# DO NOT DELETE THIS LINE -- mkdep uses it.
# DO NOT PUT ANYTHING AFTER THIS LINE, IT WILL GO AWAY.

cmodel.o: ../cmodelP.h ../../../../../include/point3.h \
   ../../../../../include/hpoint3.h ../../../../../include/polylistP.h \
   ../../../../../include/bboxP.h ../../../../../include/geomclass.h \
   ../../../../../include/geom.h ../../../../../include/handle.h \
   ../../../../../include/ooglutil.h ../../../../../include/porting.h \
   ../../../../../include/reference.h ../../../../../include/3d.h \
   ../../../../../include/point.h ../../../../../include/plane.h \
   ../../../../../include/hplane3.h ../../../../../include/line.h \
   ../../../../../include/hline3.h ../../../../../include/transform.h \
   ../../../../../include/transform3.h ../../../../../include/radians.h \
   ../../../../../include/polyint.h ../../../../../include/create.h \
   ../../../../../include/appearance.h ../../../../../include/vert.h \
   ../../../../../include/color.h ../../../../../include/streampool.h \
   ../../../../../include/pick.h ../../../../../include/bbox.h \
   ../../../../../include/polylist.h ../../../../../include/vectP.h \
   ../../../../../include/vect.h ../../../../../include/quadP.h \
   ../../../../../include/quad.h ../cmodel.h ../../../../../include/meshP.h \
   ../../../../../include/mesh.h ../../../../../include/meshflag.h \
   ../../../../../include/mgP.h ../../../../../include/mg.h \
   ../../../../../include/window.h ../../../../../include/camera.h
cm_geometry.o: ../cmodelP.h ../../../../../include/point3.h \
   ../../../../../include/hpoint3.h ../../../../../include/polylistP.h \
   ../../../../../include/bboxP.h ../../../../../include/geomclass.h \
   ../../../../../include/geom.h ../../../../../include/handle.h \
   ../../../../../include/ooglutil.h ../../../../../include/porting.h \
   ../../../../../include/reference.h ../../../../../include/3d.h \
   ../../../../../include/point.h ../../../../../include/plane.h \
   ../../../../../include/hplane3.h ../../../../../include/line.h \
   ../../../../../include/hline3.h ../../../../../include/transform.h \
   ../../../../../include/transform3.h ../../../../../include/radians.h \
   ../../../../../include/polyint.h ../../../../../include/create.h \
   ../../../../../include/appearance.h ../../../../../include/vert.h \
   ../../../../../include/color.h ../../../../../include/streampool.h \
   ../../../../../include/pick.h ../../../../../include/bbox.h \
   ../../../../../include/polylist.h ../../../../../include/vectP.h \
   ../../../../../include/vect.h ../../../../../include/quadP.h \
   ../../../../../include/quad.h ../cmodel.h ../../../../../include/meshP.h \
   ../../../../../include/mesh.h ../../../../../include/meshflag.h
cmodel_data.o: ../cmodelP.h ../../../../../include/point3.h \
   ../../../../../include/hpoint3.h ../../../../../include/polylistP.h \
   ../../../../../include/bboxP.h ../../../../../include/geomclass.h \
   ../../../../../include/geom.h ../../../../../include/handle.h \
   ../../../../../include/ooglutil.h ../../../../../include/porting.h \
   ../../../../../include/reference.h ../../../../../include/3d.h \
   ../../../../../include/point.h ../../../../../include/plane.h \
   ../../../../../include/hplane3.h ../../../../../include/line.h \
   ../../../../../include/hline3.h ../../../../../include/transform.h \
   ../../../../../include/transform3.h ../../../../../include/radians.h \
   ../../../../../include/polyint.h ../../../../../include/create.h \
   ../../../../../include/appearance.h ../../../../../include/vert.h \
   ../../../../../include/color.h ../../../../../include/streampool.h \
   ../../../../../include/pick.h ../../../../../include/bbox.h \
   ../../../../../include/polylist.h ../../../../../include/vectP.h \
   ../../../../../include/vect.h ../../../../../include/quadP.h \
   ../../../../../include/quad.h ../cmodel.h ../../../../../include/meshP.h \
   ../../../../../include/mesh.h ../../../../../include/meshflag.h
cmodel.o: ../cmodel.c
cm_geometry.o: ../cm_geometry.c
cmodel_data.o: ../cmodel_data.c

# IF YOU PUT ANYTHING HERE IT WILL GO AWAY
