Open CASCADE Technology  6.7.1
 All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
Public Member Functions
BRepPrimAPI_MakeCylinder Class Reference

Describes functions to build cylinders or portions of cylinders.
A MakeCylinder object provides a framework for:
More...

#include <BRepPrimAPI_MakeCylinder.hxx>

Inheritance diagram for BRepPrimAPI_MakeCylinder:
Inheritance graph
[legend]

Public Member Functions

 BRepPrimAPI_MakeCylinder (const Standard_Real R, const Standard_Real H)
 Make a cylinder of radius R and length H.
More...
 
 BRepPrimAPI_MakeCylinder (const Standard_Real R, const Standard_Real H, const Standard_Real Angle)
 Make a cylinder of radius R and length H with
angle H.
More...
 
 BRepPrimAPI_MakeCylinder (const gp_Ax2 &Axes, const Standard_Real R, const Standard_Real H)
 Make a cylinder of radius R and length H.
More...
 
 BRepPrimAPI_MakeCylinder (const gp_Ax2 &Axes, const Standard_Real R, const Standard_Real H, const Standard_Real Angle)
 Make a cylinder of radius R and length H with
angle H.
//! Constructs
More...
 
Standard_Address OneAxis ()
 Returns the algorithm.
More...
 
BRepPrim_CylinderCylinder ()
 
 Returns the algorithm. <br>


More...

 
- Public Member Functions inherited from BRepPrimAPI_MakeOneAxis
virtual void Build ()
 Stores the solid in myShape.
More...
 
const TopoDS_FaceFace ()
 
 Returns the lateral face of the rotational primitive. <br>


More...

 
 operator TopoDS_Face ()
 
const TopoDS_ShellShell ()
 Returns the constructed rotational primitive as a shell.
More...
 
 operator TopoDS_Shell ()
 
const TopoDS_SolidSolid ()
 Returns the constructed rotational primitive as a solid.
More...
 
 operator TopoDS_Solid ()
 
- Public Member Functions inherited from BRepBuilderAPI_MakeShape
virtual void Delete ()
 
virtual ~BRepBuilderAPI_MakeShape ()
 
const TopoDS_ShapeShape () const
 
 Returns a shape built by the shape construction algorithm. <br>

Raises exception StdFail_NotDone if the shape was not built.
More...

 
 operator TopoDS_Shape () const
 
virtual const
TopTools_ListOfShape
Generated (const TopoDS_Shape &S)
 Returns the list of shapes generated from the
shape <S>.
More...
 
virtual const
TopTools_ListOfShape
Modified (const TopoDS_Shape &S)
 Returns the list of shapes modified from the shape
<S>.
More...
 
virtual Standard_Boolean IsDeleted (const TopoDS_Shape &S)
 Returns true if the shape S has been deleted.
More...
 
- Public Member Functions inherited from BRepBuilderAPI_Command
virtual ~BRepBuilderAPI_Command ()
 
virtual Standard_Boolean IsDone () const
 
void Check () const
 Raises NotDone if done is false.
More...
 

Additional Inherited Members

- Protected Member Functions inherited from BRepBuilderAPI_MakeShape
 BRepBuilderAPI_MakeShape ()
 
- Protected Member Functions inherited from BRepBuilderAPI_Command
 BRepBuilderAPI_Command ()
 Set done to False.
More...
 
void Done ()
 Set done to true.
More...
 
void NotDone ()
 Set done to false.
More...
 
- Protected Attributes inherited from BRepBuilderAPI_MakeShape
TopoDS_Shape myShape
 
TopTools_ListOfShape myGenerated
 

Detailed Description

Describes functions to build cylinders or portions of cylinders.
A MakeCylinder object provides a framework for:

Constructor & Destructor Documentation

BRepPrimAPI_MakeCylinder::BRepPrimAPI_MakeCylinder ( const Standard_Real  R,
const Standard_Real  H 
)

Make a cylinder of radius R and length H.

BRepPrimAPI_MakeCylinder::BRepPrimAPI_MakeCylinder ( const Standard_Real  R,
const Standard_Real  H,
const Standard_Real  Angle 
)

Make a cylinder of radius R and length H with
angle H.

BRepPrimAPI_MakeCylinder::BRepPrimAPI_MakeCylinder ( const gp_Ax2 Axes,
const Standard_Real  R,
const Standard_Real  H 
)

Make a cylinder of radius R and length H.

BRepPrimAPI_MakeCylinder::BRepPrimAPI_MakeCylinder ( const gp_Ax2 Axes,
const Standard_Real  R,
const Standard_Real  H,
const Standard_Real  Angle 
)

Make a cylinder of radius R and length H with
angle H.
//! Constructs

  • a cylinder of radius R and height H, or
  • a portion of cylinder of radius R and height H, and of
    the angle Angle defining the missing portion of the cylinder.
    The cylinder is constructed about the "Z Axis" of either:
  • the global coordinate system, or
  • the local coordinate system Axes.
    It is limited in this coordinate system as follows:
  • in the v parametric direction (the Z axis), by the two
    parameter values 0 and H,
  • and in the u parametric direction (the rotation angle
    around the Z Axis), in the case of a portion of a
    cylinder, by the two parameter values 0 and Angle.
    Angle is given in radians.
    The resulting shape is composed of:
  • a lateral cylindrical face,
  • two planar faces in the planes z = 0 and z = H
    (in the case of a complete cylinder, these faces are circles), and
  • in case of a portion of a cylinder, two additional
    planar faces to close the shape.(two rectangles in the
    planes u = 0 and u = Angle).
    Exceptions Standard_DomainError if:
  • R is less than or equal to Precision::Confusion(), or
  • H is less than or equal to Precision::Confusion().

Member Function Documentation

BRepPrim_Cylinder& BRepPrimAPI_MakeCylinder::Cylinder ( )

 Returns the algorithm. <br>


Standard_Address BRepPrimAPI_MakeCylinder::OneAxis ( )
virtual

Returns the algorithm.

Implements BRepPrimAPI_MakeOneAxis.


The documentation for this class was generated from the following file: