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Open CASCADE Technology
6.7.1
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Interface to dynamic library loader.
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#include <OSD_SharedLibrary.hxx>
Public Member Functions | |
| OSD_SharedLibrary () | |
| Creates a SharedLibrary object with name NULL. More... | |
| OSD_SharedLibrary (const Standard_CString aFilename) | |
| Creates a SharedLibrary object with name aFilename. More... | |
| void | SetName (const Standard_CString aName) |
| Sets a name associated to the shared object. More... | |
| Standard_CString | Name () const |
| Returns the name associated to the shared object. More... | |
| Standard_Boolean | DlOpen (const OSD_LoadMode Mode) |
| The DlOpen method provides an interface to the dynamic library loader to allow shared libraries to be loaded and called at runtime. The DlOpen function attempts to load Filename, in the address space of the process, resolving symbols as appropriate. Any libraries that Filename depends upon are also loaded. If MODE is RTLD_LAZY, then the runtime loader does symbol resolution only as needed. Typically, this means that the first call to a function in the newly loaded library will cause the resolution of the address of that function to occur. If Mode is RTLD_NOW, then the runtime loader must do all symbol binding during the DlOpen call. The DlOpen method returns a handle that is used by DlSym or DlClose. If there is an error, Standard_False is returned, Standard_True otherwise. If a NULL Filename is specified, DlOpen returns a handle for the main executable, which allows access to dynamic symbols in the running program. More... | |
| OSD_Function | DlSymb (const Standard_CString Name) const |
| The dlsym function returns the address of the symbol name found in the shared library. If the symbol is not found, a NULL pointer is returned. More... | |
| void | DlClose () const |
| Deallocates the address space for the library corresponding to the shared object. If any user function continues to call a symbol resolved in the address space of a library that has been since been deallocated by DlClose, the results are undefined. More... | |
| Standard_CString | DlError () const |
| The dlerror function returns a string describing the last error that occurred from a call to DlOpen, DlClose or DlSym. More... | |
| void | Destroy () |
| Frees memory allocated. More... | |
| ~OSD_SharedLibrary () | |
Interface to dynamic library loader.
| OSD_SharedLibrary::OSD_SharedLibrary | ( | ) |
Creates a SharedLibrary object with name NULL.
| OSD_SharedLibrary::OSD_SharedLibrary | ( | const Standard_CString | aFilename | ) |
Creates a SharedLibrary object with name aFilename.
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inline |
| void OSD_SharedLibrary::Destroy | ( | ) |
Frees memory allocated.
| void OSD_SharedLibrary::DlClose | ( | ) | const |
Deallocates the address space for the library
corresponding to the shared object.
If any user function continues to call a symbol
resolved in the address space of a library
that has been since been deallocated by DlClose,
the results are undefined.
| Standard_CString OSD_SharedLibrary::DlError | ( | ) | const |
The dlerror function returns a string describing
the last error that occurred from
a call to DlOpen, DlClose or DlSym.
| Standard_Boolean OSD_SharedLibrary::DlOpen | ( | const OSD_LoadMode | Mode | ) |
The DlOpen method provides an interface to the
dynamic library loader to allow shared libraries
to be loaded and called at runtime. The DlOpen
function attempts to load Filename, in the address
space of the process, resolving symbols as appropriate.
Any libraries that Filename depends upon are also loaded.
If MODE is RTLD_LAZY, then the runtime loader
does symbol resolution only as needed.
Typically, this means that the first call to a function
in the newly loaded library will cause the resolution of
the address of that function to occur.
If Mode is RTLD_NOW, then the runtime loader must do all
symbol binding during the DlOpen call.
The DlOpen method returns a handle that is used by DlSym
or DlClose.
If there is an error, Standard_False is returned,
Standard_True otherwise.
If a NULL Filename is specified, DlOpen returns a handle
for the main executable, which allows access to dynamic
symbols in the running program.
| OSD_Function OSD_SharedLibrary::DlSymb | ( | const Standard_CString | Name | ) | const |
The dlsym function returns the address of the
symbol name found in the shared library.
If the symbol is not found, a NULL pointer is
returned.
| Standard_CString OSD_SharedLibrary::Name | ( | ) | const |
Returns the name associated to the shared object.
| void OSD_SharedLibrary::SetName | ( | const Standard_CString | aName | ) |
Sets a name associated to the shared object.
1.8.5