 (progn
  (merge-baseap {
	lighting {
		replacelights		
		attenmult  1		
		attenmult2  1
		light {
		    color 1 1 1
		    position  0 0 0 1	
		    location camera	
		}
		light {
		    color .5 1 1
		    position  .5 .5 0 1
		    location camera
		}
	}
  })
  (normalization target none)
  (soft-shader focus on)
  )
  (geometry maniview { : dghandle})
