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Open CASCADE Technology
6.7.1
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#include <Standard.hxx>#include <Standard_DefineAlloc.hxx>#include <Standard_Macro.hxx>#include <Convert_ElementarySurfaceToBSplineSurface.hxx>#include <Standard_Real.hxx>#include <Standard_Boolean.hxx>Data Structures | |
| class | Convert_SphereToBSplineSurface |
This algorithm converts a bounded Sphere into a rational <br> B-spline surface. The sphere is a Sphere from package gp. | |
1.8.5