Source: libg3d
Section: libs
Priority: optional
Maintainer: Sven Eckelmann <sven.eckelmann@gmx.de>
Dm-Upload-Allowed: yes
Homepage: http://automagically.de/g3dviewer/
Standards-Version: 3.9.0
Vcs-Browser: http://git.debian.org/?p=collab-maint/libg3d.git
Vcs-Git: git://git.debian.org/git/collab-maint/libg3d.git
Build-Depends: debhelper (>= 7.4.10), libglib2.0-dev, libgtk2.0-dev,
 libxml2-dev, libgsf-1-dev | libgsf-gnome-1-dev, flex, libz-dev, libmagic-dev,
 automake, libtool, gtk-doc-tools
Build-Conflicts: autoconf2.13, automake1.4

Package: libg3d0
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}
Recommends: libg3d-plugins
Suggests: libg3d-plugin-gdkpixbuf, libg3d-doc
Description: library for loading and manipulating 3D model files
 LibG3D is a framework for loading 3d model files from files or memory. It can
 also load associated data like textures.
 .
 LibG3D cannot load anything without the importers provided by libg3d-plugins
 and libg3d-plugin-gdkpixbuf. See these packages for more information about
 supported formats.

Package: libg3d-dev
Section: libdevel
Architecture: any
Depends: ${misc:Depends}, libg3d0 (= ${binary:Version}), libglib2.0-dev
Description: LibG3D development package
 LibG3D is a framework for loading 3d model files from files or memory. It can
 also load associated data like textures.
 .
 This package contains everything which is needed to link against libg3d0.

Package: libg3d-dbg
Section: debug
Priority: extra
Architecture: any
Depends: ${misc:Depends},
 libg3d0 (= ${binary:Version}) | libg3d-plugins (= ${binary:Version}) |
 libg3d-plugin-gdkpixbuf (= ${binary:Version})
Description: LibG3D debug symbols package
 LibG3D is a framework for loading 3d model files from files or memory. It can
 also load associated data like textures.
 .
 This package contains the debug files.

Package: libg3d-doc
Section: doc
Architecture: all
Depends: ${misc:Depends}
Description: LibG3D API documentation in HTML format
 LibG3D is a framework for loading 3d model files from files or memory. It can
 also load associated data like textures.
 .
 This package contains the API documentation of the LibG3D library in HTML
 format.

Package: libg3d-plugins
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}, libg3d0 (= ${binary:Version})
Description: plugins for the LibG3D library
 LibG3D is a framework for loading 3d model files from files or memory. It can
 also load associated data like textures.
 .
 This package contains plugins for the LibG3D library, so that files can be
 loaded.
 It can handle:
    * 3D Studio (.3ds, .prj)
    * LightWave (.lw, .lwb, .lwo)
    * Alias Wavefront (.obj)
    * Impulse TurboSilver / Imagine (.iob)
    * AutoCAD (.dxf)
    * Quake II Models (.md2)
    * Quake III Models (.md3)
    * Neutral File Format (.nff)
    * 3D Metafile (.3dmf, .3mf, .b3d)
    * Caligari TrueSpace Objects (.cob)
    * Quick3D Objects & Scenes (.q3o, q3s)
    * VRML 1.0 files (.wrl, .vrml)
    * AC3D objects (.ac, .acc)
    * LeoCAD Models (.lcd)
    * Racer car models (.ar, .dof)
    * Ultimate Stunts car models (.glb)
    * VDrift car models (.joe, .car)
    * COLLADA (.dae)
    * Keyhole Markup Language model container (.kmz)
    * ASCII Scene Exporter (.ase)
    * LDraw (.dat, .mpd)

Package: libg3d-plugin-gdkpixbuf
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}, libg3d0 (= ${binary:Version})
Description: plugin for the LibG3D library
 LibG3D is a framework for loading 3d model files from files or memory. It can
 also load associated data like textures.
 .
 This package contains a plugin for the LibG3D library so that LibG3D can load
 every image that libgdk-pixbuf2 is able to work with.
