Open CASCADE Technology  6.7.1
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Data Structures
Graphic3d_AspectMarker3d.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Graphic3d_AspectMarker3d.hxx>
#include <Graphic3d_MarkerImage_Handle.hxx>
#include <Graphic3d_ShaderProgram_Handle.hxx>
#include <Aspect_AspectMarker.hxx>
#include <Aspect_TypeOfMarker.hxx>
#include <Standard_Real.hxx>
#include <Standard_Integer.hxx>
#include <Handle_TColStd_HArray1OfByte.hxx>
#include <Image_PixMap_Handle.hxx>

Data Structures

class  Graphic3d_AspectMarker3d
 Creates and updates an attribute group for
marker type primitives. This group contains the type
of marker, its colour, and its scale factor.
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