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Data Structures | Macros
InterfaceGraphic_Graphic3d.hxx File Reference
#include <Graphic3d_ShaderProgram_Handle.hxx>
#include <InterfaceGraphic_PrimitiveArray.hxx>
#include <Standard_Transient.hxx>

Data Structures

struct  CALL_DEF_LISTINTEGERS
 
struct  CALL_DEF_LISTREALS
 
struct  CALL_DEF_COLOR
 
struct  CALL_DEF_EDGE
 
struct  CALL_DEF_LISTEDGES
 
struct  CALL_DEF_NORMAL
 
struct  CALL_DEF_TEXTURE_COORD
 
struct  CALL_DEF_POINT
 
struct  CALL_DEF_POINTC
 
struct  CALL_DEF_POINTN
 
struct  CALL_DEF_POINTNT
 
struct  CALL_DEF_POINTNC
 
struct  CALL_DEF_BOUNDBOX
 
union  CALL_DEF_UPOINTS
 
struct  CALL_DEF_LISTPOINTS
 
struct  CALL_DEF_MARKER
 
struct  CALL_DEF_LISTMARKERS
 
struct  CALL_DEF_TEXT
 
struct  CALL_DEF_FACET
 
struct  CALL_DEF_LISTFACETS
 
struct  CALL_DEF_QUAD
 
struct  CALL_DEF_TRIKE
 
struct  CALL_DEF_PICKID
 
struct  CALL_DEF_CONTEXTLINE
 
struct  CALL_DEF_MATERIAL
 
struct  CALL_DEF_CONTEXTTEXT
 
struct  CALL_DEF_TRANSFORM_PERSISTENCE
 
struct  CALL_DEF_BOUNDS
 
struct  CALL_DEF_USERDRAW
 

Macros

#define CALL_DEF_STRUCTHIGHLIGHTED   1
 
#define CALL_DEF_STRUCTPICKABLE   2
 
#define CALL_DEF_STRUCTVISIBLE   3
 
#define CALL_DEF_STRUCTNOHIGHLIGHTED   11
 
#define CALL_DEF_STRUCTNOPICKABLE   12
 
#define CALL_DEF_STRUCTNOVISIBLE   13
 

Macro Definition Documentation

#define CALL_DEF_STRUCTHIGHLIGHTED   1
#define CALL_DEF_STRUCTNOHIGHLIGHTED   11
#define CALL_DEF_STRUCTNOPICKABLE   12
#define CALL_DEF_STRUCTNOVISIBLE   13
#define CALL_DEF_STRUCTPICKABLE   2
#define CALL_DEF_STRUCTVISIBLE   3