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Open CASCADE Technology
6.7.1
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This class allows the definition of the type of a surface.
Keywords: Material, FillArea, Shininess, Ambient, Color, Diffuse,
Specular, Transparency, Emissive, ReflectionMode,
BackFace, FrontFace, Reflection, Absorbtion
More...
#include <Graphic3d_MaterialAspect.hxx>
Public Member Functions | |
| Graphic3d_MaterialAspect () | |
| Creates a material from default values. More... | |
| Graphic3d_MaterialAspect (const Graphic3d_NameOfMaterial AName) | |
| Creates a generic material calls <AName> More... | |
| void | IncreaseShine (const Standard_Real ADelta) |
| Increases or decreases the luminosity of <me>. <ADelta> is a signed percentage. More... | |
| void | SetAmbient (const Standard_Real AValue) |
Modifies the reflection properties of the surface. <br> Category: Methods to modify the class definition | |
| void | SetDiffuse (const Standard_Real AValue) |
Modifies the reflection properties of the surface. <br> Category: Methods to modify the class definition | |
| void | SetEmissive (const Standard_Real AValue) |
Modifies the reflection properties of the surface. <br> Category: Methods to modify the class definition | |
| void | SetShininess (const Standard_Real AValue) |
Modifies the luminosity of the surface. <br> Category: Methods to modify the class definition | |
| void | SetSpecular (const Standard_Real AValue) |
Modifies the reflection properties of the surface. <br> Category: Methods to modify the class definition | |
| void | SetTransparency (const Standard_Real AValue) |
Modifies the transparency coefficient of the surface. <br> <AValue> = 0. opaque. (default) | |
| void | SetColor (const Quantity_Color &AColor) |
Modifies the ambient colour of the surface. <br> Category: Methods to modify the class definition | |
| void | SetAmbientColor (const Quantity_Color &AColor) |
| Modifies the ambient colour of the surface. More... | |
| void | SetDiffuseColor (const Quantity_Color &AColor) |
| Modifies the difuse colour of the surface. More... | |
| void | SetSpecularColor (const Quantity_Color &AColor) |
| Modifies the specular colour of the surface. More... | |
| void | SetEmissiveColor (const Quantity_Color &AColor) |
| Modifies the emissive colour of the surface. More... | |
| void | SetReflectionModeOn (const Graphic3d_TypeOfReflection AType) |
Activates the reflective properties of the surface <AType>. <br> | |
| void | SetReflectionModeOff (const Graphic3d_TypeOfReflection AType) |
Deactivates the reflective properties of <br> the surface <AType>. <br> | |
| void | SetMaterialType (const Graphic3d_TypeOfMaterial AType) |
Set MyMaterialType to the value of parameter <AType> <br> | |
| void | SetMaterialName (const Standard_CString AName) |
| The current matarial become a "UserDefined" material. Set the name of the "UserDefined" material. More... | |
| void | SetEnvReflexion (const Standard_ShortReal AValue) |
| void | Reset () |
Resets the material with the original values according to <br> the material name but leave the current color values untouched | |
| Quantity_Color | Color () const |
| Returns the ambient colour of the surface. More... | |
| Quantity_Color | AmbientColor () const |
| Returns the ambient colour of the surface. More... | |
| Quantity_Color | DiffuseColor () const |
| Returns the diffuse colour of the surface. More... | |
| Quantity_Color | SpecularColor () const |
| Returns the specular colour of the surface. More... | |
| Quantity_Color | EmissiveColor () const |
| Returns the emissive colour of the surface. More... | |
| Standard_Real | Ambient () const |
| Returns the reflection properties of the surface. More... | |
| Standard_Real | Diffuse () const |
| Returns the reflection properties of the surface. More... | |
| Standard_Real | Specular () const |
| Returns the reflection properties of the surface. More... | |
| Standard_Real | Transparency () const |
| Returns the transparency coefficient of the surface. More... | |
| Standard_Real | Emissive () const |
| Returns the emissive coefficient of the surface. More... | |
| Standard_Real | Shininess () const |
| Returns the luminosity of the surface. More... | |
| Standard_Boolean | ReflectionMode (const Graphic3d_TypeOfReflection AType) const |
| Returns Standard_True if the reflection mode is active, Standard_False otherwise. More... | |
| Standard_Boolean | MaterialType (const Graphic3d_TypeOfMaterial AType) const |
| Returns Standard_True if MyMaterialType equal the parameter AType, Standard_False otherwise. More... | |
| Standard_ShortReal | EnvReflexion () const |
| Graphic3d_NameOfMaterial | Name () const |
| Returns the material name. More... | |
| Standard_Boolean | IsDifferent (const Graphic3d_MaterialAspect &Other) const |
| Returns Standard_True if the materials <me> and <Other> are different. More... | |
| Standard_Boolean | operator!= (const Graphic3d_MaterialAspect &Other) const |
| Standard_Boolean | IsEqual (const Graphic3d_MaterialAspect &Other) const |
| Returns Standard_True if the materials <me> and <Other> are identical. More... | |
| Standard_Boolean | operator== (const Graphic3d_MaterialAspect &Other) const |
| Standard_CString | MaterialName () const |
| Returns the name of this material More... | |
Static Public Member Functions | |
| static Standard_Integer | NumberOfMaterials () |
| Returns the number of predefined textures. More... | |
| static Standard_CString | MaterialName (const Standard_Integer aRank) |
| Returns the name of the predefined material of rank <aRank> Trigger: when <aRank> is < 1 or > NumberOfMaterials. More... | |
| static Graphic3d_TypeOfMaterial | MaterialType (const Standard_Integer aRank) |
| Returns the type of the predefined material of rank <aRank> Trigger: when <aRank> is < 1 or > NumberOfMaterials. More... | |
| static Graphic3d_NameOfMaterial | MaterialFromName (const Standard_CString theName) |
| Returns the material for specified name or Graphic3d_NOM_DEFAULT if name is unknown. More... | |
This class allows the definition of the type of a surface.
Keywords: Material, FillArea, Shininess, Ambient, Color, Diffuse,
Specular, Transparency, Emissive, ReflectionMode,
BackFace, FrontFace, Reflection, Absorbtion
| Graphic3d_MaterialAspect::Graphic3d_MaterialAspect | ( | ) |
Creates a material from default values.
| Graphic3d_MaterialAspect::Graphic3d_MaterialAspect | ( | const Graphic3d_NameOfMaterial | AName | ) |
Creates a generic material calls <AName>
| Standard_Real Graphic3d_MaterialAspect::Ambient | ( | ) | const |
Returns the reflection properties of the surface.
| Quantity_Color Graphic3d_MaterialAspect::AmbientColor | ( | ) | const |
Returns the ambient colour of the surface.
| Quantity_Color Graphic3d_MaterialAspect::Color | ( | ) | const |
Returns the ambient colour of the surface.
| Standard_Real Graphic3d_MaterialAspect::Diffuse | ( | ) | const |
Returns the reflection properties of the surface.
| Quantity_Color Graphic3d_MaterialAspect::DiffuseColor | ( | ) | const |
Returns the diffuse colour of the surface.
| Standard_Real Graphic3d_MaterialAspect::Emissive | ( | ) | const |
Returns the emissive coefficient of the surface.
| Quantity_Color Graphic3d_MaterialAspect::EmissiveColor | ( | ) | const |
Returns the emissive colour of the surface.
| Standard_ShortReal Graphic3d_MaterialAspect::EnvReflexion | ( | ) | const |
| void Graphic3d_MaterialAspect::IncreaseShine | ( | const Standard_Real | ADelta | ) |
Increases or decreases the luminosity of <me>.
<ADelta> is a signed percentage.
| Standard_Boolean Graphic3d_MaterialAspect::IsDifferent | ( | const Graphic3d_MaterialAspect & | Other | ) | const |
Returns Standard_True if the materials <me> and
<Other> are different.
| Standard_Boolean Graphic3d_MaterialAspect::IsEqual | ( | const Graphic3d_MaterialAspect & | Other | ) | const |
Returns Standard_True if the materials <me> and
<Other> are identical.
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static |
Returns the material for specified name or Graphic3d_NOM_DEFAULT if name is unknown.
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static |
Returns the name of the predefined material of rank <aRank>
Trigger: when <aRank> is < 1 or > NumberOfMaterials.
| Standard_CString Graphic3d_MaterialAspect::MaterialName | ( | ) | const |
Returns the name of this material
| Standard_Boolean Graphic3d_MaterialAspect::MaterialType | ( | const Graphic3d_TypeOfMaterial | AType | ) | const |
Returns Standard_True if MyMaterialType equal the parameter AType,
Standard_False otherwise.
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static |
Returns the type of the predefined material of rank <aRank>
Trigger: when <aRank> is < 1 or > NumberOfMaterials.
| Graphic3d_NameOfMaterial Graphic3d_MaterialAspect::Name | ( | ) | const |
Returns the material name.
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static |
Returns the number of predefined textures.
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inline |
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inline |
| Standard_Boolean Graphic3d_MaterialAspect::ReflectionMode | ( | const Graphic3d_TypeOfReflection | AType | ) | const |
Returns Standard_True if the reflection mode is active,
Standard_False otherwise.
| void Graphic3d_MaterialAspect::Reset | ( | ) |
Resets the material with the original values according to <br>
the material name but leave the current color values untouched
for the material of type ASPECT.
| void Graphic3d_MaterialAspect::SetAmbient | ( | const Standard_Real | AValue | ) |
Modifies the reflection properties of the surface. <br>
Category: Methods to modify the class definition
Warning: Raises MaterialDefinitionError if <AValue> is
a negative value or greater than 1.0.
| void Graphic3d_MaterialAspect::SetAmbientColor | ( | const Quantity_Color & | AColor | ) |
Modifies the ambient colour of the surface.
| void Graphic3d_MaterialAspect::SetColor | ( | const Quantity_Color & | AColor | ) |
Modifies the ambient colour of the surface. <br>
Category: Methods to modify the class definition
| void Graphic3d_MaterialAspect::SetDiffuse | ( | const Standard_Real | AValue | ) |
Modifies the reflection properties of the surface. <br>
Category: Methods to modify the class definition
Warning: Raises MaterialDefinitionError if <AValue> is a
negative value or greater than 1.0.
| void Graphic3d_MaterialAspect::SetDiffuseColor | ( | const Quantity_Color & | AColor | ) |
Modifies the difuse colour of the surface.
| void Graphic3d_MaterialAspect::SetEmissive | ( | const Standard_Real | AValue | ) |
Modifies the reflection properties of the surface. <br>
Category: Methods to modify the class definition
Warning: Raises MaterialDefinitionError if <AValue> is a
negative value or greater than 1.0.
| void Graphic3d_MaterialAspect::SetEmissiveColor | ( | const Quantity_Color & | AColor | ) |
Modifies the emissive colour of the surface.
| void Graphic3d_MaterialAspect::SetEnvReflexion | ( | const Standard_ShortReal | AValue | ) |
| void Graphic3d_MaterialAspect::SetMaterialName | ( | const Standard_CString | AName | ) |
The current matarial become a "UserDefined" material.
Set the name of the "UserDefined" material.
| void Graphic3d_MaterialAspect::SetMaterialType | ( | const Graphic3d_TypeOfMaterial | AType | ) |
Set MyMaterialType to the value of parameter <AType> <br>
TypeOfMaterial : MATERIAL_ASPECT
MATERIAL_PHYSIC
| void Graphic3d_MaterialAspect::SetReflectionModeOff | ( | const Graphic3d_TypeOfReflection | AType | ) |
Deactivates the reflective properties of <br> the surface <AType>. <br>
TypeOfReflection : TOR_AMBIENT
TOR_DIFFUSE
TOR_SPECULAR
TOR_EMISSION
1, 2, 3 or 4 types of reflection can be set off for a given surface.
Disabling diffuse and specular reflectance is useful for efficient visualization
of large amounts of data as definition of normals for graphic primitives is not needed
when only "all-directional" reflectance is active.
NOTE: Disabling all four reflection modes also turns off the following effects:
| void Graphic3d_MaterialAspect::SetReflectionModeOn | ( | const Graphic3d_TypeOfReflection | AType | ) |
Activates the reflective properties of the surface <AType>. <br>
TypeOfReflection : TOR_AMBIENT
TOR_DIFFUSE
TOR_SPECULAR
TOR_EMISSION
1, 2, 3 or 4 types of reflection can be set for a given surface.
| void Graphic3d_MaterialAspect::SetShininess | ( | const Standard_Real | AValue | ) |
Modifies the luminosity of the surface. <br>
Category: Methods to modify the class definition
Warning: Raises MaterialDefinitionError if <AValue> is a
negative value or greater than 1.0.
| void Graphic3d_MaterialAspect::SetSpecular | ( | const Standard_Real | AValue | ) |
Modifies the reflection properties of the surface. <br>
Category: Methods to modify the class definition
Warning: Raises MaterialDefinitionError if <AValue> is a
negative value or greater than 1.0.
| void Graphic3d_MaterialAspect::SetSpecularColor | ( | const Quantity_Color & | AColor | ) |
Modifies the specular colour of the surface.
| void Graphic3d_MaterialAspect::SetTransparency | ( | const Standard_Real | AValue | ) |
Modifies the transparency coefficient of the surface. <br>
<AValue> = 0. opaque. (default)
<AValue> = 1. transparent.
Transparency is applicable to materials that have at least
one of reflection modes (ambient, diffuse, specular or emissive)
enabled. See also SetReflectionModeOn() and SetReflectionModeOff() methods.
NOTE: In order for transparency specified through this method to
take effect, it is necessary to enable transparency
in the viewer. This can be done either directly -
see Visual3d_ViewManager::SetTransparency(Standard_Boolean),
or indirectly - by calling AIS_InteractiveObject::SetTransparency()
before an object is added to an interactive context, or by
calling AIS_InteractiveContext::SetTransparency() for a given
interactive object already displayed.
Category: Methods to modify the class definition
Warning: Raises MaterialDefinitionError if <AValue> is a
negative value or greater than 1.0.
| Standard_Real Graphic3d_MaterialAspect::Shininess | ( | ) | const |
Returns the luminosity of the surface.
| Standard_Real Graphic3d_MaterialAspect::Specular | ( | ) | const |
Returns the reflection properties of the surface.
| Quantity_Color Graphic3d_MaterialAspect::SpecularColor | ( | ) | const |
Returns the specular colour of the surface.
| Standard_Real Graphic3d_MaterialAspect::Transparency | ( | ) | const |
Returns the transparency coefficient of the surface.
1.8.5