# DO NOT DELETE THIS LINE -- mkdep uses it.
# DO NOT PUT ANYTHING AFTER THIS LINE, IT WILL GO AWAY.

main.o: ../main.c ../../../../include/geom.h ../../../../include/handle.h \
   ../../../../include/ooglutil.h ../../../../include/porting.h \
   ../../../../include/reference.h ../../../../include/3d.h \
   ../../../../include/point.h ../../../../include/hpoint3.h \
   ../../../../include/point3.h ../../../../include/plane.h \
   ../../../../include/hplane3.h ../../../../include/line.h \
   ../../../../include/hline3.h ../../../../include/transform.h \
   ../../../../include/transform3.h ../../../../include/radians.h \
   ../../../../include/polyint.h ../../../../include/create.h ../vec4.h \
   ../trigrp.h ../../../../include/hg4.h ../../../../include/mg.h \
   ../../../../include/color.h ../../../../include/window.h \
   ../../../../include/streampool.h ../../../../include/camera.h \
   ../../../../include/appearance.h ../../../../include/vert.h
trigrp.o: ../trigrp.c ../vec4.h ../../../../include/geom.h \
   ../../../../include/handle.h ../../../../include/ooglutil.h \
   ../../../../include/porting.h ../../../../include/reference.h \
   ../../../../include/3d.h ../../../../include/point.h \
   ../../../../include/hpoint3.h ../../../../include/point3.h \
   ../../../../include/plane.h ../../../../include/hplane3.h \
   ../../../../include/line.h ../../../../include/hline3.h \
   ../../../../include/transform.h ../../../../include/transform3.h \
   ../../../../include/radians.h ../../../../include/polyint.h \
   ../../../../include/create.h ../../../../include/color.h ../trigrp.h \
   ../../../../include/hg4.h
group.o: ../group.c ../../../../include/geom.h ../../../../include/handle.h \
   ../../../../include/ooglutil.h ../../../../include/porting.h \
   ../../../../include/reference.h ../../../../include/3d.h \
   ../../../../include/point.h ../../../../include/hpoint3.h \
   ../../../../include/point3.h ../../../../include/plane.h \
   ../../../../include/hplane3.h ../../../../include/line.h \
   ../../../../include/hline3.h ../../../../include/transform.h \
   ../../../../include/transform3.h ../../../../include/radians.h \
   ../../../../include/polyint.h ../../../../include/create.h ../trigrp.h \
   ../../../../include/hg4.h
colormap.o: ../colormap.c ../../../../include/color.h

# IF YOU PUT ANYTHING HERE IT WILL GO AWAY
