# DO NOT DELETE THIS LINE -- mkdep uses it.
# DO NOT PUT ANYTHING AFTER THIS LINE, IT WILL GO AWAY.

example.o: ../example.c ../../../../include/mg.h ../../../../include/color.h \
   ../../../../include/point.h ../../../../include/hpoint3.h \
   ../../../../include/point3.h ../../../../include/transform.h \
   ../../../../include/transform3.h ../../../../include/hplane3.h \
   ../../../../include/window.h ../../../../include/reference.h \
   ../../../../include/ooglutil.h ../../../../include/porting.h \
   ../../../../include/streampool.h ../../../../include/handle.h \
   ../../../../include/camera.h ../../../../include/3d.h \
   ../../../../include/plane.h ../../../../include/line.h \
   ../../../../include/hline3.h ../../../../include/radians.h \
   ../../../../include/polyint.h ../../../../include/appearance.h \
   ../../../../include/vert.h ../../../../include/geom.h \
   ../../../../include/create.h

# IF YOU PUT ANYTHING HERE IT WILL GO AWAY
