# Compiling Time: 0 SBU # Maintainer: James Buren pkgname=pcsx2 pkgver=1.3.1 pkgrel=1 pkgdesc="A Playstation 2 emulator." url="http://pcsx2.net" depends=('wxwidgets' 'soundtouch' 'portaudio' 'nvidia-cg-toolkit' 'glew>=1.13') makedepends=('7zip' 'google-sparsehash' 'subversion') groups=('games-extra') archs=('i686') _F_cmake_confopts=' -DFORCE_INTERNAL_SDL=FALSE \ -DFORCE_INTERNAL_ZLIB=FALSE \ -DFORCE_INTERNAL_SOUNDTOUCH=FALSE \ -DPACKAGE_MODE=TRUE \ -DGAMEINDEX_DIR=/usr/share/pcsx2 \ -DGLSL_SHADER_DIR=/usr/share/pcsx2 \ -DGLSL_SHADER_DIR=/usr/share/pcsx2 \ -DXDG_STD=TRUE ' # Disable our optimizations. This package is sensitive to them and defines its own. unset CFLAGS CXXFLAGS _F_github_author="PCSX2" _F_github_name="pcsx2" _F_github_tag="yes" _F_github_tag_v="yes" Finclude github cmake source=(${source[@]} 0001-common-fix-gcc-5.0-issue.patch) sha1sums=('8723b3a152e89b73889bbef238024c9d87d58757' \ 'ade67c0a5d2b03c8bfd06377304478a5fee0f207') replaces=('pcsxr') conflicts=("${replaces[@]}") provides=("${provides[@]}") # optimization OK