# DO NOT DELETE THIS LINE -- mkdep uses it.
# DO NOT PUT ANYTHING AFTER THIS LINE, IT WILL GO AWAY.

oogl2rib.o: ../../../../../include/ooglutil.h ../../../../../include/porting.h \
   ../../../../../include/mg.h ../../../../../include/color.h \
   ../../../../../include/point.h ../../../../../include/hpoint3.h \
   ../../../../../include/point3.h ../../../../../include/transform.h \
   ../../../../../include/transform3.h ../../../../../include/hplane3.h \
   ../../../../../include/window.h ../../../../../include/reference.h \
   ../../../../../include/streampool.h ../../../../../include/handle.h \
   ../../../../../include/camera.h ../../../../../include/3d.h \
   ../../../../../include/plane.h ../../../../../include/line.h \
   ../../../../../include/hline3.h ../../../../../include/radians.h \
   ../../../../../include/polyint.h ../../../../../include/appearance.h \
   ../../../../../include/vert.h ../../../../../include/mgrib.h \
   ../../../../../include/mgribP.h ../../../../../include/mgP.h \
   ../../../../../include/bezierP.h ../../../../../include/geomclass.h \
   ../../../../../include/geom.h ../../../../../include/create.h \
   ../../../../../include/pick.h ../../../../../include/bezier.h \
   ../../../../../include/mesh.h ../../../../../include/bbox.h \
   ../../../../../include/meshflag.h ../../../../../include/list.h \
   ../../../../../include/meshP.h ../../../../../include/mgribtoken.h \
   ../../../../../include/quad.h
oogl2rib.o: ../oogl2rib.c

# IF YOU PUT ANYTHING HERE IT WILL GO AWAY
