# DO NOT DELETE THIS LINE -- mkdep uses it.
# DO NOT PUT ANYTHING AFTER THIS LINE, IT WILL GO AWAY.

mgx11render16.o: ../mgx11render16.c ../../../../../include/mgP.h \
   ../../../../../include/mg.h ../../../../../include/color.h \
   ../../../../../include/point.h ../../../../../include/hpoint3.h \
   ../../../../../include/point3.h ../../../../../include/transform.h \
   ../../../../../include/transform3.h ../../../../../include/hplane3.h \
   ../../../../../include/window.h ../../../../../include/reference.h \
   ../../../../../include/ooglutil.h ../../../../../include/porting.h \
   ../../../../../include/streampool.h ../../../../../include/handle.h \
   ../../../../../include/camera.h ../../../../../include/3d.h \
   ../../../../../include/plane.h ../../../../../include/line.h \
   ../../../../../include/hline3.h ../../../../../include/radians.h \
   ../../../../../include/polyint.h ../../../../../include/appearance.h \
   ../../../../../include/vert.h ../../../../../include/mgbufP.h \
   ../../../../../include/mgbufrender.h ../../../../../include/mgbufrender24.h
mgx11render8.o: ../mgx11render8.c ../../../../../include/mgP.h \
   ../../../../../include/mg.h ../../../../../include/color.h \
   ../../../../../include/point.h ../../../../../include/hpoint3.h \
   ../../../../../include/point3.h ../../../../../include/transform.h \
   ../../../../../include/transform3.h ../../../../../include/hplane3.h \
   ../../../../../include/window.h ../../../../../include/reference.h \
   ../../../../../include/ooglutil.h ../../../../../include/porting.h \
   ../../../../../include/streampool.h ../../../../../include/handle.h \
   ../../../../../include/camera.h ../../../../../include/3d.h \
   ../../../../../include/plane.h ../../../../../include/line.h \
   ../../../../../include/hline3.h ../../../../../include/radians.h \
   ../../../../../include/polyint.h ../../../../../include/appearance.h \
   ../../../../../include/vert.h ../mgx11P.h ../mgx11.h \
   ../../../../../include/mgbufrender.h ../mgx11render1.h ../mgx11render8.h \
   ../mgx11render16.h ../../../../../include/mgbufrender24.h
mgx11render1.o: ../mgx11render1.c ../../../../../include/mgP.h \
   ../../../../../include/mg.h ../../../../../include/color.h \
   ../../../../../include/point.h ../../../../../include/hpoint3.h \
   ../../../../../include/point3.h ../../../../../include/transform.h \
   ../../../../../include/transform3.h ../../../../../include/hplane3.h \
   ../../../../../include/window.h ../../../../../include/reference.h \
   ../../../../../include/ooglutil.h ../../../../../include/porting.h \
   ../../../../../include/streampool.h ../../../../../include/handle.h \
   ../../../../../include/camera.h ../../../../../include/3d.h \
   ../../../../../include/plane.h ../../../../../include/line.h \
   ../../../../../include/hline3.h ../../../../../include/radians.h \
   ../../../../../include/polyint.h ../../../../../include/appearance.h \
   ../../../../../include/vert.h ../mgx11P.h ../mgx11.h \
   ../../../../../include/mgbufrender.h ../mgx11render1.h ../mgx11render8.h \
   ../mgx11render16.h ../../../../../include/mgbufrender24.h
mgx11dither.o: ../mgx11dither.c
mgx11.o: ../mgx11.c ../../../../../include/mgP.h ../../../../../include/mg.h \
   ../../../../../include/color.h ../../../../../include/point.h \
   ../../../../../include/hpoint3.h ../../../../../include/point3.h \
   ../../../../../include/transform.h ../../../../../include/transform3.h \
   ../../../../../include/hplane3.h ../../../../../include/window.h \
   ../../../../../include/reference.h ../../../../../include/ooglutil.h \
   ../../../../../include/porting.h ../../../../../include/streampool.h \
   ../../../../../include/handle.h ../../../../../include/camera.h \
   ../../../../../include/3d.h ../../../../../include/plane.h \
   ../../../../../include/line.h ../../../../../include/hline3.h \
   ../../../../../include/radians.h ../../../../../include/polyint.h \
   ../../../../../include/appearance.h ../../../../../include/vert.h \
   ../mgx11P.h ../mgx11.h ../../../../../include/mgbufrender.h \
   ../mgx11render1.h ../mgx11render8.h ../mgx11render16.h \
   ../../../../../include/mgbufrender24.h ../../../../../include/windowP.h \
   ../mgx11shade.h ../mgx11windows.h
mgx11draw.o: ../mgx11draw.c ../../../../../include/mgP.h \
   ../../../../../include/mg.h ../../../../../include/color.h \
   ../../../../../include/point.h ../../../../../include/hpoint3.h \
   ../../../../../include/point3.h ../../../../../include/transform.h \
   ../../../../../include/transform3.h ../../../../../include/hplane3.h \
   ../../../../../include/window.h ../../../../../include/reference.h \
   ../../../../../include/ooglutil.h ../../../../../include/porting.h \
   ../../../../../include/streampool.h ../../../../../include/handle.h \
   ../../../../../include/camera.h ../../../../../include/3d.h \
   ../../../../../include/plane.h ../../../../../include/line.h \
   ../../../../../include/hline3.h ../../../../../include/radians.h \
   ../../../../../include/polyint.h ../../../../../include/appearance.h \
   ../../../../../include/vert.h ../mgx11P.h ../mgx11.h \
   ../../../../../include/mgbufrender.h ../mgx11render1.h ../mgx11render8.h \
   ../mgx11render16.h ../../../../../include/mgbufrender24.h \
   ../../../../../include/polylistP.h ../../../../../include/bboxP.h \
   ../../../../../include/geomclass.h ../../../../../include/geom.h \
   ../../../../../include/create.h ../../../../../include/pick.h \
   ../../../../../include/bbox.h ../../../../../include/polylist.h \
   ../mgx11windows.h
mgx11windows.o: ../mgx11windows.c ../../../../../include/mgP.h \
   ../../../../../include/mg.h ../../../../../include/color.h \
   ../../../../../include/point.h ../../../../../include/hpoint3.h \
   ../../../../../include/point3.h ../../../../../include/transform.h \
   ../../../../../include/transform3.h ../../../../../include/hplane3.h \
   ../../../../../include/window.h ../../../../../include/reference.h \
   ../../../../../include/ooglutil.h ../../../../../include/porting.h \
   ../../../../../include/streampool.h ../../../../../include/handle.h \
   ../../../../../include/camera.h ../../../../../include/3d.h \
   ../../../../../include/plane.h ../../../../../include/line.h \
   ../../../../../include/hline3.h ../../../../../include/radians.h \
   ../../../../../include/polyint.h ../../../../../include/appearance.h \
   ../../../../../include/vert.h ../mgx11P.h ../mgx11.h \
   ../../../../../include/mgbufrender.h ../mgx11render1.h ../mgx11render8.h \
   ../mgx11render16.h ../../../../../include/mgbufrender24.h \
   ../../../../../include/windowP.h ../mgx11windows.h
mgx11shade.o: ../mgx11shade.c ../../../../../include/mgP.h \
   ../../../../../include/mg.h ../../../../../include/color.h \
   ../../../../../include/point.h ../../../../../include/hpoint3.h \
   ../../../../../include/point3.h ../../../../../include/transform.h \
   ../../../../../include/transform3.h ../../../../../include/hplane3.h \
   ../../../../../include/window.h ../../../../../include/reference.h \
   ../../../../../include/ooglutil.h ../../../../../include/porting.h \
   ../../../../../include/streampool.h ../../../../../include/handle.h \
   ../../../../../include/camera.h ../../../../../include/3d.h \
   ../../../../../include/plane.h ../../../../../include/line.h \
   ../../../../../include/hline3.h ../../../../../include/radians.h \
   ../../../../../include/polyint.h ../../../../../include/appearance.h \
   ../../../../../include/vert.h ../mgx11P.h ../mgx11.h \
   ../../../../../include/mgbufrender.h ../mgx11render1.h ../mgx11render8.h \
   ../mgx11render16.h ../../../../../include/mgbufrender24.h ../mgx11shade.h
mgx11visual.o: ../mgx11visual.c ../../../../../include/mgP.h \
   ../../../../../include/mg.h ../../../../../include/color.h \
   ../../../../../include/point.h ../../../../../include/hpoint3.h \
   ../../../../../include/point3.h ../../../../../include/transform.h \
   ../../../../../include/transform3.h ../../../../../include/hplane3.h \
   ../../../../../include/window.h ../../../../../include/reference.h \
   ../../../../../include/ooglutil.h ../../../../../include/porting.h \
   ../../../../../include/streampool.h ../../../../../include/handle.h \
   ../../../../../include/camera.h ../../../../../include/3d.h \
   ../../../../../include/plane.h ../../../../../include/line.h \
   ../../../../../include/hline3.h ../../../../../include/radians.h \
   ../../../../../include/polyint.h ../../../../../include/appearance.h \
   ../../../../../include/vert.h ../mgx11P.h ../mgx11.h \
   ../../../../../include/mgbufrender.h ../mgx11render1.h ../mgx11render8.h \
   ../mgx11render16.h ../../../../../include/mgbufrender24.h
mgx11clip.o: ../mgx11clip.c ../../../../../include/mgP.h \
   ../../../../../include/mg.h ../../../../../include/color.h \
   ../../../../../include/point.h ../../../../../include/hpoint3.h \
   ../../../../../include/point3.h ../../../../../include/transform.h \
   ../../../../../include/transform3.h ../../../../../include/hplane3.h \
   ../../../../../include/window.h ../../../../../include/reference.h \
   ../../../../../include/ooglutil.h ../../../../../include/porting.h \
   ../../../../../include/streampool.h ../../../../../include/handle.h \
   ../../../../../include/camera.h ../../../../../include/3d.h \
   ../../../../../include/plane.h ../../../../../include/line.h \
   ../../../../../include/hline3.h ../../../../../include/radians.h \
   ../../../../../include/polyint.h ../../../../../include/appearance.h \
   ../../../../../include/vert.h ../mgx11P.h ../mgx11.h \
   ../../../../../include/mgbufrender.h ../mgx11render1.h ../mgx11render8.h \
   ../mgx11render16.h ../../../../../include/mgbufrender24.h

# IF YOU PUT ANYTHING HERE IT WILL GO AWAY
