|
Open CASCADE Technology
6.7.1
|
A SelectExplore determines from an input list of Entities,
a list obtained by a way of exploration. This implies the
possibility of recursive exploration : the output list is
itself reused as input, etc...
Examples : Shared Entities, can be considered at one level
(immediate shared) or more, or max level
Then, for each input entity, if it is not rejected, it can be
either taken itself, or explored : it then produces a list.
According to a level, either the produced lists or taken
entities give the result (level one), or lists are themselves
considered and for each item, is it taken or explored.
Remark that rejection is just a safety : normally, an input
entity is, either taken itself, or explored
A maximum level can be specified. Else, the process continues
until all entities have been either taken or rejected
More...
#include <IFSelect_SelectExplore.hxx>

Public Member Functions | |
| Standard_Integer | Level () const |
| Returns the required exploring level More... | |
| Interface_EntityIterator | RootResult (const Interface_Graph &G) const |
| Returns the list of selected entities. Works by calling the method Explore on each input entity : it can be rejected, taken for output, or to explore. If the maximum level has not yet been attained, or if no max level is specified, entities to be explored are themselves used as if they were input More... | |
| virtual Standard_Boolean | Explore (const Standard_Integer level, const Handle< Standard_Transient > &ent, const Interface_Graph &G, Interface_EntityIterator &explored) const =0 |
| Analyses and, if required, Explores an entity, as follows : The explored list starts as empty, it has to be filled by this method. If it returns False, <ent> is rejected for result (this is to be used only as safety) If it returns True and <explored> remains empty, <ent> is taken itself for result, not explored If it returns True and <explored> is not empty, the content of this list is considered : If maximum level is attained, it is taken for result Else (or no max), each of its entity will be itself explored More... | |
| TCollection_AsciiString | Label () const |
| Returns a text saying "(Recursive)" or "(Level nn)" plus specific criterium returned by ExploreLabel (see below) More... | |
| virtual TCollection_AsciiString | ExploreLabel () const =0 |
| Returns a text defining the way of exploration More... | |
Public Member Functions inherited from IFSelect_SelectDeduct | |
| void | SetInput (const Handle< IFSelect_Selection > &sel) |
| Defines or Changes the Input Selection More... | |
| Handle_IFSelect_Selection | Input () const |
| Returns the Input Selection More... | |
| Standard_Boolean | HasInput () const |
| Returns True if the Input Selection is defined, False else More... | |
| Standard_Boolean | HasAlternate () const |
| Tells if an Alternate List has been set, i.e. : the Alternate Definition is present and set More... | |
| Handle_IFSelect_SelectPointed & | Alternate () |
Returns the Alternate Definition <br>
It is returned modifiable, hence an already defined <br>
SelectPointed can be used <br>
But if it was not yet defined, it is created the first time <br>
| |
| Interface_EntityIterator | InputResult (const Interface_Graph &G) const |
Returns the Result determined by Input Selection, as Unique <br>
if Input Selection is not defined, returns an empty list. <br>
| |
| void | FillIterator (IFSelect_SelectionIterator &iter) const |
| Puts in an Iterator the Selections from which "me" depends This list contains one Selection : the InputSelection More... | |
Public Member Functions inherited from IFSelect_Selection | |
| Interface_EntityIterator | UniqueResult (const Interface_Graph &G) const |
| Returns the list of selected entities, each of them beeing unique. Default definition works from RootResult. According HasUniqueResult, UniqueResult returns directly RootResult, or build a Unique Result from it with a Graph. More... | |
| virtual Interface_EntityIterator | CompleteResult (const Interface_Graph &G) const |
| Returns the list of entities involved by a Selection, i.e. UniqueResult plus the shared entities (directly or not) More... | |
Public Member Functions inherited from MMgt_TShared | |
| virtual void | Delete () const |
| Memory deallocator for transient classes. More... | |
Public Member Functions inherited from Standard_Transient | |
| Standard_Transient () | |
| Empty constructor. More... | |
| Standard_Transient (const Standard_Transient &) | |
| Copy constructor – does nothing. More... | |
| Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter. More... | |
| virtual | ~Standard_Transient () |
| Destructor must be virtual. More... | |
| virtual void | ShallowDump (Standard_OStream &) const |
| virtual const Handle_Standard_Type & | DynamicType () const |
| Returns a type information object about this object. More... | |
| Standard_Boolean | IsInstance (const Handle_Standard_Type &theType) const |
| Returns a true value if this is an instance of Type. More... | |
| Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| Returns a true value if this is an instance of TypeName. More... | |
| Standard_Boolean | IsKind (const Handle_Standard_Type &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
| Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
| virtual Handle_Standard_Transient | This () const |
| Returns a Handle which references this object. Must never be called to objects created in stack. More... | |
| Standard_Integer | GetRefCount () const |
| Get the reference counter of this object. More... | |
Protected Member Functions | |
| IFSelect_SelectExplore (const Standard_Integer level) | |
| Initializes a SelectExplore : the level must be specified on starting. 0 means all levels, 1 means level one only, etc... More... | |
Protected Member Functions inherited from IFSelect_Selection | |
| virtual Standard_Boolean | HasUniqueResult () const |
| Returns True if RootResult guarantees uniqueness for each Entity. Called by UniqueResult. Default answer is False. Can be redefined. More... | |
A SelectExplore determines from an input list of Entities,
a list obtained by a way of exploration. This implies the
possibility of recursive exploration : the output list is
itself reused as input, etc...
Examples : Shared Entities, can be considered at one level
(immediate shared) or more, or max level
Then, for each input entity, if it is not rejected, it can be
either taken itself, or explored : it then produces a list.
According to a level, either the produced lists or taken
entities give the result (level one), or lists are themselves
considered and for each item, is it taken or explored.
Remark that rejection is just a safety : normally, an input
entity is, either taken itself, or explored
A maximum level can be specified. Else, the process continues
until all entities have been either taken or rejected
|
protected |
Initializes a SelectExplore : the level must be specified on
starting. 0 means all levels, 1 means level one only, etc...
|
pure virtual |
Analyses and, if required, Explores an entity, as follows :
The explored list starts as empty, it has to be filled by this
method.
If it returns False, <ent> is rejected for result (this is to
be used only as safety)
If it returns True and <explored> remains empty, <ent> is
taken itself for result, not explored
If it returns True and <explored> is not empty, the content
of this list is considered :
If maximum level is attained, it is taken for result
Else (or no max), each of its entity will be itself explored
Implemented in XSControl_ConnectedShapes, IGESSelect_SelectBasicGeom, IFSelect_SelectSignedShared, IFSelect_SelectSignedSharing, IGESSelect_SelectBypassSubfigure, IGESSelect_SelectBypassGroup, IGESSelect_SelectFaces, IGESSelect_SelectPCurves, STEPSelections_SelectInstances, STEPSelections_SelectAssembly, STEPSelections_SelectFaces, and STEPSelections_SelectGSCurves.
|
pure virtual |
Returns a text defining the way of exploration
Implemented in XSControl_ConnectedShapes, IFSelect_SelectSignedShared, IFSelect_SelectSignedSharing, IGESSelect_SelectBasicGeom, IGESSelect_SelectBypassSubfigure, IGESSelect_SelectBypassGroup, IGESSelect_SelectFaces, IGESSelect_SelectPCurves, STEPSelections_SelectInstances, STEPSelections_SelectAssembly, STEPSelections_SelectFaces, and STEPSelections_SelectGSCurves.
|
virtual |
Returns a text saying "(Recursive)" or "(Level nn)" plus
specific criterium returned by ExploreLabel (see below)
Implements IFSelect_Selection.
| Standard_Integer IFSelect_SelectExplore::Level | ( | ) | const |
Returns the required exploring level
|
virtual |
Returns the list of selected entities. Works by calling the
method Explore on each input entity : it can be rejected,
taken for output, or to explore. If the maximum level has not
yet been attained, or if no max level is specified, entities
to be explored are themselves used as if they were input
Implements IFSelect_Selection.
Reimplemented in STEPSelections_SelectInstances.
1.8.5