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Public Member Functions
IFGraph_Articulations Class Reference

this class gives entities which are Articulation points
in a whole Model or in a sub-part
An Articulation Point divides the graph in two (or more)
disconnected sub-graphs
Identifying Articulation Points allows improving
efficiency of spliting a set of Entities into sub-sets
More...

#include <IFGraph_Articulations.hxx>

Inheritance diagram for IFGraph_Articulations:
Inheritance graph
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Public Member Functions

 IFGraph_Articulations (const Interface_Graph &agraph, const Standard_Boolean whole)
 creates Articulations to evaluate a Graph
whole True : works on the whole Model
whole False : remains empty, ready to work on a sub-part
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void GetFromEntity (const Handle< Standard_Transient > &ent)
 adds an entity and its shared ones to the list
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void GetFromIter (const Interface_EntityIterator &iter)
 adds a list of entities (as an iterator)
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void ResetData ()
 Allows to restart on a new data set
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virtual void Evaluate ()
 Evaluates the list of Articulation points
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- Public Member Functions inherited from Interface_GraphContent
 Interface_GraphContent ()
 Creates an empty GraphContent, ready to be filled
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 Interface_GraphContent (const Interface_Graph &agraph)
 Creates with all entities designated by a Graph
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 Interface_GraphContent (const Interface_Graph &agraph, const Standard_Integer stat)
 Creates with entities having specific Status value in a Graph
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 Interface_GraphContent (const Interface_Graph &agraph, const Handle< Standard_Transient > &ent)
 Creates an Iterator with Shared entities of an entity
(equivalente to EntityIterator but with a Graph)
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void GetFromGraph (const Interface_Graph &agraph)
 Gets all Entities designated by a Graph (once created), adds
them to those already recorded
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void GetFromGraph (const Interface_Graph &agraph, const Standard_Integer stat)
 Gets entities from a graph which have a specific Status value
(one created), adds them to those already recorded
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Interface_EntityIterator Result ()
 Returns Result under the exact form of an EntityIterator :
Can be used when EntityIterator itself is required (as a
returned value for instance), whitout way for a sub-class
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void Begin ()
 Does the Evaluation before starting the iteration itself
(in out)
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- Public Member Functions inherited from Interface_EntityIterator
 Interface_EntityIterator ()
 Defines an empty iterator (see AddList & AddItem)
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 Interface_EntityIterator (const Handle< TColStd_HSequenceOfTransient > &list)
 Defines an iterator on a list, directly i.e. without copying it
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void AddList (const Handle< TColStd_HSequenceOfTransient > &list)
 Gets a list of entities and adds its to the iteration list
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void AddItem (const Handle< Standard_Transient > &anentity)
 Adds to the iteration list a defined entity
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void GetOneItem (const Handle< Standard_Transient > &anentity)
 same as AddItem (kept for compatibility)
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void SelectType (const Handle< Standard_Type > &atype, const Standard_Boolean keep)
 Selects entities with are Kind of a given type, keep only
them (is keep is True) or reject only them (if keep is False)
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Standard_Integer NbEntities () const
 Returns count of entities which will be iterated on
Calls Start if not yet done
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Standard_Integer NbTyped (const Handle< Standard_Type > &type) const
 Returns count of entities of a given type (kind of)
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Interface_EntityIterator Typed (const Handle< Standard_Type > &type) const
 Returns the list of entities of a given type (kind of)
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virtual void Start () const
 Allows re-iteration (useless for the first iteration)
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Standard_Boolean More () const
 Says if there are other entities (vertices) to iterate
the first time, calls Start
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void Next () const
 Sets iteration to the next entity (vertex) to give
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const Handle_Standard_Transient & Value () const
 Returns the current Entity iterated, to be used by Interface
tools or by GraphTools (where Entity is a Vertex)
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Handle_TColStd_HSequenceOfTransient Content () const
 Returns the content of the Iterator, accessed through a Handle
to be used by a frontal-engine logic
Returns an empty Sequence if the Iterator is empty
Calls Start if not yet done
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virtual void Destroy ()
 Clears data of iteration
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virtual ~Interface_EntityIterator ()
 

Additional Inherited Members

- Protected Member Functions inherited from Interface_EntityIterator
void Reset ()
 Allows subclasses of EntityIterator to reevaluate an iteration
More...
 

Detailed Description

this class gives entities which are Articulation points
in a whole Model or in a sub-part
An Articulation Point divides the graph in two (or more)
disconnected sub-graphs
Identifying Articulation Points allows improving
efficiency of spliting a set of Entities into sub-sets

Constructor & Destructor Documentation

IFGraph_Articulations::IFGraph_Articulations ( const Interface_Graph agraph,
const Standard_Boolean  whole 
)

creates Articulations to evaluate a Graph
whole True : works on the whole Model
whole False : remains empty, ready to work on a sub-part

Member Function Documentation

virtual void IFGraph_Articulations::Evaluate ( )
virtual

Evaluates the list of Articulation points

Reimplemented from Interface_GraphContent.

void IFGraph_Articulations::GetFromEntity ( const Handle< Standard_Transient > &  ent)

adds an entity and its shared ones to the list

void IFGraph_Articulations::GetFromIter ( const Interface_EntityIterator iter)

adds a list of entities (as an iterator)

void IFGraph_Articulations::ResetData ( )

Allows to restart on a new data set


The documentation for this class was generated from the following file: