// FreeCAD Povray standard file
/***************************************************************************
 *   Copyright (c) 2005 Juergen Riegel         <juergen.riegel@web.de>     *
 *                                                                         *
 *   This file is part of the FreeCAD CAx development system.              *
 *                                                                         *
 *   This library is free software; you can redistribute it and/or         *
 *   modify it under the terms of the GNU Library General Public           *
 *   License as published by the Free Software Foundation; either          *
 *   version 2 of the License, or (at your option) any later version.      *
 *                                                                         *
 *   This library  is distributed in the hope that it will be useful,      *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU Library General Public License for more details.                  *
 *                                                                         *
 *   You should have received a copy of the GNU Library General Public     *
 *   License along with this library; see the file COPYING.LIB. If not,    *
 *   write to the Free Software Foundation, Inc., 59 Temple Place,         *
 *   Suite 330, Boston, MA  02111-1307, USA                                *
 *                                                                         *
 ***************************************************************************/

// -w320 -h240
// -w8000 -h6000 +a0.3
// Use povray -iLehreW221animation.pov LehreW221animation.ini to trace.
// Use povray -w1280 -h720 +a0.3 -iLehreW221animation.pov LehreW221animation.ini to trace.

// Include Standard-Colors provided by povray
#include "colors.inc"
// Include Standard-Textures and Finishes provided by povray
#include "textures.inc"
#include "woods.inc"
 
// default texture
//default {
//  texture { pigment {rgb 1} finish {ambient 0.2 reflection 0.2 specular 0.7} }
//}
       

sky_sphere {
    pigment { rgb <0.8,0.8,0.8> }
    pigment {
    gradient x
      color_map {
        [0.00 color rgbt <1,1,1,0>]
        [0.08 color rgbt <1,1,1,0>]
        [0.09 color rgbt <0.1,0.1,0.1,1>]
        [1.00 color rgbt <0.1,0.1,0.1,1>]
      }
      scale 0.05
    }
    pigment {
    gradient y
      color_map {
        [0.00 color rgbt <1,1,1,0>]
        [0.08 color rgbt <1,1,1,0>]
        [0.09 color rgbt <0.1,0.1,0.1,1>]
        [1.00 color rgbt <0.1,0.1,0.1,1>]
      }
      scale 0.05
    }
}
 

// Fussboden 
plane {               // checkered floor
  y, -1
  texture
  {
    pigment {
      checker
      color rgb 1
      color rgb 0.5
      scale 0.5
    }
    finish{
      diffuse 0.2
      ambient 0.4
    }
  }
  scale 1000
} 


// includes the Part mesh written from FreeCAD          
#include "TempPart.inc"
object {Part
   texture { pigment {rgb <0.3,0.8,0.3>} finish {ambient 0.2 reflection 0.2 specular 0.7} }
 }
          
// includes the camera from FreeCAD
#include "TempCamera.inc"
camera {
  location  CamPos
  look_at   LookAt
  sky       Up 
  angle     50
}


 
// Lightsource
light_source {
<-1573.9813500000005,1310.07165000000003,-2000.1032>, color White
}
