# DO NOT DELETE THIS LINE -- mkdep uses it.
# DO NOT PUT ANYTHING AFTER THIS LINE, IT WILL GO AWAY.

sweep.o: ../../../include/ooglutil.h ../../../include/porting.h \
   ../../../include/hpoint3.h ../../../include/point3.h \
   ../../../include/vectP.h ../../../include/geomclass.h \
   ../../../include/geom.h ../../../include/handle.h \
   ../../../include/reference.h ../../../include/3d.h ../../../include/point.h \
   ../../../include/plane.h ../../../include/hplane3.h ../../../include/line.h \
   ../../../include/hline3.h ../../../include/transform.h \
   ../../../include/transform3.h ../../../include/radians.h \
   ../../../include/polyint.h ../../../include/create.h \
   ../../../include/appearance.h ../../../include/vert.h \
   ../../../include/color.h ../../../include/streampool.h \
   ../../../include/pick.h ../../../include/vect.h ../../../include/bbox.h \
   sweep.h
sweep_main.o:
sweep.o: sweep.c
sweep_main.o: sweep_main.m

# IF YOU PUT ANYTHING HERE IT WILL GO AWAY
