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Open CASCADE Technology
6.7.1
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#include <Graphic3d_CView.hxx>
Public Member Functions | |
| Graphic3d_CView () | |
Data Fields | |
| int | WsId |
| int | ViewId |
| void * | ptrView |
| int | IsDeleted |
| int | IsOpen |
| int | Active |
| CALL_DEF_VIEWORIENTATION | Orientation |
| CALL_DEF_VIEWMAPPING | Mapping |
| CALL_DEF_VIEWORIENTATION | OrientationReset |
| CALL_DEF_VIEWMAPPING | MappingReset |
| CALL_DEF_VIEWCONTEXT | Context |
| CALL_DEF_WINDOW | DefWindow |
| void * | ptrUnderLayer |
| void * | ptrOverLayer |
| int | Backfacing |
| Aspect_RenderingContext | GContext |
| Aspect_GraphicCallbackProc | GDisplayCB |
| void * | GClientData |
| void * | ptrFBO |
| int | WasRedrawnGL |
| Was the window redrawn by standard OpenGL? More... | |
| int | IsRaytracing |
| Enables/disables OpenCL-based ray-tracing. More... | |
| int | IsShadowsEnabled |
| Enables/disables ray-traced sharp shadows. More... | |
| int | IsReflectionsEnabled |
| Enables/disables ray-traced reflections. More... | |
| int | IsAntialiasingEnabled |
| Enables/disables ray-traced adaptive anti-aliasing. More... | |
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inline |
| int Graphic3d_CView::Active |
| int Graphic3d_CView::Backfacing |
| CALL_DEF_VIEWCONTEXT Graphic3d_CView::Context |
| CALL_DEF_WINDOW Graphic3d_CView::DefWindow |
| void* Graphic3d_CView::GClientData |
| Aspect_RenderingContext Graphic3d_CView::GContext |
| Aspect_GraphicCallbackProc Graphic3d_CView::GDisplayCB |
| int Graphic3d_CView::IsAntialiasingEnabled |
Enables/disables ray-traced adaptive anti-aliasing.
| int Graphic3d_CView::IsDeleted |
| int Graphic3d_CView::IsOpen |
| int Graphic3d_CView::IsRaytracing |
Enables/disables OpenCL-based ray-tracing.
| int Graphic3d_CView::IsReflectionsEnabled |
Enables/disables ray-traced reflections.
| int Graphic3d_CView::IsShadowsEnabled |
Enables/disables ray-traced sharp shadows.
| CALL_DEF_VIEWMAPPING Graphic3d_CView::Mapping |
| CALL_DEF_VIEWMAPPING Graphic3d_CView::MappingReset |
| CALL_DEF_VIEWORIENTATION Graphic3d_CView::Orientation |
| CALL_DEF_VIEWORIENTATION Graphic3d_CView::OrientationReset |
| void* Graphic3d_CView::ptrFBO |
| void* Graphic3d_CView::ptrOverLayer |
| void* Graphic3d_CView::ptrUnderLayer |
| void* Graphic3d_CView::ptrView |
| int Graphic3d_CView::ViewId |
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mutable |
Was the window redrawn by standard OpenGL?
| int Graphic3d_CView::WsId |
1.8.5