NAME = mesh
INCS = mesh.h meshP.h meshflag.h
COMMONNAME = none
TARGETS = ${LIB}
SRCS = \
	meshbound.c \
	meshsphere.c \
	meshload.c \
	meshsave.c \
	meshdraw.c \
	meshclass.c \
	meshdelete.c \
	meshcreate.c \
	meshevert.c \
	meshnormal.c \
	meshdice.c \
	meshcopy.c \
	meshpick.c \
	meshtransform.c

OBJS = \
	meshbound.o \
	meshsphere.o \
	meshload.o \
	meshsave.o \
	meshdraw.o \
	meshclass.o \
	meshdelete.o \
	meshcreate.o \
	meshevert.o \
	meshnormal.o \
	meshdice.o \
	meshcopy.o \
	meshpick.o \
	meshtransform.o
