# DO NOT DELETE THIS LINE -- mkdep uses it.
# DO NOT PUT ANYTHING AFTER THIS LINE, IT WILL GO AWAY.

mgopengl.o: ../mgopengl.c ../../../../../include/mgP.h \
   ../../../../../include/mg.h ../../../../../include/color.h \
   ../../../../../include/point.h ../../../../../include/hpoint3.h \
   ../../../../../include/point3.h ../../../../../include/transform.h \
   ../../../../../include/transform3.h ../../../../../include/point3.h \
   ../../../../../include/hpoint3.h ../../../../../include/hplane3.h \
   ../../../../../include/window.h ../../../../../include/reference.h \
   ../../../../../include/ooglutil.h ../../../../../include/porting.h \
   ../../../../../include/streampool.h ../../../../../include/handle.h \
   ../../../../../include/ooglutil.h ../../../../../include/reference.h \
   ../../../../../include/camera.h ../../../../../include/3d.h \
   ../../../../../include/point.h ../../../../../include/plane.h \
   ../../../../../include/hplane3.h ../../../../../include/line.h \
   ../../../../../include/hline3.h ../../../../../include/point3.h \
   ../../../../../include/transform.h ../../../../../include/radians.h \
   ../../../../../include/ooglutil.h ../../../../../include/polyint.h \
   ../../../../../include/handle.h ../../../../../include/appearance.h \
   ../../../../../include/ooglutil.h ../../../../../include/vert.h \
   ../../../../../include/3d.h ../../../../../include/color.h \
   ../../../../../include/streampool.h ../mgopenglP.h ../mgopengl.h \
   ../../../../../include/windowP.h ../../../../../include/window.h \
   ../mgopenglshade.h
mgopenglshade.o: ../mgopenglshade.c ../../../../../include/mgP.h \
   ../../../../../include/mg.h ../../../../../include/color.h \
   ../../../../../include/point.h ../../../../../include/hpoint3.h \
   ../../../../../include/point3.h ../../../../../include/transform.h \
   ../../../../../include/transform3.h ../../../../../include/point3.h \
   ../../../../../include/hpoint3.h ../../../../../include/hplane3.h \
   ../../../../../include/window.h ../../../../../include/reference.h \
   ../../../../../include/ooglutil.h ../../../../../include/porting.h \
   ../../../../../include/streampool.h ../../../../../include/handle.h \
   ../../../../../include/ooglutil.h ../../../../../include/reference.h \
   ../../../../../include/camera.h ../../../../../include/3d.h \
   ../../../../../include/point.h ../../../../../include/plane.h \
   ../../../../../include/hplane3.h ../../../../../include/line.h \
   ../../../../../include/hline3.h ../../../../../include/point3.h \
   ../../../../../include/transform.h ../../../../../include/radians.h \
   ../../../../../include/ooglutil.h ../../../../../include/polyint.h \
   ../../../../../include/handle.h ../../../../../include/appearance.h \
   ../../../../../include/ooglutil.h ../../../../../include/vert.h \
   ../../../../../include/3d.h ../../../../../include/color.h \
   ../../../../../include/streampool.h ../mgopenglP.h ../mgopengl.h \
   ../mgopenglshade.h
mgopengldraw.o: ../mgopengldraw.c ../../../../../include/mgP.h \
   ../../../../../include/mg.h ../../../../../include/color.h \
   ../../../../../include/point.h ../../../../../include/hpoint3.h \
   ../../../../../include/point3.h ../../../../../include/transform.h \
   ../../../../../include/transform3.h ../../../../../include/point3.h \
   ../../../../../include/hpoint3.h ../../../../../include/hplane3.h \
   ../../../../../include/window.h ../../../../../include/reference.h \
   ../../../../../include/ooglutil.h ../../../../../include/porting.h \
   ../../../../../include/streampool.h ../../../../../include/handle.h \
   ../../../../../include/ooglutil.h ../../../../../include/reference.h \
   ../../../../../include/camera.h ../../../../../include/3d.h \
   ../../../../../include/point.h ../../../../../include/plane.h \
   ../../../../../include/hplane3.h ../../../../../include/line.h \
   ../../../../../include/hline3.h ../../../../../include/point3.h \
   ../../../../../include/transform.h ../../../../../include/radians.h \
   ../../../../../include/ooglutil.h ../../../../../include/polyint.h \
   ../../../../../include/handle.h ../../../../../include/appearance.h \
   ../../../../../include/ooglutil.h ../../../../../include/vert.h \
   ../../../../../include/3d.h ../../../../../include/color.h \
   ../../../../../include/streampool.h ../mgopenglP.h ../mgopengl.h \
   ../../../../../include/polylistP.h ../../../../../include/bboxP.h \
   ../../../../../include/geomclass.h ../../../../../include/geom.h \
   ../../../../../include/handle.h ../../../../../include/3d.h \
   ../../../../../include/create.h ../../../../../include/appearance.h \
   ../../../../../include/ooglutil.h ../../../../../include/pick.h \
   ../../../../../include/bbox.h ../../../../../include/geom.h \
   ../../../../../include/polylist.h ../../../../../include/bbox.h
mgopenglmesh.o: ../mgopenglmesh.c ../../../../../include/mgP.h \
   ../../../../../include/mg.h ../../../../../include/color.h \
   ../../../../../include/point.h ../../../../../include/hpoint3.h \
   ../../../../../include/point3.h ../../../../../include/transform.h \
   ../../../../../include/transform3.h ../../../../../include/point3.h \
   ../../../../../include/hpoint3.h ../../../../../include/hplane3.h \
   ../../../../../include/window.h ../../../../../include/reference.h \
   ../../../../../include/ooglutil.h ../../../../../include/porting.h \
   ../../../../../include/streampool.h ../../../../../include/handle.h \
   ../../../../../include/ooglutil.h ../../../../../include/reference.h \
   ../../../../../include/camera.h ../../../../../include/3d.h \
   ../../../../../include/point.h ../../../../../include/plane.h \
   ../../../../../include/hplane3.h ../../../../../include/line.h \
   ../../../../../include/hline3.h ../../../../../include/point3.h \
   ../../../../../include/transform.h ../../../../../include/radians.h \
   ../../../../../include/ooglutil.h ../../../../../include/polyint.h \
   ../../../../../include/handle.h ../../../../../include/appearance.h \
   ../../../../../include/ooglutil.h ../../../../../include/vert.h \
   ../../../../../include/3d.h ../../../../../include/color.h \
   ../../../../../include/streampool.h ../../../../../include/mgopenglP.h \
   ../../../../../include/mgopengl.h

# IF YOU PUT ANYTHING HERE IT WILL GO AWAY
