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Open CASCADE Technology
6.7.1
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Algorithm to mesh a shape with respect of the
frontier the deflection and by option the shared
components.
More...
#include <BRepMesh_FastDiscret.hxx>

Public Member Functions | |
| BRepMesh_FastDiscret (const Standard_Real defle, const Standard_Real angle, const Bnd_Box &B, const Standard_Boolean withShare=Standard_True, const Standard_Boolean inshape=Standard_False, const Standard_Boolean relative=Standard_False, const Standard_Boolean shapetrigu=Standard_False) | |
| BRepMesh_FastDiscret (const Standard_Real defle, const TopoDS_Shape &shape, const Bnd_Box &B, const Standard_Real angle, const Standard_Boolean withShare=Standard_True, const Standard_Boolean inshape=Standard_False, const Standard_Boolean relative=Standard_False, const Standard_Boolean shapetrigu=Standard_False) | |
if the boolean <relative> is True, the <br>
deflection used for the polygonalisation of <br>
each edge will be <defle> * Size of Edge. <br>
the deflection used for the faces will be the maximum <br>
deflection of their edges. <br>
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| void | Perform (const TopoDS_Shape &shape) |
| Build triangulation on the whole shape More... | |
| void | Add (const TopoDS_Face &face, const TopTools_IndexedDataMapOfShapeListOfShape &ancestor) |
| Record a face for further processing. More... | |
| void | Process (const TopoDS_Face &face) const |
| Triangulate a face previously recorded for processing by call to Add(). Can be executed in parallel threads. More... | |
| void | operator() (const TopoDS_Face &face) const |
| BRepMesh_Status | CurrentFaceStatus () const |
| void | SetParallel (const Standard_Boolean theInParallel) |
| Request algorithm to launch in multiple threads to improve performance (should be supported by plugin). More... | |
| Standard_Boolean | IsParallel () const |
| Returns the multi-threading usage flag. More... | |
| void | CreateMutexesForSubShapes (const TopoDS_Shape &theShape, const TopAbs_ShapeEnum theType) |
| Creates mutexes for each sub-shape of type theType in theShape. Used to avoid data races. More... | |
| void | RemoveAllMutexes () |
| Removes all created mutexes More... | |
| Standard_Integer | NbTriangles () const |
| Gives the number of built triangles. More... | |
| const BRepMesh_Triangle & | Triangle (const Standard_Integer Index) const |
| Gives the triangle of <Index>. More... | |
| Standard_Integer | NbEdges () const |
| Gives the number of built Edges More... | |
| const BRepMesh_Edge & | Edge (const Standard_Integer Index) const |
| Gives the edge of index <Index>. More... | |
| Standard_Integer | NbVertices () const |
| Gives the number of built Vertices. More... | |
| const BRepMesh_Vertex & | Vertex (const Standard_Integer Index) const |
| Gives the vertex of <Index>. More... | |
| const gp_Pnt & | Pnt (const Standard_Integer Index) const |
| Gives the location3d of the vertex of <Index>. More... | |
| void | VerticesOfDomain (BRepMesh_MapOfInteger &Indices) const |
| Gives the list of indices of the vertices More... | |
| void | EdgesOfDomain (BRepMesh_MapOfInteger &Indices) const |
| Gives the list of indices of the edges More... | |
| void | TrianglesOfDomain (BRepMesh_MapOfInteger &Indices) const |
| Gives the list of indices of the triangles More... | |
| Standard_Integer | NbPoint3d () const |
| Gives the number of different location in 3d space. It is different of the number of vertices if there is more than one surface. Even for one surface, the number can be different if an edge is shared. More... | |
| const gp_Pnt & | Point3d (const Standard_Integer Index) const |
| Gives the 3d space location of the vertex <Index>. More... | |
| Standard_Real | GetDeflection () const |
| returns the deflection value. More... | |
| Standard_Real | GetAngle () const |
| returns the deflection value. More... | |
| Standard_Boolean | WithShare () const |
| Standard_Boolean | InShape () const |
| Standard_Boolean | ShapeTrigu () const |
| Standard_Boolean | GetFaceAttribute (const TopoDS_Face &face, Handle< BRepMesh_FaceAttribute > &fattrib) const |
| returns the face deflection value. More... | |
| void | RemoveFaceAttribute (const TopoDS_Face &face) |
| remove face attribute as useless to free locate memory More... | |
| const TopTools_DataMapOfShapeReal & | GetMapOfDefEdge () const |
Public Member Functions inherited from MMgt_TShared | |
| virtual void | Delete () const |
| Memory deallocator for transient classes. More... | |
Public Member Functions inherited from Standard_Transient | |
| Standard_Transient () | |
| Empty constructor. More... | |
| Standard_Transient (const Standard_Transient &) | |
| Copy constructor – does nothing. More... | |
| Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter. More... | |
| virtual | ~Standard_Transient () |
| Destructor must be virtual. More... | |
| virtual void | ShallowDump (Standard_OStream &) const |
| virtual const Handle_Standard_Type & | DynamicType () const |
| Returns a type information object about this object. More... | |
| Standard_Boolean | IsInstance (const Handle_Standard_Type &theType) const |
| Returns a true value if this is an instance of Type. More... | |
| Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| Returns a true value if this is an instance of TypeName. More... | |
| Standard_Boolean | IsKind (const Handle_Standard_Type &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
| Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
| virtual Handle_Standard_Transient | This () const |
| Returns a Handle which references this object. Must never be called to objects created in stack. More... | |
| Standard_Integer | GetRefCount () const |
| Get the reference counter of this object. More... | |
Static Public Member Functions | |
| static Standard_Real | RelativeEdgeDeflection (const TopoDS_Edge &edge, const Standard_Real defle, const Standard_Real dtotale, Standard_Real &cdef) |
| Returns computed relative deflection for edge More... | |
| static void | BoxMaxDimension (const Bnd_Box &box, Standard_Real &maxdim) |
| Returns the maximal dimension of Bnd_Box More... | |
Algorithm to mesh a shape with respect of the
frontier the deflection and by option the shared
components.
| BRepMesh_FastDiscret::BRepMesh_FastDiscret | ( | const Standard_Real | defle, |
| const Standard_Real | angle, | ||
| const Bnd_Box & | B, | ||
| const Standard_Boolean | withShare = Standard_True, |
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| const Standard_Boolean | inshape = Standard_False, |
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| const Standard_Boolean | relative = Standard_False, |
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| const Standard_Boolean | shapetrigu = Standard_False |
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| ) |
| BRepMesh_FastDiscret::BRepMesh_FastDiscret | ( | const Standard_Real | defle, |
| const TopoDS_Shape & | shape, | ||
| const Bnd_Box & | B, | ||
| const Standard_Real | angle, | ||
| const Standard_Boolean | withShare = Standard_True, |
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| const Standard_Boolean | inshape = Standard_False, |
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| const Standard_Boolean | relative = Standard_False, |
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| const Standard_Boolean | shapetrigu = Standard_False |
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| ) |
if the boolean <relative> is True, the <br>
deflection used for the polygonalisation of <br>
each edge will be <defle> * Size of Edge. <br>
the deflection used for the faces will be the maximum <br>
deflection of their edges. <br>
if <shapetrigu> is True, the triangulation, if exists
with a correct deflection, can be used to re-triangulate
the shape.
if <inshape> is True, the calculated
triangulation will be stored in the shape.
| void BRepMesh_FastDiscret::Add | ( | const TopoDS_Face & | face, |
| const TopTools_IndexedDataMapOfShapeListOfShape & | ancestor | ||
| ) |
Record a face for further processing.
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static |
Returns the maximal dimension of Bnd_Box
| void BRepMesh_FastDiscret::CreateMutexesForSubShapes | ( | const TopoDS_Shape & | theShape, |
| const TopAbs_ShapeEnum | theType | ||
| ) |
Creates mutexes for each sub-shape of type theType in theShape.
Used to avoid data races.
| BRepMesh_Status BRepMesh_FastDiscret::CurrentFaceStatus | ( | ) | const |
| const BRepMesh_Edge& BRepMesh_FastDiscret::Edge | ( | const Standard_Integer | Index | ) | const |
Gives the edge of index <Index>.
| void BRepMesh_FastDiscret::EdgesOfDomain | ( | BRepMesh_MapOfInteger & | Indices | ) | const |
Gives the list of indices of the edges
| Standard_Real BRepMesh_FastDiscret::GetAngle | ( | ) | const |
returns the deflection value.
| Standard_Real BRepMesh_FastDiscret::GetDeflection | ( | ) | const |
returns the deflection value.
| Standard_Boolean BRepMesh_FastDiscret::GetFaceAttribute | ( | const TopoDS_Face & | face, |
| Handle< BRepMesh_FaceAttribute > & | fattrib | ||
| ) | const |
returns the face deflection value.
| const TopTools_DataMapOfShapeReal& BRepMesh_FastDiscret::GetMapOfDefEdge | ( | ) | const |
| Standard_Boolean BRepMesh_FastDiscret::InShape | ( | ) | const |
| Standard_Boolean BRepMesh_FastDiscret::IsParallel | ( | ) | const |
Returns the multi-threading usage flag.
| Standard_Integer BRepMesh_FastDiscret::NbEdges | ( | ) | const |
Gives the number of built Edges
| Standard_Integer BRepMesh_FastDiscret::NbPoint3d | ( | ) | const |
Gives the number of different location in 3d
space. It is different of the number of
vertices if there is more than one surface.
Even for one surface, the number can be different
if an edge is shared.
| Standard_Integer BRepMesh_FastDiscret::NbTriangles | ( | ) | const |
Gives the number of built triangles.
| Standard_Integer BRepMesh_FastDiscret::NbVertices | ( | ) | const |
Gives the number of built Vertices.
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inline |
| void BRepMesh_FastDiscret::Perform | ( | const TopoDS_Shape & | shape | ) |
Build triangulation on the whole shape
| const gp_Pnt& BRepMesh_FastDiscret::Pnt | ( | const Standard_Integer | Index | ) | const |
Gives the location3d of the vertex of <Index>.
| const gp_Pnt& BRepMesh_FastDiscret::Point3d | ( | const Standard_Integer | Index | ) | const |
Gives the 3d space location of the vertex <Index>.
| void BRepMesh_FastDiscret::Process | ( | const TopoDS_Face & | face | ) | const |
Triangulate a face previously recorded for
processing by call to Add(). Can be executed in
parallel threads.
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static |
Returns computed relative deflection for edge
| void BRepMesh_FastDiscret::RemoveAllMutexes | ( | ) |
Removes all created mutexes
| void BRepMesh_FastDiscret::RemoveFaceAttribute | ( | const TopoDS_Face & | face | ) |
remove face attribute as useless to free locate memory
| void BRepMesh_FastDiscret::SetParallel | ( | const Standard_Boolean | theInParallel | ) |
Request algorithm to launch in multiple threads
to improve performance (should be supported by plugin).
| Standard_Boolean BRepMesh_FastDiscret::ShapeTrigu | ( | ) | const |
| const BRepMesh_Triangle& BRepMesh_FastDiscret::Triangle | ( | const Standard_Integer | Index | ) | const |
Gives the triangle of <Index>.
| void BRepMesh_FastDiscret::TrianglesOfDomain | ( | BRepMesh_MapOfInteger & | Indices | ) | const |
Gives the list of indices of the triangles
| const BRepMesh_Vertex& BRepMesh_FastDiscret::Vertex | ( | const Standard_Integer | Index | ) | const |
Gives the vertex of <Index>.
| void BRepMesh_FastDiscret::VerticesOfDomain | ( | BRepMesh_MapOfInteger & | Indices | ) | const |
Gives the list of indices of the vertices
| Standard_Boolean BRepMesh_FastDiscret::WithShare | ( | ) | const |
1.8.5