g2 - graphic library

Version 0.2x

(C) 1998 Lj. Milanovic, H. Wagner

 Important notice :  Although already included in this documentation,
support for VMS and Win32 is not yet finished.

  ------------------------------------------------------------------------

Contents

License Notice

Introduction

Getting Started

   * Installation
   * A simple example
   * More examples
   * Fortran interface

g2 Function Reference

   * Device Functions
   * Drawing Functions
        o General
        o Pixels and QuasiPixels
        o Lines
        o Triangles, Rectangles, Polygons
        o Circles, Ellipses, Arcs
        o Text

   * Style Functions
        o Colors
        o Line Styles
        o Text

g2 Device Support

Developing new devices

Appendix

   * PostScript paper sizes

  ------------------------------------------------------------------------
License Notice

This program is covered with GNU General Public License (GPL) and _not_ with
GNU Library General Public License (LGPL)! It is allowed only for GPL
programs to use (static/dynamic linkage or any other using of code) the g2
library. If you want to develop a non GPL application and want to use g2
please contact the authors.
See the  GNU General Public License (GPL) for details.

Introduction

What is g2 ?

Short version (if you are in hurry):

   * 2D graphic library
   * Simple to use
   * Supports several types of output devices (currently X11, GIF,
     PostScript)
   * Concept allows easy implementation of new device types
   * Virtual devices allow to send output simultaneously to several devices
   * User definable coordinate system
   * Written in ANSI-C
   * Tested under Digital Unix, AIX, Linux, VMS and Windows NT
   * Fortran interface

Long version:

g2 is a simple to use graphics library for 2D graphical applications written
in Ansi-C. This library provides a comprehensive set of functions for
simultaneous generation of graphical output on different types of devices.
Presently, following devices are currently supported by g2: X11, GIF,
PostScript (xfig and Win32 are in developement).
One major feature of the g2_library is the concept of virtual devices. An
arbitrary number of physical devices (such as GIF, or X11) can be grouped to
create a so-called virtual device. Commands sent to such a virtual devices
will automatically issued to all attached physical devices. This allows for
example simultaneous output to a GIF file and a Postscript file. A virtual
device in turn can be attached to another virtual device, allowing to
construct trees of devices.
Virtual devices can also be useful when using different user-coordinate
systems. E.g. one X11 window showing an overview of a graphical output, and
a second window showing  a zoom of a more detailed area of the graphic.
Drawing in both windows is performed by one single command to the virtual
device.

                                   /-------> GIF:   g2_attach(id_GIF,..
            -----------------------
g2_plot---> | Virtual device: id |--------> X11:   g2_attach(id_X11,...
            -----------------------
                                   \-------> PS:    g2_attach(id_PS,...

If you don't need or like the concept of virtual devices, simply ignore it.

  ------------------------------------------------------------------------
Getting Started

Installation

LINUX

   * Either install RPM packet with binaries, or compile as described in the
     UNIX section

UNIX

   * Extract package with gzip -dc g2-xxxx.tar.gz | tar xvf -
   * Run './configure'
   * Optionally run 'make depend'
   * Run 'make'
   * Run 'make install' or copy libg2.a and g2.h, g2_X11.h, g2_GIF.h, anf
     g2_PS.h to the default locations for library and include files.
   * Optional: run 'make demo' to compile demo applications
     (demo1,demo2,demo3)

WINDOWS NT

   * Extract package: unzip 'g2-xxxx.zip'
   * MS Visual C++ users can build both library and demos with the supplied
     project file: g2.xxx
   * users of gcc or other commandline based compilers with make support
     continue as in Unix example

VMS


   * Try to extract either the tar.gz or the zip distribution (whatever
     is easier for you)
   * wait for the next release for a descrip.mms file.

A simple example

The following example is a minimal application. It  draws a rectangle in a
postscript file.



     #include <g2.h>
     #include <g2_PS.h>

     main()
     {
     int id;
     id = g2_open_PS("rect.ps", g2_A4, g2_PS_land);
     g2_rectangle(id,20,20,150,150);
     g2_close(id);
     }

1.) Always include <g2.h>. Additionally include header files for all types
of devices you want to use.

2.) Open devices using g2_open functions. The open function returns a device
id of type int, which you need to refer to the device.

3.) use g2 functions for drawing, changing drawing styles, or doing other
stuff

4.) call g2_close to close device


You want to draw a GIF file instead of a PostScript file ?

replace the PS header file with

#include <g2_GIF.h>

and replace the g2_open_PS function call with

id = g2_open_GIF("rect.gif",300,200);

You want to draw to a GIF file and a PostScript file with one plot command ?

Here we use the concept of virtual devices. Open a GIF and PostScript
device, then open a virtual device and attach both the GIF and PostScript
device to the virtual device. Plot commands to the virtual device will be
issued to both GIF and PostScript device. You can attach and detatch further
devices at any time.

#include <g2.h>
#include <g2_PS.h>
#include <g2_GIF.h>

main()
{
int id_PS,id_GIF,id;

id_PS  = g2_open_PS("rect.ps", g2_A4, g2_PS_land);
id_GIF = g2_open_GIF("rect.gif",300,200);
id     = g2_open_vd();

g2_attach(id,id_PS);
g2_attach(id,id_GIF);

g2_rectangle(id,20,20,150,150);
g2_circle(id,50,60,100);

g2_close(id);
}

Note: closing a virtual device automatically closes all attached devices.

More examples

More examples showing the usage of different user coordinate systems,
multiple virtual devices, etc. can be found in the distribution (demo
directory).


Fortran interface

The Fortran interface for g2 is currently tested for Linux and Digital
Unix/OSF.  Function names for Fortran are the same as in C, however
following differences exist:

   * all variables including device IDs are of type REAL
   * void functions are implemented as subroutines and must be called with
     CALL
   * constants defined by #define in C (e.g.  g2_A4) do not work. Get
     corresponding values from the apropriate header files.

A short Fortran example:

        program demo

        real d,color

        d=g2_open_PS('demo_f.ps', 4.0, 1.0)

        call g2_plot(d, 50.0, 50.0)

        call g2_draw_string(d, 25.0, 75.0, 'TEST ')

        color=g2_ink(d, 1.0, 0.0, 0.0)

        write (6,*) color

        call g2_pen(d, color)

        call g2_circle(d, 20.0, 20.0, 10.0)

        call g2_flush(d)

        call g2_close(d)

        stop

        end



  ------------------------------------------------------------------------

g2 Function Reference

Device Functions

     int g2_open_X11(int width, int height)

          open an X11 window
          width,height: width and height of X11 window in pixels
          returns : device id of new X11 device.

     int g2_open_X11X(int width, int height, int x, int y, char
     *window_name, char *icon_name, char *icon_data, int icon_width,
     int icon_height);

          open an X11 window supporting additional features as
          icons and window title.
          width,height: width and height of X11 window in pixels
          x,y: position of window on screen
          window_name: \0 terminated string of name of window
          icon_name:
          icon_data:
          icon_width,icon_height:
          returns : device id of new X11 device.

     int g2_open_PS(const char *file_name,   enum g2_PS_paper paper,
     enum g2_PS_orientation orientation)

          attach a PostScript file
          file_name: name of PostScript file
          paper: Paper size (e.g. g2_A4, g2_Letter). See
          PostScript paper sizes for a full list of supported
          sizes.
          orientation: paper orientation. Either g2_PS_land for
          landscape or g2_PS_port  for  portrait
          returns : device id of new PostScript device.

     int g2_open_GIF(int width, int height, const char *filename)

          open a new GIF device
          width,height: width and height of GIF image in pixels
          filename: name of GIF file.
          returns : device id of new GIF device


     int g2_open_vd(void)

          open a new virtual device
          returns : device id of new virtual device.

        void g2_attach(int vd_dev, int dev)
                attach a device to an existing virtual device
                vd_dev : device id of virtual device to attach to.
                dev : device id of device to attach, this can be either a
physical or a virtual device.

        void g2_detach(int vd_dev, int dev)
                detach a device attached to a virtual device
                vd_dev : device id of virtual device to detach from.
                dev : device id of device to detach.

Device Functions

     void g2_close(int dev)
             close device
             dev: device ID of device to close


     void g2_set_auto_flush(int dev, int on_off);
          switch on/off autoflush for specified device dev
          on/off: 0 = off, 1 = on

     void g2_set_coordinate_system(int dev, double x_origin, double
     y_origin, double x_mul, double y_mul)
          set origin and scaling for the device dev
          x,y: coordinates of origin
          x_mul,y_mul: scaling factor for x- and y axis

     void g2_flush(int dev)
          flush device dev

     void g2_save(int dev)
          Applies to file devices only. Flush, save and close files of
          device dev. The device remains open. Use to generate valid
          intermediate output files.

     void g2_ld()
          Returns id of last accessed device (macro G2LD is defined as
          g2_ld() )

  ------------------------------------------------------------------------

Drawing Functions

General

     void g2_clear(int dev)
          Clear device dev

     void g2_set_background(int dev, int color)
          Set background color for device dev
          color: index of colorpalette for new background color

     void g2_move(int dev, double x, double y)
          set new current point for device dev
          x,y: coordinates of new current point

     void g2_move_r(int dev, double dx, double dy)
          set new current point relative to current point for device dev
          x,y: relative coordinates of new current point

Pixels and QuasiPixels

     void g2_plot(int dev, double x, double y)

     void g2_plot_r(int dev, double dx, double dy)

     void g2_set_QP(int dev, double d, enum QPshape shape);

     void g2_plot_QP(int dev, double x, double y);

Lines

     void g2_line(int dev, double x1, double y1, double x2, double y2)
             Draw a line on device dev
             x1,y1: starting point
             x2,y2: ending point

     void g2_line_to(int dev, double x, double y)
             Draw a line from current position on device dev
             x,y: ending point


     void g2_line_r(int dev, double dx, double dy)
          Draw a line relative to the current position on device dev
          dx,dy: relative coordinates of the ending point

     void g2_poly_line(int dev, int N_pt, double *points)
          Draw a polyline with N_pt corners on device dev
          N_pt: Number of corners
          points: Array of point coordinates (x1,y1,x2,y2,x3,y3 ....)

Triangles, Rectangles, Polygons

     void g2_triangle(int dev, double x1, double y1, double x2, double y2,
     double x3, double y3)
          draw a triangle on device dev
          x1,y1,x2,y2,x3,y3: coordinates of the corners of the triangle

     void g2_filled_triangle(int dev, double x1, double y1, double x2,
     double y2, double x3, double y3)
          draw a filled triangle on device dev
          x1,y1,x2,y2,x3,y3: coordinates of the corners of the triangle

     void g2_rectangle(int dev, double x1, double y1, double x2, double y2)
             draw a rectangle on device dev
             x1,y1,x2,y2: coordinates of the corners of the rectangle

     void g2_filled_rectangle(int dev, double x1, double y1, double x2,
     double y2)
             draw a filled rectangle on device dev
             x1,y1,x2,y2: coordinates of the corners of the rectangle

     void g2_polygon(int dev, int N_pt, double *points)
          Draw a polygon with N_pt corners on device dev
          N_pt: Number of corners
          points: Array of point coordinates (x1,y1,x2,y2,x3,y3 ....)

     void g2_filled_polygon(int dev, int N_pt, double *points)
          Draw a polygon with N_pt corners on device dev
          N_pt: Number of corners
          points: Array of point coordinates (x1,y1,x2,y2,x3,y3 ....)

Circles, Ellipses, Arcs

     void g2_circle(int dev, double x, double y, double r)
             Draw a circle on device dev
             x,y: center point
             r: radius

     void g2_filled_circle(int dev, double x, double y, double r)
             Draw a filled circle on device dev
             x,y: center point
             r: radius


     void g2_ellipse(int dev, double x, double y, double r1, double r2)
          Draw an ellipse on device dev
          x,y: center point
          r1,r2: x and y radius

     void g2_filled_ellipse(int dev, double x, double y, double r1, double
     r2)
          Draw a filled ellipse on device dev
          x,y: center point
          r1,r2: x and y radius

     void g2_arc(int dev, double x, double y, double r1, double r2, double
     a1, double a2)
          Draw an arc on device dev
          x,y: center point
          r1,r2: x and y radius
          a1,a2: starting and ending angle in radians

     void g2_filled_arc(int dev, double x, double y, double r1, double r2,
     double a1, double a2)
          Draw a filled arc on device dev
          x,y: center point
          r1,r2: x and y radius
          a1,a2: starting and ending angle in radians

Text

     void g2_draw_string(int dev, double x, double y, char *text)
          Draw a text string on device dev
          x,y: Position of text
          text: pointer to text string

  ------------------------------------------------------------------------

Style Functions

Colors

     int g2_ink(int dev, double red, double green, double blue)
          create new pen color for device dev
          red,green,blue: RGB value of new color, values can range from 0..1

          returns: index of new color

     void g2_pen(int dev, int color)
          select new drawing color for device dev
          color: index of new color to use.

     void g2_reset_palette(int dev)
          reset palette of device dev to default color palette

     void g2_clear_palette(int dev)
          clear palette of device dev

Line Styles

     void g2_set_dash(int dev, int N, double *dashes)
             set dash style for lines for device dev

     void g2_set_line_width(int dev, double w)
          set line width for device dev
          width: width of line in ... units

Text

     void g2_set_font_size(int dev, double size)
          set font size for device dev
          size: new font size


  ------------------------------------------------------------------------

Device Support

The following tables show which functions are supported for which device.
Support can either be provided by native functions for the device or
emulation by the kernel. Some functions are internal functions of the
g2_kernel and are automatically supported by all devices.

Legend:
x ............ Native support
E ........... Emulation of function
K ........... Kernel internal function

 Function                 PS   X11   GIF   xfig Win32
 g2_close                  x    x     x     x     x
 g2_output_to              K    K    K      K     K
 g2_set_auto_flush         K    K     K     K     K
 g2_set_coordinate_system  K    K     K     K     K
 g2_flush                       x
 g2_save                             x


 Drawing Functions

 Function            PS   X11   GIF   xfig Win32   Emulation with
 g2_clear                   x    x
 g2_set_background          x    x
 g2_move              K    K     K     K     K
 g2_move_r            K    K     K     K     K
 g2_plot              x     x    x
 g2_plot_r            K    K     K     K     K
 g2_set_QP            K    K     K     K     K
 g2_plot_QP           K    K     K     K     K
 g2_line              x    x     x     x
 g2_line_to           K    K     K     K     K
 g2_line_r            K    K     K     K     K
 g2_poly_line         x     x    E               g2_line
 g2_triangle          x     x    E               g2_line
 g2_filled_triangle   x     x                    g2_filled_polygon
 g2_rectangle         x     x    x               g2_line
 g2_filled_rectangle  x     x    x               g2_filled_polygon
 g2_polygon           x     x    E               g2_line
 g2_filled_polygon    x     x
 g2_circle            x     x    x               g2_ellipse
 g2_filled_circle     x     x                    g2_filled_ellipse
 g2_ellipse           x     x    E               g2_arc
 g2_filled_ellipse    x     x                    g2_filled_arc
 g2_arc               x     x    x
 g2_filled_arc        x     x
 g2_draw_string       x     x


Developing new devices

A major ... during the development of g2 was to keep implementation of new
physical devices easy and straightforward.

(This section is obviously still in work)


Appendix



PostScript paper sizes

                           Name         Size(Pt)
 g2_A0              A0                2384 x 3370
 g2_A1              A1                1684 x 2384
 g2_A2              A2                1191 x 1684
 g2_A3              A3                842 x 1191
 g2_A4              A4                595 x 842
 g2_A5              A5                420 x 595
 g2_A6              A6                297 x 420
 g2_A7              A7                210 x 297
 g2_A8              A8                148 x 210
 g2_A9              A9                105 x 148
 g2_B0              B0                2920 x 4127
 g2_B1              B1                2064 x 2920
 g2_B2              B2                1460 x 2064
 g2_B3              B3                1032 x 1460
 g2_B4              B4                729 x 1032
 g2_B5              B5                516 x 729
 g2_B6              B6                363 x 516
 g2_B7              B7                258 x 363
 g2_B8              B8                181 x 258
 g2_B9              B9                127 x 181
 g2_B10             B10               91 x 127
 g2_Comm_10_EnvelopeComm #10 Envelope 297 x 684
 g2_C5_Envelope     C5 Envelope       461 x 648
 g2_DL_Envelope     DL Envelope       312 x 624
 g2_Folio           Folio             595 x 935
 g2_Executive       Executive         522 x 756
 g2_Letter          Letter            612 x 792
 g2_Legal           Legal             612 x 1008
 g2_Ledger          Ledger            1224 x 792
 g2_Tabloid         Tabloid           792 x 1224

