# DO NOT DELETE THIS LINE -- mkdep uses it.
# DO NOT PUT ANYTHING AFTER THIS LINE, IT WILL GO AWAY.

dim.o: ../../../../../include/geomclass.h ../../../../../include/geom.h \
   ../../../../../include/handle.h ../../../../../include/ooglutil.h \
   ../../../../../include/porting.h ../../../../../include/reference.h \
   ../../../../../include/3d.h ../../../../../include/point.h \
   ../../../../../include/hpoint3.h ../../../../../include/point3.h \
   ../../../../../include/plane.h ../../../../../include/hplane3.h \
   ../../../../../include/line.h ../../../../../include/hline3.h \
   ../../../../../include/transform.h ../../../../../include/transform3.h \
   ../../../../../include/radians.h ../../../../../include/polyint.h \
   ../../../../../include/create.h ../../../../../include/appearance.h \
   ../../../../../include/vert.h ../../../../../include/color.h \
   ../../../../../include/streampool.h ../../../../../include/pick.h \
   ../../../../../include/skelP.h ../../../../../include/skel.h \
   ../../../../../include/bbox.h ../../../../../include/ndmeshP.h \
   ../../../../../include/hpointn.h ../../../../../include/ndmesh.h \
   ../../../../../include/meshflag.h ../../../../../include/polylistP.h \
   ../../../../../include/bboxP.h ../../../../../include/polylist.h \
   ../../../../../include/npolylistP.h ../../../../../include/npolylist.h \
   ../../../../../include/bezierP.h ../../../../../include/bezier.h \
   ../../../../../include/mesh.h ../../../../../include/list.h \
   ../../../../../include/meshP.h ../../../../../include/quadP.h \
   ../../../../../include/quad.h ../../../../../include/vectP.h \
   ../../../../../include/vect.h ../../../../../include/listP.h \
   ../../../../../include/discgrpP.h ../../../../../include/discgrp.h \
   ../../../../../include/dgflag.h ../../../../../include/wa.h \
   ../../../../../include/winged_edge.h ../../../../../include/instP.h \
   ../../../../../include/inst.h
dim.o: ../dim.c

# IF YOU PUT ANYTHING HERE IT WILL GO AWAY
