Motion blur with temporally structured volumes

Example rendering of a temporally structured, structured regular volume

Motion blur with temporally unstructured volumes (TUV)

Changing shutter time and duration for a TUV structured regular volume. TUVs allow for irregular time data and temporal refitting per voxel for improved fidelity and memory efficiency.

SIGGRAPH 2020 demo: Interactive Volumetric Path Traced Cloudscape

Interactive rendering of a large-scale volumetric cloudscape of VDB volumes, using Intel® Open Volume Kernel Library, Intel® OSPRay, and Intel® OSPRay Studio. Video

Particle Volume Support

Open VKL based volumetric path tracing of a 5.9 million particle subset of the HACC DarkSky simulation. Data courtesy of Salman Habib and Katrin Heitmann at Argonne National Laboratory.

VDB Support

Created in SideFX Houdini, rendered in OSPRay 2.0 with Open VKL and Open Image Denoise.

Open VKL based volumetric path tracing of the Disney cloud

Interactive Data Exploration

Loading leaf data from the Disney Moana cloud dataset while the user manipulates the viewport. White regions indicate inner nodes, while blue regions indicate fully-loaded leaf data.

OSPRay 2.0 + Open VKL

The Disney Moana island and cloud rendered with OSPRay 2.0 using the new Open VKL integration.

VDB Support

Created in SideFX Houdini, rendered in OSPRay 2.0 with Open VKL and Open Image Denoise.

VDB Support

Created in SideFX Houdini, rendered using Open VKL.