// ======================================================================== //
// Copyright 2009-2015 Intel Corporation                                    //
//                                                                          //
// Licensed under the Apache License, Version 2.0 (the "License");          //
// you may not use this file except in compliance with the License.         //
// You may obtain a copy of the License at                                  //
//                                                                          //
//     http://www.apache.org/licenses/LICENSE-2.0                           //
//                                                                          //
// Unless required by applicable law or agreed to in writing, software      //
// distributed under the License is distributed on an "AS IS" BASIS,        //
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
// See the License for the specific language governing permissions and      //
// limitations under the License.                                           //
// ======================================================================== //

#pragma once

#include "default.h"
#include "accel.h"

namespace embree
{
#define MODE_HIGH_QUALITY (1<<8)

  /*! virtual interface for all hierarchy builders */
  class Builder : public RefCount {
  public:
    /*! initiates the hierarchy builder */
    virtual void build(size_t threadIndex = 0, size_t threadCount = 0) = 0;

    /*! notifies the builder about the deletion of some geometry */
    virtual void deleteGeometry(size_t geomID) {};

    /*! clears internal builder state */
    virtual void clear() = 0;
  };

  /*! virtual interface for progress monitor class */
  struct BuildProgressMonitor {
    virtual void operator() (size_t dn) = 0;
  };

  /*! build the progress monitor interface from a closure */
  template<typename Closure>
    struct ProgressMonitorClosure : BuildProgressMonitor
  {
  public:
    ProgressMonitorClosure (const Closure& closure) : closure(closure) {}
    void operator() (size_t dn) { closure(dn); }
  private:
    const Closure& closure;
  };
  template<typename Closure> __forceinline const ProgressMonitorClosure<Closure> BuildProgressMonitorFromClosure(const Closure& closure) {
    return ProgressMonitorClosure<Closure>(closure);
  }

  struct LineSegments;
  struct TriangleMesh;
  class Scene;

  typedef void (*createLineSegmentsAccelTy)(LineSegments* mesh, AccelData*& accel, Builder*& builder);
  typedef void (*createTriangleMeshAccelTy)(TriangleMesh* mesh, AccelData*& accel, Builder*& builder);
}
