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Public Member Functions
IFSelect_SelectControl Class Reference

A SelectControl kind Selection works with two input Selections
in a dissymmetric way : the Main Input which gives an input
list of Entities, to be processed, and the Second Input which
gives another list, to be used to filter the main input.

e.g. : SelectDiff retains the items of the Main Input which
are not in the Control Input (which acts as Diff Input)
or a specific selection which retains Entities from the Main
Input if and only if they are concerned by an entity from
the Control Input (such as Views in IGES, etc...)

The way RootResult and Label are produced are at charge of
each sub-class
More...

#include <IFSelect_SelectControl.hxx>

Inheritance diagram for IFSelect_SelectControl:
Inheritance graph
[legend]

Public Member Functions

Handle_IFSelect_Selection MainInput () const
 Returns the Main Input Selection
More...
 
Standard_Boolean HasSecondInput () const
 Returns True if a Control Input is defined
Thus, Result can be computed differently if there is a
Control Input or if there is none
More...
 
Handle_IFSelect_Selection SecondInput () const
 Returns the Control Input Selection, or a Null Handle
More...
 
void SetMainInput (const Handle< IFSelect_Selection > &sel)
 Sets a Selection to be the Main Input
More...
 
void SetSecondInput (const Handle< IFSelect_Selection > &sel)
 Sets a Selection to be the Control Input
More...
 
void FillIterator (IFSelect_SelectionIterator &iter) const
 Puts in an Iterator the Selections from which "me" depends
That is to say, the list of Input Selections
More...
 
- Public Member Functions inherited from IFSelect_Selection
virtual Interface_EntityIterator RootResult (const Interface_Graph &G) const =0
 Returns the list of selected entities, computed from Input
given as a Graph. Specific to each class of Selection
Note that uniqueness of each entity is not required here
This method can raise an exception as necessary
More...
 
Interface_EntityIterator UniqueResult (const Interface_Graph &G) const
 Returns the list of selected entities, each of them beeing
unique. Default definition works from RootResult. According
HasUniqueResult, UniqueResult returns directly RootResult,
or build a Unique Result from it with a Graph.
More...
 
virtual Interface_EntityIterator CompleteResult (const Interface_Graph &G) const
 Returns the list of entities involved by a Selection, i.e.
UniqueResult plus the shared entities (directly or not)
More...
 
virtual TCollection_AsciiString Label () const =0
 Returns a text which defines the criterium applied by a
Selection (can be used to be printed, displayed ...)
Specific to each class
More...
 
- Public Member Functions inherited from MMgt_TShared
virtual void Delete () const
 Memory deallocator for transient classes. More...
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual void ShallowDump (Standard_OStream &) const
 
virtual const
Handle_Standard_Type & 
DynamicType () const
 Returns a type information object about this object. More...
 
Standard_Boolean IsInstance (const Handle_Standard_Type &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const Handle_Standard_Type &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
virtual Handle_Standard_Transient This () const
 Returns a Handle which references this object. Must never be called to objects created in stack. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 

Additional Inherited Members

- Protected Member Functions inherited from IFSelect_Selection
virtual Standard_Boolean HasUniqueResult () const
 Returns True if RootResult guarantees uniqueness for each
Entity. Called by UniqueResult.
Default answer is False. Can be redefined.
More...
 

Detailed Description

A SelectControl kind Selection works with two input Selections
in a dissymmetric way : the Main Input which gives an input
list of Entities, to be processed, and the Second Input which
gives another list, to be used to filter the main input.

e.g. : SelectDiff retains the items of the Main Input which
are not in the Control Input (which acts as Diff Input)
or a specific selection which retains Entities from the Main
Input if and only if they are concerned by an entity from
the Control Input (such as Views in IGES, etc...)

The way RootResult and Label are produced are at charge of
each sub-class

Member Function Documentation

void IFSelect_SelectControl::FillIterator ( IFSelect_SelectionIterator iter) const
virtual

Puts in an Iterator the Selections from which "me" depends
That is to say, the list of Input Selections

Implements IFSelect_Selection.

Standard_Boolean IFSelect_SelectControl::HasSecondInput ( ) const

Returns True if a Control Input is defined
Thus, Result can be computed differently if there is a
Control Input or if there is none

Handle_IFSelect_Selection IFSelect_SelectControl::MainInput ( ) const

Returns the Main Input Selection

Handle_IFSelect_Selection IFSelect_SelectControl::SecondInput ( ) const

Returns the Control Input Selection, or a Null Handle

void IFSelect_SelectControl::SetMainInput ( const Handle< IFSelect_Selection > &  sel)

Sets a Selection to be the Main Input

void IFSelect_SelectControl::SetSecondInput ( const Handle< IFSelect_Selection > &  sel)

Sets a Selection to be the Control Input


The documentation for this class was generated from the following file: