# DO NOT DELETE THIS LINE -- mkdep uses it.
# DO NOT PUT ANYTHING AFTER THIS LINE, IT WILL GO AWAY.

clipboard.o: ../clipboard.c ../../../../include/geom.h \
   ../../../../include/handle.h ../../../../include/ooglutil.h \
   ../../../../include/porting.h ../../../../include/reference.h \
   ../../../../include/3d.h ../../../../include/point.h \
   ../../../../include/hpoint3.h ../../../../include/point3.h \
   ../../../../include/plane.h ../../../../include/hplane3.h \
   ../../../../include/line.h ../../../../include/hline3.h \
   ../../../../include/point3.h ../../../../include/transform.h \
   ../../../../include/transform3.h ../../../../include/point3.h \
   ../../../../include/hpoint3.h ../../../../include/radians.h \
   ../../../../include/ooglutil.h ../../../../include/polyint.h \
   ../../../../include/create.h ../../../../include/mibload.h ../clipboard.mib \
   ../clip.h ../../../../include/mg.h ../../../../include/color.h \
   ../../../../include/point.h ../../../../include/transform.h \
   ../../../../include/window.h ../../../../include/reference.h \
   ../../../../include/ooglutil.h ../../../../include/streampool.h \
   ../../../../include/handle.h ../../../../include/camera.h \
   ../../../../include/3d.h ../../../../include/handle.h \
   ../../../../include/appearance.h ../../../../include/ooglutil.h \
   ../../../../include/vert.h ../../../../include/3d.h \
   ../../../../include/color.h ../../../../include/streampool.h \
   ../../../../include/mgx11.h
clipx.o: ../clipx.c ../../../../include/mg.h ../../../../include/color.h \
   ../../../../include/point.h ../../../../include/hpoint3.h \
   ../../../../include/point3.h ../../../../include/transform.h \
   ../../../../include/transform3.h ../../../../include/point3.h \
   ../../../../include/hpoint3.h ../../../../include/window.h \
   ../../../../include/reference.h ../../../../include/ooglutil.h \
   ../../../../include/porting.h ../../../../include/streampool.h \
   ../../../../include/handle.h ../../../../include/ooglutil.h \
   ../../../../include/reference.h ../../../../include/camera.h \
   ../../../../include/3d.h ../../../../include/point.h \
   ../../../../include/plane.h ../../../../include/hplane3.h \
   ../../../../include/line.h ../../../../include/hline3.h \
   ../../../../include/point3.h ../../../../include/transform.h \
   ../../../../include/radians.h ../../../../include/ooglutil.h \
   ../../../../include/polyint.h ../../../../include/handle.h \
   ../../../../include/appearance.h ../../../../include/ooglutil.h \
   ../../../../include/vert.h ../../../../include/3d.h \
   ../../../../include/color.h ../../../../include/streampool.h \
   ../../../../include/geom.h ../../../../include/handle.h \
   ../../../../include/3d.h ../../../../include/create.h \
   ../../../../include/mibload.h ../../../../include/mgx11.h ../clip.h

# IF YOU PUT ANYTHING HERE IT WILL GO AWAY
