Open CASCADE Technology  6.7.1
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Static Public Member Functions
Graphic3d Class Reference

This package permits the creation of 3d graphic objects
in a visualiser.
These objects, called structures, are composed of groups of
primitives and attributes.
The group is the smallest editable element of a structure.
A structure can be displayed, erased, high-lighted.
A transformation can be applied to it.
Structures can be connected to form a tree of structures,
composed by transformations.
The visualiser permits global manipulation of structures.
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#include <Graphic3d.hxx>

Static Public Member Functions

static
Handle_Graphic3d_GraphicDriver 
InitGraphicDriver (const Aspect_DisplayConnection_Handle &theDisplayConnection)
 Initialize graphic driver and returns Handle to it.
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Detailed Description

This package permits the creation of 3d graphic objects
in a visualiser.
These objects, called structures, are composed of groups of
primitives and attributes.
The group is the smallest editable element of a structure.
A structure can be displayed, erased, high-lighted.
A transformation can be applied to it.
Structures can be connected to form a tree of structures,
composed by transformations.
The visualiser permits global manipulation of structures.

Member Function Documentation

static Handle_Graphic3d_GraphicDriver Graphic3d::InitGraphicDriver ( const Aspect_DisplayConnection_Handle theDisplayConnection)
static

Initialize graphic driver and returns Handle to it.


The documentation for this class was generated from the following file: