# DO NOT DELETE THIS LINE -- mkdep uses it.
# DO NOT PUT ANYTHING AFTER THIS LINE, IT WILL GO AWAY.

dim.o: ../dim.c ../../../../../include/geomclass.h \
   ../../../../../include/geom.h ../../../../../include/handle.h \
   ../../../../../include/ooglutil.h ../../../../../include/porting.h \
   ../../../../../include/reference.h ../../../../../include/3d.h \
   ../../../../../include/point.h ../../../../../include/hpoint3.h \
   ../../../../../include/point3.h ../../../../../include/plane.h \
   ../../../../../include/hplane3.h ../../../../../include/line.h \
   ../../../../../include/hline3.h ../../../../../include/transform.h \
   ../../../../../include/transform3.h ../../../../../include/radians.h \
   ../../../../../include/polyint.h ../../../../../include/create.h \
   ../../../../../include/appearance.h ../../../../../include/vert.h \
   ../../../../../include/color.h ../../../../../include/streampool.h \
   ../../../../../include/pick.h ../../../../../include/skelP.h \
   ../../../../../include/skel.h ../../../../../include/bbox.h \
   ../../../../../include/ndmeshP.h ../../../../../include/hpointn.h \
   ../../../../../include/ndmesh.h ../../../../../include/meshflag.h \
   ../../../../../include/polylistP.h ../../../../../include/bboxP.h \
   ../../../../../include/polylist.h ../../../../../include/npolylistP.h \
   ../../../../../include/npolylist.h ../../../../../include/bezierP.h \
   ../../../../../include/bezier.h ../../../../../include/mesh.h \
   ../../../../../include/list.h ../../../../../include/meshP.h \
   ../../../../../include/quadP.h ../../../../../include/quad.h \
   ../../../../../include/vectP.h ../../../../../include/vect.h \
   ../../../../../include/listP.h ../../../../../include/discgrpP.h \
   ../../../../../include/discgrp.h ../../../../../include/dgflag.h \
   ../../../../../include/wa.h ../../../../../include/winged_edge.h \
   ../../../../../include/instP.h ../../../../../include/inst.h

# IF YOU PUT ANYTHING HERE IT WILL GO AWAY
