NAME = skel
INCS = skel.h skelP.h
TARGETS = ${LIB}
SRCS = \
	skelbound.c \
	skelload.c \
	skelsave.c \
	skeldraw.c \
	skelclass.c \
	skelcreate.c \
	skelpick.c \
	skeltransform.c

OBJS = \
	skelbound.o \
	skelload.o \
	skelsave.o \
	skeldraw.o \
	skelclass.o \
	skelcreate.o \
	skelpick.o \
	skeltransform.o
