NAME = geomutil
INCS = crayola.h crayolaP.h
SRCS = crayola.c \
crayBezier.c crayInst.c crayList.c \
crayMesh.c crayPolylist.c crayQuad.c \
crayVect.c
OBJS = crayola.o \
crayBezier.o crayInst.o crayList.o \
crayMesh.o crayPolylist.o crayQuad.o \
crayVect.o
MANS = crayola.1
TARGETS = ${OBJS}

