NAME = mg
INCS = mgx11render16.h mgx11render8.h mgx11render1.h mgx11.h mgx11P.h mgx11windows.h mgx11shade.h
SRCS = mgx11render16.c mgx11render8.c mgx11render1.c mgx11dither.c mgx11.c mgx11draw.c mgx11windows.c mgx11shade.c mgx11visual.c mgx11clip.c
OBJS = mgx11render16.o mgx11render8.o mgx11render1.o mgx11dither.o mgx11.o mgx11draw.o mgx11windows.o mgx11shade.o mgx11visual.o mgx11clip.o
TARGETS = ${OBJS}
