointAspect
protected
Handle_Prs3d_LineAspect Prs3d_Drawer::mySectionAspect
protected
Handle_Prs3d_LineAspect Prs3d_Drawer::mySeenLineAspect
protected
Handle_Prs3d_ShadingAspect Prs3d_Drawer::myShadingAspect
protected
Standard_Boolean Prs3d_Drawer::myShadingAspectGlobal
protected
Handle_Prs3d_TextAspect Prs3d_Drawer::myTextAspect
protected
Aspect_TypeOfDeflection Prs3d_Drawer::myTypeOfDeflection
protected
Prs3d_TypeOfHLR Prs3d_Drawer::myTypeOfHLR
protected
Handle_Prs3d_IsoAspect Prs3d_Drawer::myUIsoAspect
protected
Handle_Prs3d_LineAspect Prs3d_Drawer::myUnFreeBoundaryAspect
protected
Standard_Boolean Prs3d_Drawer::myUnFreeBoundaryDraw
protected
Handle_Prs3d_LineAspect Prs3d_Drawer::myVectorAspect
protected
Handle_Prs3d_IsoAspect Prs3d_Drawer::myVIsoAspect
protected
Handle_Prs3d_LineAspect Prs3d_Drawer::myWireAspect
protected
Standard_Boolean Prs3d_Drawer::myWireDraw
protected

The documentation for this class was generated from the following file: