# DO NOT DELETE THIS LINE -- mkdep uses it.
# DO NOT PUT ANYTHING AFTER THIS LINE, IT WILL GO AWAY.

camera.o: ../../../../include/geomclass.h ../../../../include/geom.h \
   ../../../../include/handle.h ../../../../include/ooglutil.h \
   ../../../../include/porting.h ../../../../include/reference.h \
   ../../../../include/3d.h ../../../../include/point.h \
   ../../../../include/hpoint3.h ../../../../include/point3.h \
   ../../../../include/plane.h ../../../../include/hplane3.h \
   ../../../../include/line.h ../../../../include/hline3.h \
   ../../../../include/transform.h ../../../../include/transform3.h \
   ../../../../include/radians.h ../../../../include/polyint.h \
   ../../../../include/create.h ../../../../include/appearance.h \
   ../../../../include/vert.h ../../../../include/color.h \
   ../../../../include/streampool.h ../../../../include/pick.h ../cameraP.h \
   ../camera.h ../../../../include/mg.h ../../../../include/window.h \
   ../../../../include/camera.h
camstream.o: ../../../../include/handleP.h ../../../../include/ooglutil.h \
   ../../../../include/porting.h ../../../../include/streampool.h \
   ../../../../include/handle.h ../../../../include/reference.h ../cameraP.h \
   ../camera.h ../../../../include/3d.h ../../../../include/point.h \
   ../../../../include/hpoint3.h ../../../../include/point3.h \
   ../../../../include/plane.h ../../../../include/hplane3.h \
   ../../../../include/line.h ../../../../include/hline3.h \
   ../../../../include/transform.h ../../../../include/transform3.h \
   ../../../../include/radians.h ../../../../include/polyint.h \
   ../../../../include/transobj.h
camcompat.o: ../../../../include/ooglutil.h ../../../../include/porting.h \
   ../../../../include/handle.h ../../../../include/reference.h \
   ../../../../include/streampool.h ../cameraP.h ../camera.h \
   ../../../../include/3d.h ../../../../include/point.h \
   ../../../../include/hpoint3.h ../../../../include/point3.h \
   ../../../../include/plane.h ../../../../include/hplane3.h \
   ../../../../include/line.h ../../../../include/hline3.h \
   ../../../../include/transform.h ../../../../include/transform3.h \
   ../../../../include/radians.h ../../../../include/polyint.h \
   ../../../../include/transobj.h
camera.o: ../camera.c
camstream.o: ../camstream.c
camcompat.o: ../camcompat.c

# IF YOU PUT ANYTHING HERE IT WILL GO AWAY
