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Open CASCADE Technology
6.7.1
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#include <Standard_PrimitiveTypes.hxx>Enumerations | |
| enum | Visual3d_TypeOfModel { Visual3d_TOM_NONE, Visual3d_TOM_INTERP_COLOR, Visual3d_TOM_FACET, Visual3d_TOM_VERTEX } |
| Definition of the rendering (colour shading) model TOM_NONE No interpolation, constant shading (FLAT Shading) TOM_INTERP_COLOR Linear interpolation of color (Gouraud Shading) TOM_FACET Interpolation of color based on dot products (Quick Phong Shading) TOM_VERTEX Interpolation of color based on normals (Phong Shading) More... | |
| enum Visual3d_TypeOfModel |
Definition of the rendering (colour shading) model
TOM_NONE No interpolation, constant shading
(FLAT Shading)
TOM_INTERP_COLOR Linear interpolation of color
(Gouraud Shading)
TOM_FACET Interpolation of color based on
dot products
(Quick Phong Shading)
TOM_VERTEX Interpolation of color based on
normals
(Phong Shading)
| Enumerator | |
|---|---|
| Visual3d_TOM_NONE | |
| Visual3d_TOM_INTERP_COLOR | |
| Visual3d_TOM_FACET | |
| Visual3d_TOM_VERTEX | |
1.8.5